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kepler.gl.geoiq

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kepler.gl is a webgl based application to visualize large scale location data in the browser

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// Copyright (c) 2019 Uber Technologies, Inc. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. import {CompositeLayer} from '@deck.gl/core'; import {TileLayer as DeckGLTileLayer} from '@deck.gl/experimental-layers'; import {getTileData} from './3d-building-utils'; import {_SolidPolygonLayer as SolidPolygonLayer} from '@deck.gl/layers'; export default class ThreeDBuildingLayer extends CompositeLayer { // this layer add its subLayers to the redux store, and push sample data renderSubLayers(props) { return new SolidPolygonLayer({ ...props, parameter: { blendFunc: [ 'SRC_ALPHA', 'ONE_MINUS_SRC_ALPHA', 'ONE', 'ONE_MINUS_SRC_ALPHA' ], blendEquation: ['FUNC_ADD', 'FUNC_ADD'] }, extruded: true, opacity: 1, filled: true, getElevation: (feature) => feature.properties.height || 0, getPolygon: (feature) => feature.coordinates, getFillColor: this.props.threeDBuildingColor, lightSetting: { ambientRatio: 0.2 } }); } renderLayers() { return [ new DeckGLTileLayer({ getTileData, minZoom: 13, renderSubLayers: this.renderSubLayers.bind(this) }) ]; } }