UNPKG

keras-model-viewer

Version:
1,875 lines (1,591 loc) 707 kB
/******/ (function(modules) { // webpackBootstrap /******/ // The module cache /******/ var installedModules = {}; /******/ /******/ // The require function /******/ function __webpack_require__(moduleId) { /******/ /******/ // Check if module is in cache /******/ if(installedModules[moduleId]) { /******/ return installedModules[moduleId].exports; /******/ } /******/ // Create a new module (and put it into the cache) /******/ var module = installedModules[moduleId] = { /******/ i: moduleId, /******/ l: false, /******/ exports: {} /******/ }; /******/ /******/ // Execute the module function /******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__); /******/ /******/ // Flag the module as loaded /******/ module.l = true; /******/ /******/ // Return the exports of the module /******/ return module.exports; /******/ } /******/ /******/ /******/ // expose the modules object (__webpack_modules__) /******/ __webpack_require__.m = modules; /******/ /******/ // expose the module cache /******/ __webpack_require__.c = installedModules; /******/ /******/ // identity function for calling harmony imports with the correct context /******/ __webpack_require__.i = function(value) { return value; }; /******/ /******/ // define getter function for harmony exports /******/ __webpack_require__.d = function(exports, name, getter) { /******/ if(!__webpack_require__.o(exports, name)) { /******/ Object.defineProperty(exports, name, { /******/ configurable: false, /******/ enumerable: true, /******/ get: getter /******/ }); /******/ } /******/ }; /******/ /******/ // getDefaultExport function for compatibility with non-harmony modules /******/ __webpack_require__.n = function(module) { /******/ var getter = module && module.__esModule ? /******/ function getDefault() { return module['default']; } : /******/ function getModuleExports() { return module; }; /******/ __webpack_require__.d(getter, 'a', getter); /******/ return getter; /******/ }; /******/ /******/ // Object.prototype.hasOwnProperty.call /******/ __webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); }; /******/ /******/ // __webpack_public_path__ /******/ __webpack_require__.p = ""; /******/ /******/ // Load entry module and return exports /******/ return __webpack_require__(__webpack_require__.s = 17); /******/ }) /************************************************************************/ /******/ ([ /* 0 */ /***/ (function(module, exports, __webpack_require__) { /* global window */ var lodash; if (true) { try { lodash = __webpack_require__(12); } catch (e) {} } if (!lodash) { lodash = window._; } module.exports = lodash; /***/ }), /* 1 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; var _ = __webpack_require__(0), Graph = __webpack_require__(3).Graph; module.exports = { addDummyNode: addDummyNode, simplify: simplify, asNonCompoundGraph: asNonCompoundGraph, successorWeights: successorWeights, predecessorWeights: predecessorWeights, intersectRect: intersectRect, buildLayerMatrix: buildLayerMatrix, normalizeRanks: normalizeRanks, removeEmptyRanks: removeEmptyRanks, addBorderNode: addBorderNode, maxRank: maxRank, partition: partition, time: time, notime: notime }; /* * Adds a dummy node to the graph and return v. */ function addDummyNode(g, type, attrs, name) { var v; do { v = _.uniqueId(name); } while (g.hasNode(v)); attrs.dummy = type; g.setNode(v, attrs); return v; } /* * Returns a new graph with only simple edges. Handles aggregation of data * associated with multi-edges. */ function simplify(g) { var simplified = new Graph().setGraph(g.graph()); _.each(g.nodes(), function(v) { simplified.setNode(v, g.node(v)); }); _.each(g.edges(), function(e) { var simpleLabel = simplified.edge(e.v, e.w) || { weight: 0, minlen: 1 }, label = g.edge(e); simplified.setEdge(e.v, e.w, { weight: simpleLabel.weight + label.weight, minlen: Math.max(simpleLabel.minlen, label.minlen) }); }); return simplified; } function asNonCompoundGraph(g) { var simplified = new Graph({ multigraph: g.isMultigraph() }).setGraph(g.graph()); _.each(g.nodes(), function(v) { if (!g.children(v).length) { simplified.setNode(v, g.node(v)); } }); _.each(g.edges(), function(e) { simplified.setEdge(e, g.edge(e)); }); return simplified; } function successorWeights(g) { var weightMap = _.map(g.nodes(), function(v) { var sucs = {}; _.each(g.outEdges(v), function(e) { sucs[e.w] = (sucs[e.w] || 0) + g.edge(e).weight; }); return sucs; }); return _.zipObject(g.nodes(), weightMap); } function predecessorWeights(g) { var weightMap = _.map(g.nodes(), function(v) { var preds = {}; _.each(g.inEdges(v), function(e) { preds[e.v] = (preds[e.v] || 0) + g.edge(e).weight; }); return preds; }); return _.zipObject(g.nodes(), weightMap); } /* * Finds where a line starting at point ({x, y}) would intersect a rectangle * ({x, y, width, height}) if it were pointing at the rectangle's center. */ function intersectRect(rect, point) { var x = rect.x; var y = rect.y; // Rectangle intersection algorithm from: // http://math.stackexchange.com/questions/108113/find-edge-between-two-boxes var dx = point.x - x; var dy = point.y - y; var w = rect.width / 2; var h = rect.height / 2; if (!dx && !dy) { throw new Error("Not possible to find intersection inside of the rectangle"); } var sx, sy; if (Math.abs(dy) * w > Math.abs(dx) * h) { // Intersection is top or bottom of rect. if (dy < 0) { h = -h; } sx = h * dx / dy; sy = h; } else { // Intersection is left or right of rect. if (dx < 0) { w = -w; } sx = w; sy = w * dy / dx; } return { x: x + sx, y: y + sy }; } /* * Given a DAG with each node assigned "rank" and "order" properties, this * function will produce a matrix with the ids of each node. */ function buildLayerMatrix(g) { var layering = _.map(_.range(maxRank(g) + 1), function() { return []; }); _.each(g.nodes(), function(v) { var node = g.node(v), rank = node.rank; if (!