UNPKG

keras-js

Version:

Run Keras models in the browser, with GPU support using WebGL

210 lines (163 loc) 8.93 kB
"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.default = void 0; var _Layer = _interopRequireDefault(require("../../Layer")); var _Tensor = _interopRequireDefault(require("../../Tensor")); var _WebGL = require("../../WebGL2"); var _ndarrayOps = _interopRequireDefault(require("ndarray-ops")); var recurrentLayers = _interopRequireWildcard(require("../recurrent")); function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { var desc = Object.defineProperty && Object.getOwnPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : {}; if (desc.get || desc.set) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } } newObj.default = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } const copyTextureProgramSource = "#version 300 es\nprecision highp float;\n\nin vec2 outTex;\nuniform sampler2D source;\nout vec4 outColor;\n\nvoid main(void) {\n outColor = texture(source, vec2(outTex.x, outTex.y));\n}\n"; const concatMergeProgramSource = "#version 300 es\nprecision highp float;\n\nin vec2 outTex;\nuniform sampler2D forward;\nuniform sampler2D backward;\nout vec4 outColor;\n\nvoid main() {\n ivec2 size = textureSize(forward, 0);\n int out_x = int(float(size[0] * 2) * outTex.x);\n int out_y = int(float(size[1]) * outTex.y);\n\n if (out_x >= 0 && out_x < size[0]) {\n outColor = vec4(texelFetch(forward, ivec2(out_x, out_y), 0).r);\n } else {\n outColor = vec4(texelFetch(backward, ivec2(out_x - size[0], size[1] - out_y - 1), 0).r);\n }\n}\n"; const sumMergeProgramSource = "#version 300 es\nprecision highp float;\n\nin vec2 outTex;\nuniform sampler2D forward;\nuniform sampler2D backward;\nout vec4 outColor;\n\nvoid main() {\n ivec2 size = textureSize(forward, 0);\n int out_x = int(float(size[0]) * outTex.x);\n int out_y = int(float(size[1]) * outTex.y);\n\n float forward_val = texelFetch(forward, ivec2(out_x, out_y), 0).r;\n float backward_val = texelFetch(backward, ivec2(out_x, size[1] - out_y - 1), 0).r;\n\n outColor = vec4(forward_val + backward_val);\n}\n"; const mulMergeProgramSource = "#version 300 es\nprecision highp float;\n\nin vec2 outTex;\nuniform sampler2D forward;\nuniform sampler2D backward;\nout vec4 outColor;\n\nvoid main() {\n ivec2 size = textureSize(forward, 0);\n int out_x = int(float(size[0]) * outTex.x);\n int out_y = int(float(size[1]) * outTex.y);\n\n float forward_val = texelFetch(forward, ivec2(out_x, out_y), 0).r;\n float backward_val = texelFetch(backward, ivec2(out_x, size[1] - out_y - 1), 0).r;\n\n outColor = vec4(forward_val * backward_val);\n}\n"; const aveMergeProgramSource = "#version 300 es\nprecision highp float;\n\nin vec2 outTex;\nuniform sampler2D forward;\nuniform sampler2D backward;\nout vec4 outColor;\n\nvoid main() {\n ivec2 size = textureSize(forward, 0);\n int out_x = int(float(size[0]) * outTex.x);\n int out_y = int(float(size[1]) * outTex.y);\n\n float forward_val = texelFetch(forward, ivec2(out_x, out_y), 0).r;\n float backward_val = texelFetch(backward, ivec2(out_x, size[1] - out_y - 1), 0).r;\n\n outColor = vec4(0.5 * (forward_val + backward_val));\n}\n"; class Bidirectional extends _Layer.default { constructor(attrs = {}) { super(attrs); this.layerClass = 'Bidirectional'; const { layer, merge_mode = 'concat' } = attrs; if (!layer) { this.throwError('wrapped layer is undefined.'); } if (!['SimpleRNN', 'GRU', 'LSTM'].includes(layer.class_name)) { this.throwError(`cannot wrap ${layer.class_name} layer.`); } if (!['concat', 'sum', 'mul', 'ave'].includes(merge_mode)) { this.throwError(`merge_mode ${merge_mode} not supported.