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jszip

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Create, read and edit .zip files with Javascript http://stuartk.com/jszip

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'use strict'; var support = require('./support'); var utils = require('./utils'); var signature = require('./signature'); var defaults = require('./defaults'); var base64 = require('./base64'); var compressions = require('./compressions'); var CompressedObject = require('./compressedObject'); var nodeBuffer = require('./nodeBuffer'); /** * Returns the raw data of a ZipObject, decompress the content if necessary. * @param {ZipObject} file the file to use. * @return {String|ArrayBuffer|Uint8Array|Buffer} the data. */ var textEncoder, textDecoder; if ( support.uint8array && typeof TextEncoder === "function" && typeof TextDecoder === "function" ) { textEncoder = new TextEncoder("utf-8"); textDecoder = new TextDecoder("utf-8"); } var getRawData = function(file) { if (file._data instanceof CompressedObject) { file._data = file._data.getContent(); file.options.binary = true; file.options.base64 = false; if (utils.getTypeOf(file._data) === "uint8array") { var copy = file._data; // when reading an arraybuffer, the CompressedObject mechanism will keep it and subarray() a Uint8Array. // if we request a file in the same format, we might get the same Uint8Array or its ArrayBuffer (the original zip file). file._data = new Uint8Array(copy.length); // with an empty Uint8Array, Opera fails with a "Offset larger than array size" if (copy.length !== 0) { file._data.set(copy, 0); } } } return file._data; }; /** * Returns the data of a ZipObject in a binary form. If the content is an unicode string, encode it. * @param {ZipObject} file the file to use. * @return {String|ArrayBuffer|Uint8Array|Buffer} the data. */ var getBinaryData = function(file) { var result = getRawData(file), type = utils.getTypeOf(result); if (type === "string") { if (!file.options.binary) { // unicode text ! // unicode string => binary string is a painful process, check if we can avoid it. if (textEncoder) { return textEncoder.encode(result); } if (support.nodebuffer) { return nodeBuffer(result, "utf-8"); } } return file.asBinary(); } return result; }; /** * Transform this._data into a string. * @param {function} filter a function String -> String, applied if not null on the result. * @return {String} the string representing this._data. */ var dataToString = function(asUTF8) { var result = getRawData(this); if (result === null || typeof result === "undefined") { return ""; } // if the data is a base64 string, we decode it before checking the encoding ! if (this.options.base64) { result = base64.decode(result); } if (asUTF8 && this.options.binary) { // JSZip.prototype.utf8decode supports arrays as input // skip to array => string step, utf8decode will do it. result = out.utf8decode(result); } else { // no utf8 transformation, do the array => string step. result = utils.transformTo("string", result); } if (!asUTF8 && !this.options.binary) { result = out.utf8encode(result); } return result; }; /** * A simple object representing a file in the zip file. * @constructor * @param {string} name the name of the file * @param {String|ArrayBuffer|Uint8Array|Buffer} data the data * @param {Object} options the options of the file */ var ZipObject = function(name, data, options) { this.name = name; this._data = data; this.options = options; }; ZipObject.prototype = { /** * Return the content as UTF8 string. * @return {string} the UTF8 string. */ asText: function() { return dataToString.call(this, true); }, /** * Returns the binary content. * @return {string} the content as binary. */ asBinary: function() { return dataToString.call(this, false); }, /** * Returns the content as a nodejs Buffer. * @return {Buffer} the content as a Buffer. */ asNodeBuffer: function() { var result = getBinaryData(this); return utils.transformTo("nodebuffer", result); }, /** * Returns the content as an Uint8Array. * @return {Uint8Array} the content as an Uint8Array. */ asUint8Array: function() { var result = getBinaryData(this); return utils.transformTo("uint8array", result); }, /** * Returns the content as an ArrayBuffer. * @return {ArrayBuffer} the content as an ArrayBufer. */ asArrayBuffer: function() { return this.asUint8Array().buffer; } }; /** * Transform an integer into a string in hexadecimal. * @private * @param {number} dec the number to convert. * @param {number} bytes the number of bytes to