_.isUndefined(rank)) { layering[rank][node.order] = v; } }); return layering; } /* * Adjusts the ranks for all nodes in the graph such that all nodes v have * rank(v) >= 0 and at least one node w has rank(w) = 0. */ function normalizeRanks(g) { var min = _.min(_.map(g.nodes(), function(v) { return g.node(v).rank; })); _.each(g.nodes(), function(v) { var node = g.node(v); if (_.has(node, "rank")) { node.rank -= min; } }); } function removeEmptyRanks(g) { // Ranks may not start at 0, so we need to offset them var offset = _.min(_.map(g.nodes(), function(v) { return g.node(v).rank; })); var layers = []; _.each(g.nodes(), function(v) { var rank = g.node(v).rank - offset; if (!layers[rank]) { layers[rank] = []; } layers[rank].push(v); }); var delta = 0, nodeRankFactor = g.graph().nodeRankFactor; _.each(layers, function(vs, i) { if (_.isUndefined(vs) && i % nodeRankFactor !== 0) { --delta; } else if (delta) { _.each(vs, function(v) { g.node(v).rank += delta; }); } }); } function addBorderNode(g, prefix, rank, order) { var node = { width: 0, height: 0 }; if (arguments.length >= 4) { node.rank = rank; node.order = order; } return addDummyNode(g, "border", node, prefix); } function maxRank(g) { return _.max(_.map(g.nodes(), function(v) { var rank = g.node(v).rank; if (!_.isUndefined(rank)) { return rank; } })); } /* * Partition a collection into two groups: `lhs` and `rhs`. If the supplied * function returns true for an entry it goes into `lhs`. Otherwise it goes * into `rhs. */ function partition(collection, fn) { var result = { lhs: [], rhs: [] }; _.each(collection, function(value) { if (fn(value)) { result.lhs.push(value); } else { result.rhs.push(value); } }); return result; } /* * Returns a new function that wraps `fn` with a timer. The wrapper logs the * time it takes to execute the function. */ function time(name, fn) { var start = _.now(); try { return fn(); } finally { console.log(name + " time: " + (_.now() - start) + "ms"); } } function notime(name, fn) { return fn(); } /***/ }), /* 2 */ /***/ (function(module, exports, __webpack_require__) { /* global window */ var lodash; if (true) { try { lodash = __webpack_require__(12); } catch (e) {} } if (!lodash) { lodash = window._; } module.exports = lodash; /***/ }), /* 3 */ /***/ (function(module, exports, __webpack_require__) { /* global window */ var graphlib; if (true) { try { graphlib = __webpack_require__(42); } catch (e) {} } if (!graphlib) { graphlib = window.graphlib; } module.exports = graphlib; /***/ }), /* 4 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; var _ = __webpack_require__(0); module.exports = { longestPath: longestPath, slack: slack }; /* * Initializes ranks for the input graph using the longest path algorithm. This * algorithm scales well and is fast in practice, it yields rather poor * solutions. Nodes are pushed to the lowest layer possible, leaving the bottom * ranks wide and leaving edges longer than necessary. However, due to its * speed, this algorithm is good for getting an initial ranking that can be fed * into other algorithms. * * This algorithm does not normalize layers because it will be used by other * algorithms in most cases. If using this algorithm directly, be sure to * run normalize at the end. * * Pre-conditions: * * 1. Input graph is a DAG. * 2. Input graph node labels can be assigned properties. * * Post-conditions: * * 1. Each node will be assign an (unnormalized) "rank" property. */ function longestPath(g) { var visited = {}; function dfs(v) { var label = g.node(v); if (_.has(visited, v)) { return label.rank; } visited[v] = true; var rank = _.min(_.map(g.outEdges(v), function(e) { return dfs(e.w) - g.edge(e).minlen; })); if (rank === Number.POSITIVE_INFINITY) { rank = 0; } return (label.rank = rank); } _.each(g.sources(), dfs); } /* * Returns the amount of slack for the given edge. The slack is defined as the * difference between the length of the edge and its minimum length. */ function slack(g, e) { return g.node(e.w).rank - g.node(e.v).rank - g.edge(e).minlen; } /***/ }), /* 5 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; var _ = __webpack_require__(2); module.exports = Graph; var DEFAULT_EDGE_NAME = "\x00", GRAPH_NODE = "\x00", EDGE_KEY_DELIM = "\x01"; // Implementation notes: // // * Node id query functions should return string ids for the nodes // * Edge id query functions should return an "edgeObj", edge object, that is // composed of enough information to uniquely identify an edge: {v, w, name}. // * Internally we use an "edgeId", a stringified form of the edgeObj, to // reference edges. This is because we need a performant way to look these // edges up and, object properties, which have string keys, are the closest // we're going to get to a performant hashtable in JavaScript. function Graph(opts) { this._isDirected = _.has(opts, "directed") ? opts.directed : true; this._isMultigraph = _.has(opts, "multigraph") ? opts.multigraph : false; this._isCompound = _.has(opts, "compound") ? opts.compound : false; // Label for the graph itself this._label = undefined; // Defaults to be set when creating a new node this._defaultNodeLabelFn = _.constant(undefined); // Defaults to be set when creating a new edge this._defaultEdgeLabelFn = _.constant(undefined); // v -> label this._nodes = {}; if (this._isCompound) { // v -> parent this._parent = {}; // v -> children this._children = {}; this._children[GRAPH_NODE] = {}; } // v -> edgeObj this._in = {}; // u -> v -> Number this._preds = {}; // v -> edgeObj this._out = {}; // v -> w -> Number this._sucs = {}; // e -> edgeObj this._edgeObjs = {}; // e -> label this._edgeLabels = {}; } /* Number of nodes in the graph. Should only be changed by the implementation. */ Graph.prototype._nodeCount = 0; /* Number of edges in the graph. Should only be changed by the implementation. */ Graph.prototype._edgeCount = 0; /* === Graph functions ========= */ Graph.prototype.isDirected = function() { return this._isDirected; }; Graph.prototype.isMultigraph = function() { return this._isMultigraph; }; Graph.prototype.isCompound = function() { return this._isCompound; }; Graph.prototype.setGraph = function(label) { this._label = label; return this; }; Graph.prototype.graph = function() { return this._label; }; /* === Node functions ========== */ Graph.prototype.setDefaultNodeLabel = function(newDefault) { if (!_.isFunction(newDefault)) { newDefault = _.constant(newDefault); } this._defaultNodeLabelFn = newDefault; return this; }; Graph.prototype.nodeCount = function() { return this._nodeCount; }; Graph.prototype.nodes = function() { return _.keys(this._nodes); }; Graph.prototype.sources = function() { return _.filter(this.nodes(), function(v) { return _.isEmpty(this._in[v]); }, this); }; Graph.prototype.sinks = function() { return _.filter(this.nodes(), function(v) { return _.isEmpty(this._out[v]); }, this); }; Graph.prototype.setNodes = function(vs, value) { var args = arguments; _.each(vs, function(v) { if (args.length > 1) { this.setNode(v, value); } else { this.setNode(v); } }, this); return this; }; Graph.prototype.setNode = function(v, value) { if (_.has(this._nodes, v)) { if (arguments.length > 1) { this._nodes[v] = value; } return this; } this._nodes[v] = arguments.length > 1 ? value : this._defaultNodeLabelFn(v); if (this._isCompound) { this._parent[v] = GRAPH_NODE; this._children[v] = {}; this._children[GRAPH_NODE][v] = true; } this._in[v] = {}; this._preds[v] = {}; this._out[v] = {}; this._sucs[v] = {}; ++this._nodeCount; return this; }; Graph.prototype.node = function(v) { return this._nodes[v]; }; Graph.prototype.hasNode = function(v) { return _.has(this._nodes, v); }; Graph.prototype.removeNode = function(v) { var self = this; if (_.has(this._nodes, v)) { var removeEdge = function(e) { self.removeEdge(self._edgeObjs[e]); }; delete this._nodes[v]; if (this._isCompound) { this._removeFromParentsChildList(v); delete this._parent[v]; _.each(this.children(v), function(child) { this.setParent(child); }, this); delete this._children[v]; } _.each(_.keys(this._in[v]), removeEdge); delete this._in[v]; delete this._preds[v]; _.each(_.keys(this._out[v]), removeEdge); delete this._out[v]; delete this._sucs[v]; --this._nodeCount; } return this; }; Graph.prototype.setParent = function(v, parent) { if (!this._isCompound) { throw new Error("Cannot set parent in a non-compound graph"); } if (_.isUndefined(parent)) { parent = GRAPH_NODE; } else { // Coerce parent to string parent += ""; for (var ancestor = parent; !_.isUndefined(ancestor); ancestor = this.parent(ancestor)) { if (ancestor === v) { throw new Error("Setting " + parent+ " as parent of " + v + " would create create a cycle"); } } this.setNode(parent); } this.setNode(v); this._removeFromParentsChildList(v); this._parent[v] = parent; this._children[parent][v] = true; return this; }; Graph.prototype._removeFromParentsChildList = function(v) { delete this._children[this._parent[v]][v]; }; Graph.prototype.parent = function(v) { if (this._isCompound) { var parent = this._parent[v]; if (parent !== GRAPH_NODE) { return parent; } } }; Graph.prototype.children = function(v) { if (_.isUndefined(v)) { v = GRAPH_NODE; } if (this._isCompound) { var children = this._children[v]; if (children) { return _.keys(children); } } else if (v === GRAPH_NODE) { return this.nodes(); } else if (this.hasNode(v)) { return []; } }; Graph.prototype.predecessors = function(v) { var predsV = this._preds[v]; if (predsV) { return _.keys(predsV); } }; Graph.prototype.successors = function(v) { var sucsV = this._sucs[v]; if (sucsV) { return _.keys(sucsV); } }; Graph.prototype.neighbors = function(v) { var preds = this.predecessors(v); if (preds) { return _.union(preds, this.successors(v)); } }; Graph.prototype.filterNodes = function(filter) { var copy = new this.constructor({ directed: this._isDirected, multigraph: this._isMultigraph, compound: this._isCompound }); copy.setGraph(this.graph()); _.each(this._nodes, function(value, v) { if (filter(v)) { copy.setNode(v, value); } }, this); _.each(this._edgeObjs, function(e) { if (copy.hasNode(e.v) && copy.hasNode(e.w)) { copy.setEdge(e, this.edge(e)); } }, this); var self = this; var parents = {}; function findParent(v) { var parent = self.parent(v); if (parent === undefined || copy.hasNode(parent)) { parents[v] = parent; return parent; } else if (parent in parents) { return parents[parent]; } else { return findParent(parent); } } if (this._isCompound) { _.each(copy.nodes(), function(v) { copy.setParent(v, findParent(v)); }); } return copy; }; /* === Edge functions ========== */ Graph.prototype.setDefaultEdgeLabel = function(newDefault) { if (!_.isFunction(newDefault)) { newDefault = _.constant(newDefault); } this._defaultEdgeLabelFn = newDefault; return this; }; Graph.prototype.edgeCount = function() { return this._edgeCount; }; Graph.prototype.edges = function() { return _.values(this._edgeObjs); }; Graph.prototype.setPath = function(vs, value) { var self = this, args = arguments; _.reduce(vs, function(v, w) { if (args.length > 1) { self.setEdge(v, w, value); } else { self.setEdge(v, w); } return w; }); return this; }; /* * setEdge(v, w, [value, [name]]) * setEdge({ v, w, [name] }, [value]) */ Graph.prototype.setEdge = function() { var v, w, name, value, valueSpecified = false, arg0 = arguments[0]; if (typeof arg0 === "object" && arg0 !