kepler.gl
Version:
kepler.gl is a webgl based application to visualize large scale location data in the browser
87 lines (73 loc) • 2.85 kB
JavaScript
// Copyright (c) 2018 Uber Technologies, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import {hexbin} from 'd3-hexbin';
/**
* Use d3-hexbin to performs hexagonal binning from geo points to hexagons
* @param {Array} data - array of points
* @param {Number} radius - hexagon radius in meter
* @param {function} getPosition - get points lon lat
* @param {Object} viewport - current viewport object
* @return {Object} - hexagons and countRange
*/
export function pointToHexbin({data, radius, getPosition}, viewport) {
// get hexagon radius in mercator world unit
const radiusInPixel = getRadiusInPixel(radius, viewport);
// add world space coordinates to points
// filter empty bins
const screenPoints = data.reduce((accu, pt) => {
const lat = getPosition(pt)[1];
const lng = getPosition(pt)[0];
if (!Number.isFinite(lat) || !Number.isFinite(lng)) {
return accu;
}
accu.push(
Object.assign(
{
screenCoord: viewport.projectFlat(getPosition(pt))
},
pt
)
);
return accu;
}, []);
const newHexbin = hexbin()
.radius(radiusInPixel)
.x(d => d.screenCoord[0])
.y(d => d.screenCoord[1]);
const hexagonBins = newHexbin(screenPoints);
return {
hexagons: hexagonBins.map((hex, index) => ({
centroid: viewport.unprojectFlat([hex.x, hex.y]),
points: hex,
index
}))
};
}
/**
* Get radius in mercator world space coordinates from meter
* @param {Number} radius - in meter
* @param {Object} viewport - current viewport object
* @return {Number} radius in mercator world spcae coordinates
*/
export function getRadiusInPixel(radius, viewport) {
const {pixelsPerMeter} = viewport.getDistanceScales();
// x, y distance should be the same
return radius * pixelsPerMeter[0];
}