generate. * @returns {string} the result. */ var decToHex = function(dec, bytes) { var hex = "", i; for (i = 0; i < bytes; i++) { hex += String.fromCharCode(dec & 0xff); dec = dec >>> 8; } return hex; }; /** * Merge the objects passed as parameters into a new one. * @private * @param {...Object} var_args All objects to merge. * @return {Object} a new object with the data of the others. */ var extend = function() { var result = {}, i, attr; for (i = 0; i < arguments.length; i++) { // arguments is not enumerable in some browsers for (attr in arguments[i]) { if (arguments[i].hasOwnProperty(attr) && typeof result[attr] === "undefined") { result[attr] = arguments[i][attr]; } } } return result; }; /** * Transforms the (incomplete) options from the user into the complete * set of options to create a file. * @private * @param {Object} o the options from the user. * @return {Object} the complete set of options. */ var prepareFileAttrs = function(o) { o = o || {}; if (o.base64 === true && (o.binary === null || o.binary === undefined)) { o.binary = true; } o = extend(o, defaults); o.date = o.date || new Date(); if (o.compression !== null) o.compression = o.compression.toUpperCase(); return o; }; /** * Add a file in the current folder. * @private * @param {string} name the name of the file * @param {String|ArrayBuffer|Uint8Array|Buffer} data the data of the file * @param {Object} o the options of the file * @return {Object} the new file. */ var fileAdd = function(name, data, o) { // be sure sub folders exist var parent = parentFolder(name), dataType = utils.getTypeOf(data); if (parent) { folderAdd.call(this, parent); } o = prepareFileAttrs(o); if (o.dir || data === null || typeof data === "undefined") { o.base64 = false; o.binary = false; data = null; } else if (dataType === "string") { if (o.binary && !o.base64) { // optimizedBinaryString == true means that the file has already been filtered with a 0xFF mask if (o.optimizedBinaryString !== true) { // this is a string, not in a base64 format. // Be sure that this is a correct "binary string" data = utils.string2binary(data); } } } else { // arraybuffer, uint8array, ... o.base64 = false; o.binary = true; if (!dataType && !(data instanceof CompressedObject)) { throw new Error("The data of '" + name + "' is in an unsupported format !"); } // special case : it's way easier to work with Uint8Array than with ArrayBuffer if (dataType === "arraybuffer") { data = utils.transformTo("uint8array", data); } } var object = new ZipObject(name, data, o); this.files[name] = object; return object; }; /** * Find the parent folder of the path. * @private * @param {string} path the path to use * @return {string} the parent folder, or "" */ var parentFolder = function(path) { if (path.slice(-1) == '/') { path = path.substring(0, path.length - 1); } var lastSlash = path.lastIndexOf('/'); return (lastSlash > 0) ? path.substring(0, lastSlash) : ""; }; /** * Add a (sub) folder in the current folder. * @private * @param {string} name the folder's name * @return {Object} the new folder. */ var folderAdd = function(name) { // Check the name ends with a / if (name.slice(-1) != "/") { name += "/"; // IE doesn't like substr(-1) } // Does this folder already exist? if (!this.files[name]) { fileAdd.call(this, name, null, { dir: true }); } return this.files[name]; }; /** * Generate a JSZip.CompressedObject for a given zipOject. * @param {ZipObject} file the object to read. * @param {JSZip.compression} compression the compression to use. * @return {JSZip.CompressedObject} the compressed result. */ var generateCompressedObjectFrom = function(file, compression) { var result = new CompressedObject(), content; // the data has not been decompressed, we might reuse things ! if (file._data instanceof CompressedObject) { result.uncompressedSize = file._data.uncompressedSize; result.crc32 = file._data.crc32; if (result.uncompressedSize === 0 || file.options.dir) { compression = compressions['STORE']; result.compressedContent = ""; result.crc32 = 0; } else if (file._data.compressionMethod === compression.magic) { result.compressedContent = file._data.getCompressedContent(); } else { content = file._data.getContent(); // need to decompress / recompress result.compressedContent = compression.compress(utils.transformTo(compression.compressInputType, content)); } } else { // have uncompressed data content = getBinaryData(file); if (!content || content.length === 0 || file.options.dir) { compression = compressions['STORE']; content = ""; } result.uncompressedSize = content.length; result.crc32 = this.crc32(content); result.compressedContent = compression.compress(utils.transformTo(compression.compressInputType, content)); } result.compressedSize = result.compressedContent.length; result.compressionMethod = compression.magic; return result; }; /** * Generate the various parts used in the construction of the final zip file. * @param {string} name the file name. * @param {ZipObject} file the file content. * @param {JSZip.CompressedObject} compressedObject the compressed object. * @param {number} offset the current offset from the start of the zip file. * @return {object} the zip parts. */ var generateZipParts = function(name, file, compressedObject, offset) { var data = compressedObject.compressedContent, utfEncodedFileName = this.utf8encode(file.name), useUTF8 = utfEncodedFileName !== file.name, o = file.options, dosTime, dosDate, extraFields = "", unicodePathExtraField = ""; // date // @see http://www.delorie.com/djgpp/doc/rbinter/it/52/13.html // @see http://www.delorie.com/djgpp/doc/rbinter/it/65/16.html // @see http://www.delorie.com/djgpp/doc/rbinter/it/66/16.html dosTime = o.date.getHours(); dosTime = dosTime << 6; dosTime = dosTime | o.date.getMinutes(); dosTime = dosTime << 5; dosTime = dosTime | o.date.getSeconds() / 2; dosDate = o.date.getFullYear() - 1980; dosDate = dosDate << 4; dosDate = dosDate | (o.date.getMonth() + 1); dosDate = dosDate << 5; dosDate = dosDate | o.date.getDate(); if (useUTF8) { // set the unicode path extra field. unzip needs at least one extra // field to correctly handle unicode path, so using the path is as good // as any other information. This could improve the situation with // other archive managers too. // This field is usually used without the utf8 flag, with a non // unicode path in the header (winrar, winzip). This helps (a bit) // with the messy Windows' default compressed folders feature but // breaks on p7zip which doesn't seek the unicode path extra field. // So for now, UTF-8 everywhere ! unicodePathExtraField = // Version decToHex(1, 1) + // NameCRC32 decToHex(this.crc32(utfEncodedFileName), 4) + // UnicodeName utfEncodedFileName; extraFields += // Info-ZIP Unicode Path Extra Field "\x75\x70" + // size decToHex(unicodePathExtraField.length, 2) + // content unicodePathExtraField; } var header = ""; // version needed to extract header += "\x0A\x00"; // general purpose bit flag // set bit 11 if utf8 header += useUTF8 ? "\x00\x08" : "\x00\x00"; // compression method header += compressedObject.compressionMethod; // last mod file time header += decToHex(dosTime, 2); // last mod file date header += decToHex(dosDate, 2); // crc-32 header += decToHex(compressedObject.crc32, 4); // compressed size header += decToHex(compressedObject.compressedSize, 4); // uncompressed size header += decToHex(compressedObject.uncompressedSize, 4); // file name length header += decToHex(utfEncodedFileName.length, 2); // extra field length header += decToHex(extraFields.length, 2); var fileRecord = signature.LOCAL_FILE_HEADER + header + utfEncodedFileName + extraFields; var dirRecord = signature.CENTRAL_FILE_HEADER + // version made by (00: DOS) "\x14\x00" + // file header (common to file and central directory) header + // file comment length "\x00\x00" + // disk number start "\x00\x00" + // internal file attributes TODO "\x00\x00" + // external file attributes (file.options.dir === true ? "\x10\x00\x00\x00" : "\x00\x00\x00\x00") + // relative offset of local header decToHex(offset, 4) + // file name utfEncodedFileName + // extra field extraFields; return { fileRecord: fileRecord, dirRecord: dirRecord, compressedObject: compressedObject }; }; /** * An object to write any content to a string. * @constructor */ var StringWriter = function() { this.data = []; }; StringWriter.prototype = { /** * Append any content to the current string. * @param {Object} input the content to add. */ append: function(input) { input = utils.transformTo("string", input); this.data.push(input); }, /** * Finalize the construction an return the result. * @return {string} the generated string. */ finalize: function() { return this.data.join(""); } }; /** * An object to write any content to an Uint8Array. * @constructor * @param {number} length The length of the array. */ var Uint8ArrayWriter = function(length) { this.data = new Uint8Array(length); this.index = 0; }; Uint8ArrayWriter.prototype = { /** * Append any content to the current array. * @param {Object} input the content to add. */ append: function(input) { if (input.length !