== null && "v" in arg0) { v = arg0.v; w = arg0.w; name = arg0.name; if (arguments.length === 2) { value = arguments[1]; valueSpecified = true; } } else { v = arg0; w = arguments[1]; name = arguments[3]; if (arguments.length > 2) { value = arguments[2]; valueSpecified = true; } } v = "" + v; w = "" + w; if (!_.isUndefined(name)) { name = "" + name; } var e = edgeArgsToId(this._isDirected, v, w, name); if (_.has(this._edgeLabels, e)) { if (valueSpecified) { this._edgeLabels[e] = value; } return this; } if (!_.isUndefined(name) && !this._isMultigraph) { throw new Error("Cannot set a named edge when isMultigraph = false"); } // It didn't exist, so we need to create it. // First ensure the nodes exist. this.setNode(v); this.setNode(w); this._edgeLabels[e] = valueSpecified ? value : this._defaultEdgeLabelFn(v, w, name); var edgeObj = edgeArgsToObj(this._isDirected, v, w, name); // Ensure we add undirected edges in a consistent way. v = edgeObj.v; w = edgeObj.w; Object.freeze(edgeObj); this._edgeObjs[e] = edgeObj; incrementOrInitEntry(this._preds[w], v); incrementOrInitEntry(this._sucs[v], w); this._in[w][e] = edgeObj; this._out[v][e] = edgeObj; this._edgeCount++; return this; }; Graph.prototype.edge = function(v, w, name) { var e = (arguments.length === 1 ? edgeObjToId(this._isDirected, arguments[0]) : edgeArgsToId(this._isDirected, v, w, name)); return this._edgeLabels[e]; }; Graph.prototype.hasEdge = function(v, w, name) { var e = (arguments.length === 1 ? edgeObjToId(this._isDirected, arguments[0]) : edgeArgsToId(this._isDirected, v, w, name)); return _.has(this._edgeLabels, e); }; Graph.prototype.removeEdge = function(v, w, name) { var e = (arguments.length === 1 ? edgeObjToId(this._isDirected, arguments[0]) : edgeArgsToId(this._isDirected, v, w, name)), edge = this._edgeObjs[e]; if (edge) { v = edge.v; w = edge.w; delete this._edgeLabels[e]; delete this._edgeObjs[e]; decrementOrRemoveEntry(this._preds[w], v); decrementOrRemoveEntry(this._sucs[v], w); delete this._in[w][e]; delete this._out[v][e]; this._edgeCount--; } return this; }; Graph.prototype.inEdges = function(v, u) { var inV = this._in[v]; if (inV) { var edges = _.values(inV); if (!u) { return edges; } return _.filter(edges, function(edge) { return edge.v === u; }); } }; Graph.prototype.outEdges = function(v, w) { var outV = this._out[v]; if (outV) { var edges = _.values(outV); if (!w) { return edges; } return _.filter(edges, function(edge) { return edge.w === w; }); } }; Graph.prototype.nodeEdges = function(v, w) { var inEdges = this.inEdges(v, w); if (inEdges) { return inEdges.concat(this.outEdges(v, w)); } }; function incrementOrInitEntry(map, k) { if (map[k]) { map[k]++; } else { map[k] = 1; } } function decrementOrRemoveEntry(map, k) { if (!--map[k]) { delete map[k]; } } function edgeArgsToId(isDirected, v_, w_, name) { var v = "" + v_; var w = "" + w_; if (!isDirected && v > w) { var tmp = v; v = w; w = tmp; } return v + EDGE_KEY_DELIM + w + EDGE_KEY_DELIM + (_.isUndefined(name) ? DEFAULT_EDGE_NAME : name); } function edgeArgsToObj(isDirected, v_, w_, name) { var v = "" + v_; var w = "" + w_; if (!isDirected && v > w) { var tmp = v; v = w; w = tmp; } var edgeObj = { v: v, w: w }; if (name) { edgeObj.name = name; } return edgeObj; } function edgeObjToId(isDirected, edgeObj) { return edgeArgsToId(isDirected, edgeObj.v, edgeObj.w, edgeObj.name); } /***/ }), /* 6 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; var _ = __webpack_require__(0), Graph = __webpack_require__(3).Graph, slack = __webpack_require__(4).slack; module.exports = feasibleTree; /* * Constructs a spanning tree with tight edges and adjusted the input node's * ranks to achieve this. A tight edge is one that is has a length that matches * its "minlen" attribute. * * The basic structure for this function is derived from Gansner, et al., "A * Technique for Drawing Directed Graphs." * * Pre-conditions: * * 1. Graph must be a DAG. * 2. Graph must be connected. * 3. Graph must have at least one node. * 5. Graph nodes must have been previously assigned a "rank" property that * respects the "minlen" property of incident edges. * 6. Graph edges must have a "minlen" property. * * Post-conditions: * * - Graph nodes will have their rank adjusted to ensure that all edges are * tight. * * Returns a tree (undirected graph) that is constructed using only "tight" * edges. */ function feasibleTree(g) { var t = new Graph({ directed: false }); // Choose arbitrary node from which to start our tree var start = g.nodes()[0], size = g.nodeCount(); t.setNode(start, {}); var edge, delta; while (tightTree(t, g) < size) { edge = findMinSlackEdge(t, g); delta = t.hasNode(edge.v) ? slack(g, edge) : -slack(g, edge); shiftRanks(t, g, delta); } return t; } /* * Finds a maximal tree of tight edges and returns the number of nodes in the * tree. */ function tightTree(t, g) { function dfs(v) { _.each(g.nodeEdges(v), function(e) { var edgeV = e.v, w = (v === edgeV) ? e.w : edgeV; if (!t.hasNode(w) && !slack(g, e)) { t.setNode(w, {}); t.setEdge(v, w, {}); dfs(w); } }); } _.each(t.nodes(), dfs); return t.nodeCount(); } /* * Finds the edge with the smallest slack that is incident on tree and returns * it. */ function findMinSlackEdge(t, g) { return _.min(g.edges(), function(e) { if (t.hasNode(e.v) !