jsx
Version:
a faster, safer, easier JavaScript
42 lines (40 loc) • 1.23 kB
HTML
<html>
<head>
<title>Shooting Game in JSX</title>
<meta name="viewport" content="width=device-width,user-scalable=no" />
<meta name="apple-mobile-web-app-capable" content="yes" />
<meta name="apple-mobile-web-app-status-bar-style" content="black-translucent" />
<meta name="robots" content="noindex,nofollow" />
<style>
body {
margin: 0;
}
#scoreboard {
position: absolute;
left: 0;
top: 0;
font-size: 18px;
color: #fff;
text-align: right;
}
</style>
<script src="../../build/jsx-script-loader.jsx.js"></script>
<script type="application/jsx" src="shooting.jsx" data-optimization-level="1"></script>
<script src="shooting.js"></script>
<script>
window.addEventListener("load", function(e) {
if(location.hash === "#js") {
_Main.main(["stage", "scoreboard"]);
}
else {
var shooting = JSX.require("shooting.jsx");
shooting._Main.main$AS(["stage", "scoreboard"]);
}
});
</script>
</head>
<body>
<canvas id="stage">This page uses canvas elements.</canvas>
<div id="scoreboard">000000000<br/>0 FPS</div>
</body>
</html>