== 0) { // with an empty Uint8Array, Opera fails with a "Offset larger than array size" input = utils.transformTo("uint8array", input); this.data.set(input, this.index); this.index += input.length; } }, /** * Finalize the construction an return the result. * @return {Uint8Array} the generated array. */ finalize: function() { return this.data; } }; // return the actual prototype of JSZip var out = { /** * Read an existing zip and merge the data in the current JSZip object. * The implementation is in jszip-load.js, don't forget to include it. * @param {String|ArrayBuffer|Uint8Array|Buffer} stream The stream to load * @param {Object} options Options for loading the stream. * options.base64 : is the stream in base64 ? default : false * @return {JSZip} the current JSZip object */ load: function(stream, options) { throw new Error("Load method is not defined. Is the file jszip-load.js included ?"); }, /** * Filter nested files/folders with the specified function. * @param {Function} search the predicate to use : * function (relativePath, file) {...} * It takes 2 arguments : the relative path and the file. * @return {Array} An array of matching elements. */ filter: function(search) { var result = [], filename, relativePath, file, fileClone; for (filename in this.files) { if (!this.files.hasOwnProperty(filename)) { continue; } file = this.files[filename]; // return a new object, don't let the user mess with our internal objects :) fileClone = new ZipObject(file.name, file._data, extend(file.options)); relativePath = filename.slice(this.root.length, filename.length); if (filename.slice(0, this.root.length) === this.root && // the file is in the current root search(relativePath, fileClone)) { // and the file matches the function result.push(fileClone); } } return result; }, /** * Add a file to the zip file, or search a file. * @param {string|RegExp} name The name of the file to add (if data is defined), * the name of the file to find (if no data) or a regex to match files. * @param {String|ArrayBuffer|Uint8Array|Buffer} data The file data, either raw or base64 encoded * @param {Object} o File options * @return {JSZip|Object|Array} this JSZip object (when adding a file), * a file (when searching by string) or an array of files (when searching by regex). */ file: function(name, data, o) { if (arguments.length === 1) { if (utils.isRegExp(name)) { var regexp = name; return this.filter(function(relativePath, file) { return !file.options.dir && regexp.test(relativePath); }); } else { // text return this.filter(function(relativePath, file) { return !file.options.dir && relativePath === name; })[0] || null; } } else { // more than one argument : we have data ! name = this.root + name; fileAdd.call(this, name, data, o); } return this; }, /** * Add a directory to the zip file, or search. * @param {String|RegExp} arg The name of the directory to add, or a regex to search folders. * @return {JSZip} an object with the new directory as the root, or an array containing matching folders. */ folder: function(arg) { if (!arg) { return this; } if (utils.isRegExp(arg)) { return this.filter(function(relativePath, file) { return file.options.dir && arg.test(relativePath); }); } // else, name is a new folder var name = this.root + arg; var newFolder = folderAdd.call(this, name); // Allow chaining by returning a new object with this folder as the root var ret = this.clone(); ret.root = newFolder.name; return ret; }, /** * Delete a file, or a directory and all sub-files, from the zip * @param {string} name the name of the file to delete * @return {JSZip} this JSZip object */ remove: function(name) { name = this.root + name; var file = this.files[name]; if (!file) { // Look for any folders if (name.slice(-1) != "/") { name += "/"; } file = this.files[name]; } if (file) { if (!file.options.dir) { // file delete this.files[name]; } else { // folder var kids = this.filter(function(relativePath, file) { return file.name.slice(0, name.length) === name; }); for (var i = 0; i < kids.length; i++) { delete this.files[kids[i].name]; } } } return this; }, /** * Generate the complete zip file * @param {Object} options the options to generate the zip file : * - base64, (deprecated, use type instead) true to generate base64. * - compression, "STORE" by default. * - type, "base64" by default. Values are : string, base64, uint8array, arraybuffer, blob. * @return {String|Uint8Array|ArrayBuffer|Buffer|Blob} the zip file */ generate: function(options) { options = extend(options || {}, { base64: true, compression: "STORE", type: "base64" }); utils.checkSupport(options.type); var zipData = [], localDirLength = 0, centralDirLength = 0, writer, i; // first, generate all the zip parts. for (var name in this.files) { if (!this.files.hasOwnProperty(name)) { continue; } var file = this.files[name]; var compressionName = file.options.compression || options.compression.toUpperCase(); var compression = compressions[compressionName]; if (!compression) { throw new Error(compressionName + " is not a valid compression method !"); } var compressedObject = generateCompressedObjectFrom.call(this, file, compression); var zipPart = generateZipParts.call(this, name, file, compressedObject, localDirLength); localDirLength += zipPart.fileRecord.length + compressedObject.compressedSize; centralDirLength += zipPart.dirRecord.length; zipData.push(zipPart); } var dirEnd = ""; // end of central dir signature dirEnd = signature.CENTRAL_DIRECTORY_END + // number of this disk "\x00\x00" + // number of the disk with the start of the central directory "\x00\x00" + // total number of entries in the central directory on this disk decToHex(zipData.length, 2) + // total number of entries in the central directory decToHex(zipData.length, 2) + // size of the central directory 4 bytes decToHex(centralDirLength, 4) + // offset of start of central directory with respect to the starting disk number decToHex(localDirLength, 4) + // .ZIP file comment length "\x00\x00"; // we have all the parts (and the total length) // time to create a writer ! var typeName = options.type.toLowerCase(); if(typeName==="uint8array"||typeName==="arraybuffer"||typeName==="blob"||typeName==="nodebuffer") { writer = new Uint8ArrayWriter(localDirLength + centralDirLength + dirEnd.length); }else{ writer = new StringWriter(localDirLength + centralDirLength + dirEnd.length); } for (i = 0; i < zipData.length; i++) { writer.append(zipData[i].fileRecord); writer.append(zipData[i].compressedObject.compressedContent); } for (i = 0; i < zipData.length; i++) { writer.append(zipData[i].dirRecord); } writer.append(dirEnd); var zip = writer.finalize(); switch(options.type.toLowerCase()) { // case "zip is an Uint8Array" case "uint8array" : case "arraybuffer" : case "nodebuffer" : return utils.transformTo(options.type.toLowerCase(), zip); case "blob" : return utils.arrayBuffer2Blob(utils.transformTo("arraybuffer", zip)); // case "zip is a string" case "base64" : return (options.base64) ? base64.encode(zip) : zip; default : // case "string" : return zip; } }, /** * * Javascript crc32 * http://www.webtoolkit.info/ * */ crc32: function crc32(input, crc) { if (typeof input === "undefined" || !input.length) { return 0; } var isArray = utils.getTypeOf(input) !== "string"; var table = [ 0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA, 0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3, 0x0EDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988, 0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91, 0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE, 0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7, 0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC, 0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5, 0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172, 0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B, 0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940, 0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59, 0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116, 0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F, 0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924, 0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D, 0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A, 0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433, 0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818, 0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01, 0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E, 0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457, 0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C, 0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65, 0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2, 0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB, 0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0, 0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9, 0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086, 0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F, 0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4, 