== t.hasNode(e.w)) { return slack(g, e); } }); } function shiftRanks(t, g, delta) { _.each(t.nodes(), function(v) { g.node(v).rank += delta; }); } /***/ }), /* 7 */ /***/ (function(module, exports, __webpack_require__) { var _ = __webpack_require__(2); module.exports = dfs; /* * A helper that preforms a pre- or post-order traversal on the input graph * and returns the nodes in the order they were visited. This algorithm treats * the input as undirected. * * Order must be one of "pre" or "post". */ function dfs(g, vs, order) { if (!_.isArray(vs)) { vs = [vs]; } var acc = [], visited = {}; _.each(vs, function(v) { if (!g.hasNode(v)) { throw new Error("Graph does not have node: " + v); } doDfs(g, v, order === "post", visited, acc); }); return acc; } function doDfs(g, v, postorder, visited, acc) { if (!_.has(visited, v)) { visited[v] = true; if (!postorder) { acc.push(v); } _.each(g.neighbors(v), function(w) { doDfs(g, w, postorder, visited, acc); }); if (postorder) { acc.push(v); } } } /***/ }), /* 8 */ /***/ (function(module, exports, __webpack_require__) { var _ = __webpack_require__(2), PriorityQueue = __webpack_require__(11); module.exports = dijkstra; var DEFAULT_WEIGHT_FUNC = _.constant(1); function dijkstra(g, source, weightFn, edgeFn) { return runDijkstra(g, String(source), weightFn || DEFAULT_WEIGHT_FUNC, edgeFn || function(v) { return g.outEdges(v); }); } function runDijkstra(g, source, weightFn, edgeFn) { var results = {}, pq = new PriorityQueue(), v, vEntry; var updateNeighbors = function(edge) { var w = edge.v !== v ? edge.v : edge.w, wEntry = results[w], weight = weightFn(edge), distance = vEntry.distance + weight; if (weight < 0) { throw new Error("dijkstra does not allow negative edge weights. " + "Bad edge: " + edge + " Weight: " + weight); } if (distance < wEntry.distance) { wEntry.distance = distance; wEntry.predecessor = v; pq.decrease(w, distance); } }; g.nodes().forEach(function(v) { var distance = v === source ? 0 : Number.POSITIVE_INFINITY; results[v] = { distance: distance }; pq.add(v, distance); }); while (pq.size() > 0) { v = pq.removeMin(); vEntry = results[v]; if (vEntry.distance === Number.POSITIVE_INFINITY) { break; } edgeFn(v).forEach(updateNeighbors); } return results; } /***/ }), /* 9 */ /***/ (function(module, exports, __webpack_require__) { var _ = __webpack_require__(2); module.exports = tarjan; function tarjan(g) { var index = 0, stack = [], visited = {}, // node id -> { onStack, lowlink, index } results = []; function dfs(v) { var entry = visited[v] = { onStack: true, lowlink: index, index: index++ }; stack.push(v); g.successors(v).forEach(function(w) { if (!_.has(visited, w)) { dfs(w); entry.lowlink = Math.min(entry.lowlink, visited[w].lowlink); } else if (visited[w].onStack) { entry.lowlink = Math.min(entry.lowlink, visited[w].index); } }); if (entry.lowlink === entry.index) { var cmpt = [], w; do { w = stack.pop(); visited[w].onStack = false; cmpt.push(w); } while (v !== w); results.push(cmpt); } } g.nodes().forEach(function(v) { if (!_.has(visited, v)) { dfs(v); } }); return results; } /***/ }), /* 10 */ /***/ (function(module, exports, __webpack_require__) { var _ = __webpack_require__(2); module.exports = topsort; topsort.CycleException = CycleException; function topsort(g) { var visited = {}, stack = {}, results = []; function visit(node) { if (_.has(stack, node)) { throw new CycleException(); } if (!_.has(visited, node)) { stack[node] = true; visited[node] = true; _.each(g.predecessors(node), visit); delete stack[node]; results.push(node); } } _.each(g.sinks(), visit); if (_.size(visited) !== g.nodeCount()) { throw new CycleException(); } return results; } function CycleException() {} /***/ }), /* 11 */ /***/ (function(module, exports, __webpack_require__) { var _ = __webpack_require__(2); module.exports = PriorityQueue; /** * A min-priority queue data structure. This algorithm is derived from Cormen, * et al., "Introduction to Algorithms". The basic idea of a min-priority * queue is that you can efficiently (in O(1) time) get the smallest key in * the queue. Adding and removing elements takes O(log n) time. A key can * have its priority decreased in O(log n) time. */ function PriorityQueue() { this._arr = []; this._keyIndices = {}; } /** * Returns the number of elements in the queue. Takes `O(1)` time. */ PriorityQueue.prototype.size = function() { return this._arr.length; }; /** * Returns the keys that are in the queue. Takes `O(n)` time. */ PriorityQueue.prototype.keys = function() { return this._arr.map(function(x) { return x.key; }); }; /** * Returns `true` if **key** is in the queue and `false` if not. */ PriorityQueue.prototype.has = function(key) { return _.has(this._keyIndices, key); }; /** * Returns the priority for **key**. If **key** is not present in the queue * then this function returns `undefined`. Takes `O(1)` time. * * @param {Object} key */ PriorityQueue.prototype.priority = function(key) { var index = this._keyIndices[key]; if (index !== undefined) { return this._arr[index].priority; } }; /** * Returns the key for the minimum element in this queue. If the queue is * empty this function throws an Error. Takes `O(1)` time. */ PriorityQueue.prototype.min = function() { if (this.size() === 0) { throw new Error("Queue underflow"); } return this._arr[0].key; }; /** * Inserts a new key into the priority queue. If the key already exists in * the queue this function returns `false`; otherwise it will return `true`. * Takes `O(n)` time. * * @param {Object} key the key to add * @param {Number} priority the initial priority for the key */ PriorityQueue.prototype.add = function(key, priority) { var keyIndices = this._keyIndices; key = String(key); if (!