kepler.gl
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kepler.gl is a webgl based application to visualize large scale location data in the browser
90 lines (82 loc) • 3.68 kB
JavaScript
// Copyright (c) 2020 Uber Technologies, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import {createAction} from 'redux-actions';
import ActionTypes from 'constants/action-types';
/**
*
* Toggle between 3d and 2d map.
* @memberof mapStateActions
* @public
* @example
* import {togglePerspective} from 'kepler.gl/actions';
* this.props.dispatch(togglePerspective());
*/
export const togglePerspective = createAction(ActionTypes.TOGGLE_PERSPECTIVE);
/**
* Fit map viewport to bounds
* @memberof mapStateActions
* @param {Array<Number>} bounds as `[lngMin, latMin, lngMax, latMax]`
* @public
* @example
* import {fitBounds} from 'kepler.gl/actions';
* this.props.dispatch(fitBounds([-122.23, 37.127, -122.11, 37.456]));
*/
export const fitBounds = createAction(ActionTypes.FIT_BOUNDS, bounds => bounds);
/**
* Update map viewport
* @memberof mapStateActions
* @param {Object} viewport viewport object container one or any of these properties `width`, `height`, `latitude` `longitude`, `zoom`, `pitch`, `bearing`, `dragRotate`
* @param {Number} [viewport.width] Width of viewport
* @param {Number} [viewport.height] Height of viewport
* @param {Number} [viewport.zoom] Zoom of viewport
* @param {Number} [viewport.pitch] Camera angle in degrees (0 is straight down)
* @param {Number} [viewport.bearing] Map rotation in degrees (0 means north is up)
* @param {Number} [viewport.latitude] Latitude center of viewport on map in mercator projection
* @param {Number} [viewport.longitude] Longitude Center of viewport on map in mercator projection
* @param {boolean} [viewport.dragRotate] Whether to enable drag and rotate map into perspective viewport
* @public
* @example
* import {updateMap} from 'kepler.gl/actions';
* this.props.dispatch(updateMap({latitude: 37.75043, longitude: -122.34679, width: 800, height: 1200}));
*/
export const updateMap = createAction(ActionTypes.UPDATE_MAP, viewport => viewport);
/**
* Toggle between single map or split maps
* @memberof mapStateActions
* @param {Number} [index] index is provided, close split map at index
* @public
* @example
* import {toggleSplitMap} from 'kepler.gl/actions';
* this.props.dispatch(toggleSplitMap());
*/
export const toggleSplitMap = createAction(ActionTypes.TOGGLE_SPLIT_MAP, index => index);
/**
* This declaration is needed to group actions in docs
*/
/**
* Actions handled mostly by `mapState` reducer.
* They manage map viewport update, toggle between 2d and 3d map,
* toggle between single and split maps.
*
* @public
*/
/* eslint-disable no-unused-vars */
const mapStateActions = null;
/* eslint-enable no-unused-vars */