0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD, 0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A, 0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683, 0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8, 0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1, 0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE, 0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7, 0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC, 0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5, 0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252, 0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B, 0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60, 0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79, 0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236, 0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F, 0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04, 0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D, 0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A, 0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713, 0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38, 0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21, 0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E, 0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777, 0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C, 0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45, 0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2, 0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB, 0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0, 0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9, 0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6, 0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF, 0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94, 0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D]; if (typeof(crc) == "undefined") { crc = 0; } var x = 0; var y = 0; var b = 0; crc = crc ^ (-1); for (var i = 0, iTop = input.length; i < iTop; i++) { b = isArray ? input[i] : input.charCodeAt(i); y = (crc ^ b) & 0xFF; x = table[y]; crc = (crc >>> 8) ^ x; } return crc ^ (-1); }, // Inspired by http://my.opera.com/GreyWyvern/blog/show.dml/1725165 /** * http://www.webtoolkit.info/javascript-utf8.html */ utf8encode: function(string) { // TextEncoder + Uint8Array to binary string is faster than checking every bytes on long strings. // http://jsperf.com/utf8encode-vs-textencoder // On short strings (file names for example), the TextEncoder API is (currently) slower. if (textEncoder) { var u8 = textEncoder.encode(string); return utils.transformTo("string", u8); } if (support.nodebuffer) { return utils.transformTo("string", nodeBuffer(string, "utf-8")); } // array.join may be slower than string concatenation but generates less objects (less time spent garbage collecting). // See also http://jsperf.com/array-direct-assignment-vs-push/31 var result = [], resIndex = 0; for (var n = 0; n < string.length; n++) { var c = string.charCodeAt(n); if (c < 128) { result[resIndex++] = String.fromCharCode(c); } else if ((c > 127) && (c < 2048)) { result[resIndex++] = String.fromCharCode((c >> 6) | 192); result[resIndex++] = String.fromCharCode((c & 63) | 128); } else { result[resIndex++] = String.fromCharCode((c >> 12) | 224); result[resIndex++] = String.fromCharCode(((c >> 6) & 63) | 128); result[resIndex++] = String.fromCharCode((c & 63) | 128); } } return result.join(""); }, /** * http://www.webtoolkit.info/javascript-utf8.html */ utf8decode: function(input) { var result = [], resIndex = 0; var type = utils.getTypeOf(input); var isArray = type !== "string"; var i = 0; var c = 0, c1 = 0, c2 = 0, c3 = 0; // check if we can use the TextDecoder API // see http://encoding.spec.whatwg.org/#api if (textDecoder) { return textDecoder.decode( utils.transformTo("uint8array", input) ); } if (support.nodebuffer) { return utils.transformTo("nodebuffer", input).toString("utf-8"); } while (i < input.length) { c = isArray ? input[i] : input.charCodeAt(i); if (c < 128) { result[resIndex++] = String.fromCharCode(c); i++; } else if ((c > 191) && (c < 224)) { c2 = isArray ? input[i + 1] : input.charCodeAt(i + 1); result[resIndex++] = String.fromCharCode(((c & 31) << 6) | (c2 & 63)); i += 2; } else { c2 = isArray ? input[i + 1] : input.charCodeAt(i + 1); c3 = isArray ? input[i + 2] : input.charCodeAt(i + 2); result[resIndex++] = String.fromCharCode(((c & 15) << 12) | ((c2 & 63) << 6) | (c3 & 63)); i += 3; } } return result.join(""); } }; module.exports = out;