_.has(keyIndices, key)) { var arr = this._arr; var index = arr.length; keyIndices[key] = index; arr.push({key: key, priority: priority}); this._decrease(index); return true; } return false; }; /** * Removes and returns the smallest key in the queue. Takes `O(log n)` time. */ PriorityQueue.prototype.removeMin = function() { this._swap(0, this._arr.length - 1); var min = this._arr.pop(); delete this._keyIndices[min.key]; this._heapify(0); return min.key; }; /** * Decreases the priority for **key** to **priority**. If the new priority is * greater than the previous priority, this function will throw an Error. * * @param {Object} key the key for which to raise priority * @param {Number} priority the new priority for the key */ PriorityQueue.prototype.decrease = function(key, priority) { var index = this._keyIndices[key]; if (priority > this._arr[index].priority) { throw new Error("New priority is greater than current priority. " + "Key: " + key + " Old: " + this._arr[index].priority + " New: " + priority); } this._arr[index].priority = priority; this._decrease(index); }; PriorityQueue.prototype._heapify = function(i) { var arr = this._arr; var l = 2 * i, r = l + 1, largest = i; if (l < arr.length) { largest = arr[l].priority < arr[largest].priority ? l : largest; if (r < arr.length) { largest = arr[r].priority < arr[largest].priority ? r : largest; } if (largest !== i) { this._swap(i, largest); this._heapify(largest); } } }; PriorityQueue.prototype._decrease = function(index) { var arr = this._arr; var priority = arr[index].priority; var parent; while (index !== 0) { parent = index >> 1; if (arr[parent].priority < priority) { break; } this._swap(index, parent); index = parent; } }; PriorityQueue.prototype._swap = function(i, j) { var arr = this._arr; var keyIndices = this._keyIndices; var origArrI = arr[i]; var origArrJ = arr[j]; arr[i] = origArrJ; arr[j] = origArrI; keyIndices[origArrJ.key] = i; keyIndices[origArrI.key] = j; }; /***/ }), /* 12 */ /***/ (function(module, exports, __webpack_require__) { /* WEBPACK VAR INJECTION */(function(module, global) {var __WEBPACK_AMD_DEFINE_RESULT__;/** * @license * lodash 3.10.1 (Custom Build) <https://lodash.com/> * Build: `lodash modern -d -o ./index.js` * Copyright 2012-2015 The Dojo Foundation <http://dojofoundation.org/> * Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE> * Copyright 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors * Available under MIT license <https://lodash.com/license> */ ;(function() { /** Used as a safe reference for `undefined` in pre-ES5 environments. */ var undefined; /** Used as the semantic version number. */ var VERSION = '3.10.1'; /** Used to compose bitmasks for wrapper metadata. */ var BIND_FLAG = 1, BIND_KEY_FLAG = 2, CURRY_BOUND_FLAG = 4, CURRY_FLAG = 8, CURRY_RIGHT_FLAG = 16, PARTIAL_FLAG = 32, PARTIAL_RIGHT_FLAG = 64, ARY_FLAG = 128, REARG_FLAG = 256; /** Used as default options for `_.trunc`. */ var DEFAULT_TRUNC_LENGTH = 30, DEFAULT_TRUNC_OMISSION = '...'; /** Used to detect when a function becomes hot. */ var HOT_COUNT = 150, HOT_SPAN = 16; /** Used as the size to enable large array optimizations. */ var LARGE_ARRAY_SIZE = 200; /** Used to indicate the type of lazy iteratees. */ var LAZY_FILTER_FLAG = 1, LAZY_MAP_FLAG = 2; /** Used as the `TypeError` message for "Functions" methods. */ var FUNC_ERROR_TEXT = 'Expected a function'; /** Used as the internal argument placeholder. */ var PLACEHOLDER = '__lodash_placeholder__'; /** `Object#toString` result references. */ var argsTag = '[object Arguments]', arrayTag = '[object Array]', boolTag = '[object Boolean]', dateTag = '[object Date]', errorTag = '[object Error]', funcTag = '[object Function]', mapTag = '[object Map]', numberTag = '[object Number]', objectTag = '[object Object]', regexpTag = '[object RegExp]', setTag = '[object Set]', stringTag = '[object String]', weakMapTag = '[object WeakMap]'; var arrayBufferTag = '[object ArrayBuffer]', float32Tag = '[object Float32Array]', float64Tag = '[object Float64Array]', int8Tag = '[object Int8Array]', int16Tag = '[object Int16Array]', int32Tag = '[object Int32Array]', uint8Tag = '[object Uint8Array]', uint8ClampedTag = '[object Uint8ClampedArray]', uint16Tag = '[object Uint16Array]', uint32Tag = '[object Uint32Array]'; /** Used to match empty string literals in compiled template source. */ var reEmptyStringLeading = /\b__p \+= '';/g, reEmptyStringMiddle = /\b(__p \+=) '' \+/g, reEmptyStringTrailing = /(__e\(.*?\)|\b__t\)) \+\n'';/g; /** Used to match HTML entities and HTML characters. */ var reEscapedHtml = /&(?:amp|lt|gt|quot|#39|#96);/g, reUnescapedHtml = /[&<>"'`]/g, reHasEscapedHtml = RegExp(reEscapedHtml.source), reHasUnescapedHtml = RegExp(reUnescapedHtml.source); /** Used to match template delimiters. */ var reEscape = /<%-([\s\S]+?)%>/g, reEvaluate = /<%([\s\S]+?)%>/g, reInterpolate = /<%=([\s\S]+?)%>/g; /** Used to match property names within property paths. */ var reIsDeepProp = /\.|\[(?:[^[\]]*|(["'])(?:(?!\1)[^\n\\]|\\.)*?\1)\]/, reIsPlainProp = /^\w*$/, rePropName = /[^.[\]]+|\[(?:(-?\d+(?:\.\d+)?)|(["'])((?:(?!\2)[^\n\\]|\\.)*?)\2)\]/g; /** * Used to match `RegExp` [syntax characters](http://ecma-international.org/ecma-262/6.0/#sec-patterns) * and those outlined by [`EscapeRegExpPattern`](http://ecma-international.org/ecma-262/6.0/#sec-escaperegexppattern). */ var reRegExpChars = /^[:!,]|[\\^$.*+?()[\]{}|\/]|(^[0-9a-fA-Fnrtuvx])|([\n\r\u2028\u2029])/g, reHasRegExpChars = RegExp(reRegExpChars.source); /** Used to match [combining diacritical marks](https://en.wikipedia.org/wiki/Combining_Diacritical_Marks). */ var reComboMark = /[\u0300-\u036f\ufe20-\ufe23]/g; /** Used to match backslashes in property paths. */ var reEscapeChar = /\\(\\)?