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a faster, safer, easier JavaScript

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// -*- mode: jsx; jsx-indent-level: 4; indent-tabs-mode: nil; -*- // Copyright 2006-2008 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. import "./base.jsx"; // This is a JavaScript implementation of the Richards // benchmark from: // // http://www.cl.cam.ac.uk/~mr10/Bench.html // // The benchmark was originally implemented in BCPL by // Martin Richards. class Richards { static const COUNT = 1000; /** * These two constants specify how many times a packet is queued and * how many times a task is put on hold in a correct run of richards. * They don't have any meaning a such but are characteristic of a * correct run so if the actual queue or hold count is different from * the expected there must be a bug in the implementation. **/ static const EXPECTED_QUEUE_COUNT = 2322; static const EXPECTED_HOLD_COUNT = 928; function constructor() { var richards = new BenchmarkSuite('Richards', 35302, [ new Benchmark("Richards", function() { this.runRichards(); }) ]); } /** * The Richards benchmark simulates the task dispatcher of an * operating system. **/ function runRichards() : void { var scheduler = new Scheduler(); scheduler.addIdleTask(Scheduler.ID_IDLE, 0, null, Richards.COUNT); var queue = new Packet(null, Scheduler.ID_WORKER, Scheduler.KIND_WORK); queue = new Packet(queue, Scheduler.ID_WORKER, Scheduler.KIND_WORK); scheduler.addWorkerTask(Scheduler.ID_WORKER, 1000, queue); queue = new Packet(null, Scheduler.ID_DEVICE_A, Scheduler.KIND_DEVICE); queue = new Packet(queue, Scheduler.ID_DEVICE_A, Scheduler.KIND_DEVICE); queue = new Packet(queue, Scheduler.ID_DEVICE_A, Scheduler.KIND_DEVICE); scheduler.addHandlerTask(Scheduler.ID_HANDLER_A, 2000, queue); queue = new Packet(null, Scheduler.ID_DEVICE_B, Scheduler.KIND_DEVICE); queue = new Packet(queue, Scheduler.ID_DEVICE_B, Scheduler.KIND_DEVICE); queue = new Packet(queue, Scheduler.ID_DEVICE_B, Scheduler.KIND_DEVICE); scheduler.addHandlerTask(Scheduler.ID_HANDLER_B, 3000, queue); scheduler.addDeviceTask(Scheduler.ID_DEVICE_A, 4000, null); scheduler.addDeviceTask(Scheduler.ID_DEVICE_B, 5000, null); scheduler.schedule(); if (scheduler.queueCount != Richards.EXPECTED_QUEUE_COUNT || scheduler.holdCount != Richards.EXPECTED_HOLD_COUNT) { var msg = "Error during execution: queueCount = " + scheduler.queueCount as string + ", holdCount = " + scheduler.holdCount as string + "."; throw new Error(msg); } } } class Scheduler { static const ID_IDLE = 0; static const ID_WORKER = 1; static const ID_HANDLER_A = 2; static const ID_HANDLER_B = 3; static const ID_DEVICE_A = 4; static const ID_DEVICE_B = 5; static const NUMBER_OF_IDS = 6; static const KIND_DEVICE = 0; static const KIND_WORK = 1; var queueCount : int; var holdCount : int; var blocks : TaskControlBlock[]; var list : TaskControlBlock; var currentTcb : TaskControlBlock; var currentId : Nullable.<int>; /** * A scheduler can be used to schedule a set of tasks based on their relative * priorities. Scheduling is done by maintaining a list of task control blocks * which holds tasks and the data queue they are processing. * @constructor */ function constructor() { this.queueCount = 0; this.holdCount = 0; this.blocks = new Array.<TaskControlBlock>(Scheduler.NUMBER_OF_IDS); this.list = null; this.currentTcb = null; this.currentId = null; } /** * Add an idle task to this scheduler. * @param id the identity of the task * @param priority the task's priority * @param queue the queue of work to be processed by the task * @param count the number of times to schedule the task */ function addIdleTask(id : int, priority : int, queue : Packet, count : int) : void { this.addRunningTask(id, priority, queue, new IdleTask(this, 1, count)); } /** * Add a work task to this scheduler. * @param id the identity of the task * @param priority the task's priority * @param queue the queue of work to be processed by the task */ function addWorkerTask(id : int, priority : int , queue : Packet) : void { this.addTask(id, priority, queue, new WorkerTask(this, Scheduler.ID_HANDLER_A, 0)); } /** * Add a handler task to this scheduler. * @param id the identity of the task * @param priority the task's priority * @param queue the queue of work to be processed by the task */ function addHandlerTask(id : int, priority : int, queue : Packet) : void { this.addTask(id, priority, queue, new HandlerTask(this)); } /** * Add a handler task to this scheduler. * @param id the identity of the task * @param priority the task's priority * @param queue the queue of work to be processed by the task */ function addDeviceTask(id : int, priority : int, queue : Packet) : void { this.addTask(id, priority, queue, new DeviceTask(this)); } /** * Add the specified task and mark it as running. * @param id the identity of the task * @param priority the task's priority * @param queue the queue of work to be processed by the task * @param task the task to add */ function addRunningTask(id : int, priority : int, queue : Packet, task : Task) : void { this.addTask(id, priority, queue, task); this.currentTcb.setRunning(); } /** * Add the specified task to this scheduler. * @param id the identity of the task * @param priority the task's priority * @param queue the queue of work to be processed by the task * @param task the task to add */ function addTask(id : int, priority : int, queue : Packet, task : Task) : void { this.currentTcb = new TaskControlBlock(this.list, id, priority, queue, task); this.list = this.currentTcb; this.blocks[id] = this.currentTcb; } /** * Execute the tasks managed by this scheduler. */ function schedule() : void { this.currentTcb = this.list; while (this.currentTcb != null) { if (this.currentTcb.isHeldOrSuspended()) { this.currentTcb = this.currentTcb.link; } else { this.currentId = this.currentTcb.id; this.currentTcb = this.currentTcb.run(); } } } /** * Release a task that is currently blocked and return the next block to run. * @param id the id of the task to suspend */ function release(id : int) : TaskControlBlock { var tcb = this.blocks[id]; if (tcb == null) return tcb; tcb.markAsNotHeld(); if (tcb.priority > this.currentTcb.priority) { return tcb; } else { return this.currentTcb; } } /** * Block the currently executing task and return the next task control block * to run. The blocked task will not be made runnable until it is explicitly * released, even if new work is added to it. */ function holdCurrent() : TaskControlBlock { this.holdCount++; this.currentTcb.markAsHeld(); return this.currentTcb.link; } /** * Suspend the currently executing task and return the next task control block * to run. If new work is added to the suspended task it will be made runnable. */ function suspendCurrent() : TaskControlBlock { this.currentTcb.markAsSuspended(); return this.currentTcb; } /** * Add the specified packet to the end of the worklist used by the task * associated with the packet and make the task runnable if it is currently * suspended. * @param packet the packet to add */ function queue(packet : Packet) : TaskControlBlock { var t = this.blocks[packet.id]; if (t == null) return t; this.queueCount++; packet.link = null; packet.id = this.currentId; return t.checkPriorityAdd(this.currentTcb, packet); } } class TaskControlBlock { /** * The task is running and is currently scheduled. */ static const STATE_RUNNING = 0; /** * The task has packets left to process. */ static const STATE_RUNNABLE = 1; /** * The task is not currently running. The task is not blocked as such and may * be started by the scheduler. */ static const STATE_SUSPENDED = 2; /** * The task is blocked and cannot be run until it is explicitly released. */ static const STATE_HELD = 4; static const STATE_SUSPENDED_RUNNABLE = TaskControlBlock.STATE_SUSPENDED | TaskControlBlock.STATE_RUNNABLE; static const STATE_NOT_HELD = ~TaskControlBlock.STATE_HELD; var link : TaskControlBlock; var id : int; var priority : int; var queue : Packet; var task : Task; var state : int; /** * A task control block manages a task and the queue of work packages associated * with it. * @param link the preceding block in the linked block list * @param id the id of this block * @param priority the priority of this block * @param queue the queue of packages to be processed by the task * @param task the task * @constructor */ function constructor(link : TaskControlBlock, id : int, priority : int, queue : Packet, task : Task) { this.link = link; this.id = id; this.priority = priority; this.queue = queue; this.task = task; if (queue == null) { this.state = TaskControlBlock.STATE_SUSPENDED; } else { this.state = TaskControlBlock.STATE_SUSPENDED_RUNNABLE; } } function setRunning() : void { this.state = TaskControlBlock.STATE_RUNNING; } function markAsNotHeld() : void { this.state = this.state & TaskControlBlock.STATE_NOT_HELD; } function markAsHeld() : void { this.state = this.state | TaskControlBlock.STATE_HELD; } function isHeldOrSuspended() : boolean { return (this.state & TaskControlBlock.STATE_HELD) != 0 || (this.state == TaskControlBlock.STATE_SUSPENDED); } function markAsSuspended() : void { this.state = this.state | TaskControlBlock.STATE_SUSPENDED; } function markAsRunnable() : void { this.state = this.state | TaskControlBlock.STATE_RUNNABLE; } /** * Runs this task, if it is ready to be run, and returns the next task to run. */ function run() : TaskControlBlock { var packet; if (this.state == TaskControlBlock.STATE_SUSPENDED_RUNNABLE) { packet = this.queue; this.queue = packet.link; if (this.queue == null) { this.state = TaskControlBlock.STATE_RUNNING; } else { this.state = TaskControlBlock.STATE_RUNNABLE; } } else { packet = null; } return this.task.run(packet); } /** * Adds a packet to the worklist of this block's task, marks this as runnable if * necessary, and returns the next runnable object to run (the one * with the highest priority). */ function checkPriorityAdd(task : TaskControlBlock, packet : Packet) : TaskControlBlock { if (this.queue == null) { this.queue = packet; this.markAsRunnable(); if (this.priority > task.priority) return this; } else { this.queue = packet.addTo(this.queue); } return task; } override function toString() : string { return "tcb { " + this.task.toString() + "@" + this.state.toString() + " }"; } } abstract class Task { var scheduler : Scheduler; function constructor(scheduler : Scheduler) { this.scheduler = scheduler; } abstract function run(packet : Packet) : TaskControlBlock; } class IdleTask extends Task { var v1 : int; var count : int; /** * An idle task doesn't do any work itself but cycles control between the two * device tasks. * @param scheduler the scheduler that manages this task * @param v1 a seed value that controls how the device tasks are scheduled * @param count the number of times this task should be scheduled * @constructor */ function constructor(scheduler : Scheduler, v1 : int, count : int) { super(scheduler); this.v1 = v1; this.count = count; } override function run(packet : Packet) : TaskControlBlock { this.count--; if (this.count == 0) return this.scheduler.holdCurrent(); if ((this.v1 & 1) == 0) { this.v1 = this.v1 >> 1; return this.scheduler.release(Scheduler.ID_DEVICE_A); } else { this.v1 = (this.v1 >> 1) ^ 0xD008; return this.scheduler.release(Scheduler.ID_DEVICE_B); } } override function toString() : string { return "IdleTask"; } } class DeviceTask extends Task { var v1 : Packet; /** * A task that suspends itself after each time it has been run to simulate * waiting for data from an external device. * @param scheduler the scheduler that manages this task * @constructor */ function constructor(scheduler : Scheduler) { super(scheduler); this.v1 = null; } override function run(packet : Packet) : TaskControlBlock { if (packet == null) { if (this.v1 == null) return this.scheduler.suspendCurrent(); var v = this.v1; this.v1 = null; return this.scheduler.queue(v); } else { this.v1 = packet; return this.scheduler.holdCurrent(); } } override function toString() : string { return "DeviceTask"; } } class WorkerTask extends Task { var v1 : int; var v2 : int; /** * A task that manipulates work packets. * @param scheduler the scheduler that manages this task * @param v1 a seed used to specify how work packets are manipulated * @param v2 another seed used to specify how work packets are manipulated * @constructor */ function constructor(scheduler : Scheduler, v1 : int, v2 : int) { super(scheduler); this.v1 = v1; this.v2 = v2; } override function run(packet : Packet) : TaskControlBlock { if (packet == null) { return this.scheduler.suspendCurrent(); } else { if (this.v1 == Scheduler.ID_HANDLER_A) { this.v1 = Scheduler.ID_HANDLER_B; } else { this.v1 = Scheduler.ID_HANDLER_A; } packet.id = this.v1; packet.a1 = 0; for (var i = 0; i < Packet.DATA_SIZE; i++) { this.v2++; if (this.v2 > 26) this.v2 = 1; packet.a2[i] = this.v2; } return this.scheduler.queue(packet); } } override function toString() : string { return "WorkerTask"; } } class HandlerTask extends Task { var v1 : Packet; var v2 : Packet; /** * A task that manipulates work packets and then suspends itself. * @param scheduler the scheduler that manages this task * @constructor */ function constructor(scheduler : Scheduler) { super(scheduler); this.v1 = null; this.v2 = null; } override function run(packet : Packet) : TaskControlBlock { if (packet != null) { if (packet.kind == Scheduler.KIND_WORK) { this.v1 = packet.addTo(this.v1); } else { this.v2 = packet.addTo(this.v2); } } if (this.v1 != null) { var count = this.v1.a1; var v; if (count < Packet.DATA_SIZE) { if (this.v2 != null) { v = this.v2; this.v2 = this.v2.link; v.a1 = this.v1.a2[count]; this.v1.a1 = count + 1; return this.scheduler.queue(v); } } else { v = this.v1; this.v1 = this.v1.link; return this.scheduler.queue(v); } } return this.scheduler.suspendCurrent(); } override function toString() : string { return "HandlerTask"; } } /* --- * * P a c k e t * --- */ class Packet { static const DATA_SIZE = 4; var link : Packet; var id : int; var kind : int; var a1 : int; var a2 : int[]; /** * A simple package of data that is manipulated by the tasks. The exact layout * of the payload data carried by a packet is not importaint, and neither is the * nature of the work performed on packets by the tasks. * * Besides carrying data, packets form linked lists and are hence used both as * data and worklists. * @param link the tail of the linked list of packets * @param id an ID for this packet * @param kind the type of this packet * @constructor */ function constructor(link : Packet, id : int, kind : int) { this.link = link; this.id = id; this.kind = kind; this.a1 = 0; this.a2 = new Array.<int>(Packet.DATA_SIZE); } /** * Add this packet to the end of a worklist, and return the worklist. * @param queue the worklist to add this packet to */ function addTo(queue : Packet) : Packet { this.link = null; if (queue == null) return this; var peek, next = queue; while ((peek = next.link) != null) next = peek; next.link = this; return queue; } override function toString() : string { return "Packet"; } } // vim: set expandtab: