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kepler.gl

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kepler.gl is a webgl based application to visualize large scale location data in the browser

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// Copyright (c) 2018 Uber Technologies, Inc. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. import {hexbin} from 'd3-hexbin'; /** * Use d3-hexbin to performs hexagonal binning from geo points to hexagons * @param {Array} data - array of points * @param {Number} radius - hexagon radius in meter * @param {function} getPosition - get points lon lat * @param {Object} viewport - current viewport object * @return {Object} - hexagons and countRange */ export function pointToHexbin({data, radius, getPosition}, viewport) { // get hexagon radius in mercator world unit const radiusInPixel = getRadiusInPixel(radius, viewport); // add world space coordinates to points // filter empty bins const screenPoints = data.reduce((accu, pt) => { const lat = getPosition(pt)[1]; const lng = getPosition(pt)[0]; if (!Number.isFinite(lat) || !Number.isFinite(lng)) { return accu; } accu.push( Object.assign( { screenCoord: viewport.projectFlat(getPosition(pt)) }, pt ) ); return accu; }, []); const newHexbin = hexbin() .radius(radiusInPixel) .x(d => d.screenCoord[0]) .y(d => d.screenCoord[1]); const hexagonBins = newHexbin(screenPoints); return { hexagons: hexagonBins.map((hex, index) => ({ centroid: viewport.unprojectFlat([hex.x, hex.y]), points: hex, index })) }; } /** * Get radius in mercator world space coordinates from meter * @param {Number} radius - in meter * @param {Object} viewport - current viewport object * @return {Number} radius in mercator world spcae coordinates */ export function getRadiusInPixel(radius, viewport) { const {pixelsPerMeter} = viewport.getDistanceScales(); // x, y distance should be the same return radius * pixelsPerMeter[0]; }