/g; /** Used to match [ES template delimiters](http://ecma-international.org/ecma-262/6.0/#sec-template-literal-lexical-components). */ var reEsTemplate = /\$\{([^\\}]*(?:\\.[^\\}]*)*)\}/g; /** Used to match `RegExp` flags from their coerced string values. */ var reFlags = /\w*$/; /** Used to detect hexadecimal string values. */ var reHasHexPrefix = /^0[xX]/; /** Used to detect host constructors (Safari > 5). */ var reIsHostCtor = /^\[object .+?Constructor\]$/; /** Used to detect unsigned integer values. */ var reIsUint = /^\d+$/; /** Used to match latin-1 supplementary letters (excluding mathematical operators). */ var reLatin1 = /[\xc0-\xd6\xd8-\xde\xdf-\xf6\xf8-\xff]/g; /** Used to ensure capturing order of template delimiters. */ var reNoMatch = /($^)/; /** Used to match unescaped characters in compiled string literals. */ var reUnescapedString = /['\n\r\u2028\u2029\\]/g; /** Used to match words to create compound words. */ var reWords = (function() { var upper = '[A-Z\\xc0-\\xd6\\xd8-\\xde]', lower = '[a-z\\xdf-\\xf6\\xf8-\\xff]+'; return RegExp(upper + '+(?=' + upper + lower + ')|' + upper + '?' + lower + '|' + upper + '+|[0-9]+', 'g'); }()); /** Used to assign default `context` object properties. */ var contextProps = [ 'Array', 'ArrayBuffer', 'Date', 'Error', 'Float32Array', 'Float64Array', 'Function', 'Int8Array', 'Int16Array', 'Int32Array', 'Math', 'Number', 'Object', 'RegExp', 'Set', 'String', '_', 'clearTimeout', 'isFinite', 'parseFloat', 'parseInt', 'setTimeout', 'TypeError', 'Uint8Array', 'Uint8ClampedArray', 'Uint16Array', 'Uint32Array', 'WeakMap' ]; /** Used to make template sourceURLs easier to identify. */ var templateCounter = -1; /** Used to identify `toStringTag` values of typed arrays. */ var typedArrayTags = {}; typedArrayTags[float32Tag] = typedArrayTags[float64Tag] = typedArrayTags[int8Tag] = typedArrayTags[int16Tag] = typedArrayTags[int32Tag] = typedArrayTags[uint8Tag] = typedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] = typedArrayTags[uint32Tag] = true; typedArrayTags[argsTag] = typedArrayTags[arrayTag] = typedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] = typedArrayTags[dateTag] = typedArrayTags[errorTag] = typedArrayTags[funcTag] = typedArrayTags[mapTag] = typedArrayTags[numberTag] = typedArrayTags[objectTag] = typedArrayTags[regexpTag] = typedArrayTags[setTag] = typedArrayTags[stringTag] = typedArrayTags[weakMapTag] = false; /** Used to identify `toStringTag` values supported by `_.clone`. */ var cloneableTags = {}; cloneableTags[argsTag] = cloneableTags[arrayTag] = cloneableTags[arrayBufferTag] = cloneableTags[boolTag] = cloneableTags[dateTag] = cloneableTags[float32Tag] = cloneableTags[float64Tag] = cloneableTags[int8Tag] = cloneableTags[int16Tag] = cloneableTags[int32Tag] = cloneableTags[numberTag] = cloneableTags[objectTag] = cloneableTags[regexpTag] = cloneableTags[stringTag] = cloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] = cloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true; cloneableTags[errorTag] = cloneableTags[funcTag] = cloneableTags[mapTag] = cloneableTags[setTag] = cloneableTags[weakMapTag] = false; /** Used to map latin-1 supplementary letters to basic latin letters. */ var deburredLetters = { '\xc0': 'A', '\xc1': 'A', '\xc2': 'A', '\xc3': 'A', '\xc4': 'A', '\xc5': 'A', '\xe0': 'a', '\xe1': 'a', '\xe2': 'a', '\xe3': 'a', '\xe4': 'a', '\xe5': 'a', '\xc7': 'C', '\xe7': 'c', '\xd0': 'D', '\xf0': 'd', '\xc8': 'E', '\xc9': 'E', '\xca': 'E', '\xcb': 'E', '\xe8': 'e', '\xe9': 'e', '\xea': 'e', '\xeb': 'e', '\xcC': 'I', '\xcd': 'I', '\xce': 'I', '\xcf': 'I', '\xeC': 'i', '\xed': 'i', '\xee': 'i', '\xef': 'i', '\xd1': 'N', '\xf1': 'n', '\xd2': 'O', '\xd3': 'O', '\xd4': 'O', '\xd5': 'O', '\xd6': 'O', '\xd8': 'O', '\xf2': 'o', '\xf3': 'o', '\xf4': 'o', '\xf5': 'o', '\xf6': 'o', '\xf8': 'o', '\xd9': 'U', '\xda': 'U', '\xdb': 'U', '\xdc': 'U', '\xf9': 'u', '\xfa': 'u', '\xfb': 'u', '\xfc': 'u', '\xdd': 'Y', '\xfd': 'y', '\xff': 'y', '\xc6': 'Ae', '\xe6': 'ae', '\xde': 'Th', '\xfe': 'th', '\xdf': 'ss' }; /** Used to map characters to HTML entities. */ var htmlEscapes = { '&': '&amp;', '<': '&lt;', '>': '&gt;', '"': '&quot;', "'": '&#39;', '`': '&#96;' }; /** Used to map HTML entities to characters. */ var htmlUnescapes = { '&amp;': '&', '&lt;': '<', '&gt;': '>', '&quot;': '"', '&#39;': "'", '&#96;': '`' }; /** Used to determine if values are of the language type `Object`. */ var objectTypes = { 'function': true, 'object': true }; /** Used to escape characters for inclusion in compiled regexes. */ var regexpEscapes = { '0': 'x30', '1': 'x31', '2': 'x32', '3': 'x33', '4': 'x34', '5': 'x35', '6': 'x36', '7': 'x37', '8': 'x38', '9': 'x39', 'A': 'x41', 'B': 'x42', 'C': 'x43', 'D': 'x44', 'E': 'x45', 'F': 'x46', 'a': 'x61', 'b': 'x62', 'c': 'x63', 'd': 'x64', 'e': 'x65', 'f': 'x66', 'n': 'x6e', 'r': 'x72', 't': 'x74', 'u': 'x75', 'v': 'x76', 'x': 'x78' }; /** Used to escape characters for inclusion in compiled string literals. */ var stringEscapes = { '\\': '\\', "'": "'", '\n': 'n', '\r': 'r', '\u2028': 'u2028', '\u2029': 'u2029' }; /** Detect free variable `exports`. */ var freeExports = objectTypes[typeof exports] && exports && !exports.nodeType && exports; /** Detect free variable `module`. */ var freeModule = objectTypes[typeof module] && module && !module.nodeType && module; /** Detect free variable `global` from Node.js. */ var freeGlobal = freeExports && freeModule && typeof global == 'object' && global && global.Object && global; /** Detect free variable `self`. */ var freeSelf = objectTypes[typeof self] && self && self.Object && self; /** Detect free variable `window`. */ var freeWindow = objectTypes[typeof window] && window && window.Object && window; /** Detect the popular CommonJS extension `module.exports`. */ var moduleExports = freeModule && freeModule.exports === freeExports && freeExports; /** * Used as a reference to the global object. * * The `this` value is used if it's the global object to avoid Greasemonkey's * restricted `window` object, otherwise the `window` object is used. */ var root = freeGlobal || ((freeWindow !