`); } const forwardLayerAttrs = Object.assign({}, layer.config, { gpu: attrs.gpu }); const backwardLayerAttrs = Object.assign({}, layer.config, { gpu: attrs.gpu }); backwardLayerAttrs.go_backwards = !backwardLayerAttrs.go_backwards; this.forwardLayer = new recurrentLayers[layer.class_name](forwardLayerAttrs); this.backwardLayer = new recurrentLayers[layer.class_name](backwardLayerAttrs); this.forwardLayer.outbound = [null]; this.backwardLayer.outbound = [null]; this.mergeMode = merge_mode; this.returnSequences = layer.config.return_sequences; if (this.gpu) { this.copyTextureProgram = _WebGL.webgl2.compileProgram(copyTextureProgramSource); if (this.mergeMode === 'concat') { this.mergeProgram = _WebGL.webgl2.compileProgram(concatMergeProgramSource); } else if (this.mergeMode === 'sum') { this.mergeProgram = _WebGL.webgl2.compileProgram(sumMergeProgramSource); } else if (this.mergeMode === 'mul') { this.mergeProgram = _WebGL.webgl2.compileProgram(mulMergeProgramSource); } else if (this.mergeMode === 'ave') { this.mergeProgram = _WebGL.webgl2.compileProgram(aveMergeProgramSource); } } } setWeights(weightsArr) { this.forwardLayer.setWeights(weightsArr.slice(0, weightsArr.length / 2)); this.backwardLayer.setWeights(weightsArr.slice(weightsArr.length / 2)); } call(x) { if (this.gpu) { this._callGPU(x); } else { this._callCPU(x); } return this.output; } _callCPU(x) { this.forwardLayer._callCPU(new _Tensor.default(x.tensor.data, x.tensor.shape)); this.backwardLayer._callCPU(new _Tensor.default(x.tensor.data, x.tensor.shape)); const forwardOutput = this.forwardLayer.output; const backwardOutput = this.backwardLayer.output; if (this.returnSequences) { backwardOutput.tensor = backwardOutput.tensor.step(-1); } const outShape = forwardOutput.tensor.shape.slice(); if (this.mergeMode === 'concat') { outShape[outShape.length - 1] += backwardOutput.tensor.shape[outShape.length - 1]; } this.output = new _Tensor.default([], outShape); if (this.mergeMode === 'concat') { if (this.returnSequences) { _ndarrayOps.default.assign(this.output.tensor.hi(outShape[0], forwardOutput.tensor.shape[1]).lo(0, 0), forwardOutput.tensor); _ndarrayOps.default.assign(this.output.tensor.hi(outShape[0], outShape[1]).lo(0, forwardOutput.tensor.shape[1]), backwardOutput.tensor); } else { _ndarrayOps.default.assign(this.output.tensor.hi(forwardOutput.tensor.shape[0]).lo(0), forwardOutput.tensor); _ndarrayOps.default.assign(this.output.tensor.hi(outShape[0]).lo(forwardOutput.tensor.shape[0]), backwardOutput.tensor); } } else if (this.mergeMode === 'sum') { _ndarrayOps.default.addeq(this.output.tensor, forwardOutput.tensor); _ndarrayOps.default.addeq(this.output.tensor, backwardOutput.tensor); } else if (this.mergeMode === 'mul') { _ndarrayOps.default.assigns(this.output.tensor, 1); _ndarrayOps.default.muleq(this.output.tensor, forwardOutput.tensor); _ndarrayOps.default.muleq(this.output.tensor, backwardOutput.tensor); } else if (this.mergeMode === 'ave') { _ndarrayOps.default.addeq(this.output.tensor, forwardOutput.tensor); _ndarrayOps.default.addeq(this.output.tensor, backwardOutput.tensor); _ndarrayOps.default.divseq(this.output.tensor, 2); } } _callGPU(x) { if (!x.glTexture) { x.createGLTexture({ type: '2d', format: 'float' }); } if (!this.inputCopy) { this.inputCopy = new _Tensor.default([], x.glTextureShape); this.inputCopy.createGLTexture({ type: '2d', format: 'float' }); } _WebGL.webgl2.runProgram({ program: this.copyTextureProgram, output: this.inputCopy, inputs: [{ input: x, name: 'source' }] }); this.forwardLayer._callGPU(x); this.backwardLayer._callGPU(this.inputCopy); const forwardOutput = this.forwardLayer.output; const backwardOutput = this.backwardLayer.output; const outShape = forwardOutput.glTextureShape.slice(); if (this.mergeMode === 'concat') { outShape[1] += backwardOutput.glTextureShape[1]; } if (!this.output) { this.output = new _Tensor.default([], outShape); this.output.createGLTexture({ type: '2d', format: 'float' }); if (!this.returnSequences) { this.output.is1D = true; } } _WebGL.webgl2.runProgram({ program: this.mergeProgram, output: this.output, inputs: [{ input: forwardOutput, name: 'forward' }, { input: backwardOutput, name: 'backward' }] }); if (this.outbound.length === 0) { this.output.transferFromGLTexture(); } } } exports.default = Bidirectional;