kitchen-simulator
Version:
It is a kitchen simulator (self-contained micro-frontend).
140 lines (139 loc) • 3.23 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.beginDraggingHole = beginDraggingHole;
exports.beginDraggingHole3D = beginDraggingHole3D;
exports.endCreatingHole = endCreatingHole;
exports.endDraggingHole = endDraggingHole;
exports.endDraggingHole3D = endDraggingHole3D;
exports.endDrawingHole = endDrawingHole;
exports.endDrawingHole3D = endDrawingHole3D;
exports.selectHole = selectHole;
exports.selectToolDrawingHole = selectToolDrawingHole;
exports.selectToolDrawingHole3D = selectToolDrawingHole3D;
exports.updateDraggingHole = updateDraggingHole;
exports.updateDraggingHoleChanged = updateDraggingHoleChanged;
exports.updateDraggingHoleRulerChanged = updateDraggingHoleRulerChanged;
exports.updateDrawingHole = updateDrawingHole;
exports.updateDrawingHole3D = updateDrawingHole3D;
exports.updatePopupOpen = updatePopupOpen;
var _constants = require("../constants");
function endCreatingHole() {
return {
type: _constants.END_CREATING_HOLE
};
}
function updatePopupOpen(value) {
return {
type: _constants.UPDATE_POPUP_OPEN,
value: value
};
}
function selectHole(layerID, holeID) {
return {
type: _constants.SELECT_HOLE,
layerID: layerID,
holeID: holeID
};
}
function selectToolDrawingHole(sceneComponentType) {
return {
type: _constants.SELECT_TOOL_DRAWING_HOLE,
sceneComponentType: sceneComponentType
};
}
function selectToolDrawingHole3D(sceneComponentType) {
return {
type: _constants.SELECT_TOOL_DRAWING_HOLE_3D,
sceneComponentType: sceneComponentType
};
}
function updateDrawingHole(layerID, x, y) {
return {
type: _constants.UPDATE_DRAWING_HOLE,
layerID: layerID,
x: x,
y: y
};
}
function updateDrawingHole3D(layerID, x, y) {
return {
type: _constants.UPDATE_DRAWING_HOLE_3D,
layerID: layerID,
x: x,
y: y
};
}
function endDrawingHole(layerID, x, y) {
return {
type: _constants.END_DRAWING_HOLE,
layerID: layerID,
x: x,
y: y
};
}
function endDrawingHole3D(layerID, x, y) {
return {
type: _constants.END_DRAWING_HOLE_3D,
layerID: layerID,
x: x,
y: y
};
}
function beginDraggingHole(layerID, holeID, x, y) {
return {
type: _constants.BEGIN_DRAGGING_HOLE,
layerID: layerID,
holeID: holeID,
x: x,
y: y
};
}
function beginDraggingHole3D(layerID, holeID, x, y) {
return {
type: _constants.BEGIN_DRAGGING_HOLE_3D,
layerID: layerID,
holeID: holeID,
x: x,
y: y
};
}
function updateDraggingHole(x, y) {
return {
type: _constants.UPDATE_DRAGGING_HOLE,
x: x,
y: y
};
}
function endDraggingHole(x, y) {
return {
type: _constants.END_DRAGGING_HOLE,
x: x,
y: y
};
}
function endDraggingHole3D(x, y) {
return {
type: _constants.END_DRAGGING_HOLE_3D,
x: x,
y: y
};
}
function updateDraggingHoleChanged(x, y, layerID, holeID) {
return {
type: _constants.UPDATE_DRAGGING_HOLE_CHANGED,
x: x,
y: y,
layerID: layerID,
holeID: holeID
};
}
function updateDraggingHoleRulerChanged(width, layerID, holeID) {
return {
type: _constants.UPDATE_DRAGGING_HOLE_RULER_CHANGED,
width: width,
layerID: layerID,
holeID: holeID
};
}