== (this && this.window)) && freeWindow) || freeSelf || this; /*--------------------------------------------------------------------------*/ /** * The base implementation of `compareAscending` which compares values and * sorts them in ascending order without guaranteeing a stable sort. * * @private * @param {*} value The value to compare. * @param {*} other The other value to compare. * @returns {number} Returns the sort order indicator for `value`. */ function baseCompareAscending(value, other) { if (value !== other) { var valIsNull = value === null, valIsUndef = value === undefined, valIsReflexive = value === value; var othIsNull = other === null, othIsUndef = other === undefined, othIsReflexive = other === other; if ((value > other && !othIsNull) || !valIsReflexive || (valIsNull && !othIsUndef && othIsReflexive) || (valIsUndef && othIsReflexive)) { return 1; } if ((value < other && !valIsNull) || !othIsReflexive || (othIsNull && !valIsUndef && valIsReflexive) || (othIsUndef && valIsReflexive)) { return -1; } } return 0; } /** * The base implementation of `_.findIndex` and `_.findLastIndex` without * support for callback shorthands and `this` binding. * * @private * @param {Array} array The array to search. * @param {Function} predicate The function invoked per iteration. * @param {boolean} [fromRight] Specify iterating from right to left. * @returns {number} Returns the index of the matched value, else `-1`. */ function baseFindIndex(array, predicate, fromRight) { var length = array.length, index = fromRight ? length : -1; while ((fromRight ? index-- : ++index < length)) { if (predicate(array[index], index, array)) { return index; } } return -1; } /** * The base implementation of `_.indexOf` without support for binary searches. * * @private * @param {Array} array The array to search. * @param {*} value The value to search for. * @param {number} fromIndex The index to search from. * @returns {number} Returns the index of the matched value, else `-1`. */ function baseIndexOf(array, value, fromIndex) { if (value !== value) { return indexOfNaN(array, fromIndex); } var index = fromIndex - 1, length = array.length; while (++index < length) { if (array[index] === value) { return index; } } return -1; } /** * The base implementation of `_.isFunction` without support for environments * with incorrect `typeof` results. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`. */ function baseIsFunction(value) { // Avoid a Chakra JIT bug in compatibility modes of IE 11. // See https://github.com/jashkenas/underscore/issues/1621 for more details. return typeof value == 'function' || false; } /** * Converts `value` to a string if it's not one. An empty string is returned * for `null` or `undefined` values. * * @private * @param {*} value The value to process. * @returns {string} Returns the string. */ function baseToString(value) { return value == null ? '' : (value + ''); } /** * Used by `_.trim` and `_.trimLeft` to get the index of the first character * of `string` that is not found in `chars`. * * @private * @param {string} string The string to inspect. * @param {string} chars The characters to find. * @returns {number} Returns the index of the first character not found in `chars`. */ function charsLeftIndex(string, chars) { var index = -1, length = string.length; while (++index < length && chars.indexOf(string.charAt(index)) > -1) {} return index; } /** * Used by `_.trim` and `_.trimRight` to get the index of the last character * of `string` that is not found in `chars`. * * @private * @param {string} string The string to inspect. * @param {string} chars The characters to find. * @returns {number} Returns the index of the last character not found in `chars`. */ function charsRightIndex(string, chars) { var index = string.length; while (index-- && chars.indexOf(string.charAt(index)) > -1) {} return index; } /** * Used by `_.sortBy` to compare transformed elements of a collection and stable * sort them in ascending order. * * @private * @param {Object} object The object to compare. * @param {Object} other The other object to compare. * @returns {number} Returns the sort order indicator for `object`. */ function compareAscending(object, other) { return baseCompareAscending(object.criteria, other.criteria) || (object.index - other.index); } /** * Used by `_.sortByOrder` to compare multiple properties of a value to another * and stable sort them. * * If `orders` is unspecified, all valuess are sorted in ascending order. Otherwise, * a value is sorted in ascending order if its corresponding order is "asc", and * descending if "desc". * * @private * @param {Object} object The object to compare. * @param {Object} other The other object to compare. * @param {boolean[]} orders The order to sort by for each property. * @returns {number} Returns the sort order indicator for `object`. */ function compareMultiple(object, other, orders) { var index = -1, objCriteria = object.criteria, othCriteria = other.criteria, length = objCriteria.length, ordersLength = orders.length; while (++index < length) { var result = baseCompareAscending(objCriteria[index], othCriteria[