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kepler.gl

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kepler.gl is a webgl based application to visualize large scale location data in the browser

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import type { Effect as DeckEffect } from '@deck.gl/core'; import { MapState, Effect, EffectProps, EffectDescription } from '@kepler.gl/types'; type VisState = any; export declare function computeDeckEffects({ visState, mapState, isExport }: { visState: VisState; mapState: MapState; isExport?: boolean; }): DeckEffect[]; /** * Always keep light & shadow effect at the top, then distance fog and * surface fog right after it (before other post-processing effects). * Both fog effects read the depth buffer from renderBuffers[0]; * subsequent effects clear depth during their render passes, so fog * must run before that happens. */ export declare const fixEffectOrder: (effects: Effect[], effectOrder: string[]) => string[]; export declare function reorderEffectOrder(effectOrder: string[], originEffectId: string, destinationEffectId: string): string[]; /** * Validates parameters for an effect, clamps numbers to allowed ranges * or applies default values in case of wrong non-numeric values. * All unknown properties aren't modified. * @param parameters Parameters candidate for an effect. * @param effectDescription Description of an effect. * @returns */ export declare function validateEffectParameters(parameters: EffectProps["parameters"] | undefined, effectDescription: EffectDescription['parameters']): EffectProps['parameters']; export {};