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// -*- mode: jsx; jsx-indent-level: 4; indent-tabs-mode: nil; -*- // Copyright 2012 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. import "timer.jsx"; // Simple framework for running the benchmark suites and // computing a score based on the timing measurements. class Benchmark { var name : string; var run : () -> void; var Setup : () -> void; var TearDown : () -> void; // A benchmark has a name (string) and a function that will be run to // do the performance measurement. The optional setup and tearDown // arguments are functions that will be invoked before and after // running the benchmark, but the running time of these functions will // not be accounted for in the benchmark score. function constructor(name : string, run : () -> void) { this(name, run, function() { }, function() { }); } function constructor(name : string, run : () -> void, setup : () -> void, tearDown : () -> void) { this.name = name; this.run = run; this.Setup = setup; this.TearDown = tearDown; } } class BenchmarkResult { var benchmark : Benchmark; var time : number; // Benchmark results hold the benchmark and the measured time used to // run the benchmark. The benchmark score is computed later once a // full benchmark suite has run to completion. function constructor(benchmark : Benchmark, time : number) { this.benchmark = benchmark; this.time = time; } // Automatically convert results to numbers. Used by the geometric // mean computation. function valueOf() : number { return this.time; } } class BenchmarkData { var runs : number; // FIXME: wasabiz var elapsed : number; function constructor(runs : number, elapsed : number) { this.runs = runs; this.elapsed = elapsed; } } class BenchmarkRunner { function NotifyStart(name : string) : void {} function NotifyStep(name : string) : void {} function NotifyResult(name : string, result : string) : void {} function NotifyError(name : string, error : Error) : void {} function NotifyScore(score : string) : void {} } class BenchmarkUtil { static var seed = 49734321; // To make the benchmark results predictable, we replace Math.random // with a 100% deterministic alternative. static function random() : number { // Robert Jenkins' 32 bit integer hash function. BenchmarkUtil.seed = ((BenchmarkUtil.seed + 0x7ed55d16) + (BenchmarkUtil.seed << 12)) & 0xffffffff; BenchmarkUtil.seed = ((BenchmarkUtil.seed ^ 0xc761c23c) ^ (BenchmarkUtil.seed >>> 19)) & 0xffffffff; BenchmarkUtil.seed = ((BenchmarkUtil.seed + 0x165667b1) + (BenchmarkUtil.seed << 5)) & 0xffffffff; BenchmarkUtil.seed = ((BenchmarkUtil.seed + 0xd3a2646c) ^ (BenchmarkUtil.seed << 9)) & 0xffffffff; BenchmarkUtil.seed = ((BenchmarkUtil.seed + 0xfd7046c5) + (BenchmarkUtil.seed << 3)) & 0xffffffff; BenchmarkUtil.seed = ((BenchmarkUtil.seed ^ 0xb55a4f09) ^ (BenchmarkUtil.seed >>> 16)) & 0xffffffff; return (BenchmarkUtil.seed & 0xfffffff) / 0x10000000; } } class BenchmarkSuite { // Keep track of all declared benchmark suites. static var suites = [] : BenchmarkSuite[]; static var scores = [] : number[]; var results = [] : BenchmarkResult[]; var runner : BenchmarkRunner; // Scores are not comparable across versions. Bump the version if // you're making changes that will affect that scores, e.g. if you add // a new benchmark or change an existing one. static var version = '7'; var name : string; var reference : int; var benchmarks : Benchmark[]; // Suites of benchmarks consist of a name and the set of benchmarks in // addition to the reference timing that the final score will be based // on. This way, all scores are relative to a reference run and higher // scores implies better performance. function constructor(name : string, reference : int, benchmarks : Benchmark[]) { this.name = name; this.reference = reference; this.benchmarks = benchmarks; BenchmarkSuite.suites.push(this); } // Runs all registered benchmark suites and optionally yields between // each individual benchmark to avoid running for too long in the // context of browsers. Once done, the final score is reported to the // runner. static function RunSuites(runner : BenchmarkRunner) : void { var continuation = null : () -> variant; var suites = BenchmarkSuite.suites; var length = suites.length; BenchmarkSuite.scores = [] : number[]; var index = 0; function RunStep() : void { while (continuation || index < length) { if (continuation) { continuation = continuation() as () -> variant; } else { var suite = suites[index++]; runner.NotifyStart(suite.name); continuation = suite.RunStep(runner) as () -> variant; } if (continuation) { Timer.setTimeout(RunStep, 25); return; } } var score = BenchmarkSuite.GeometricMean(BenchmarkSuite.scores); var formatted = BenchmarkSuite.FormatScore(100 * score); runner.NotifyScore(formatted); } RunStep(); } // Counts the total number of registered benchmarks. Useful for // showing progress as a percentage. static function CountBenchmarks() : int { var result = 0; var suites = BenchmarkSuite.suites; for (var i = 0; i < suites.length; i++) { result += suites[i].benchmarks.length; } return result; } // Computes the geometric mean of a set of numbers. static function GeometricMean(numbers : number[]) : number { var loga = 0; for (var i = 0; i < numbers.length; i++) { loga += Math.log(numbers[i].valueOf()); } return Math.pow(Math.E, loga / numbers.length); } static function GeometricMean(numbers : BenchmarkResult[]) : number { var loga = 0; for (var i = 0; i < numbers.length; i++) { loga += Math.log(numbers[i].valueOf()); } return Math.pow(Math.E, loga / numbers.length); } // Converts a score value to a string with at least three significant // digits. static function FormatScore(value : number) : string { if (value > 100) { return value.toFixed(0); } else { return value.toPrecision(3); } } // Notifies the runner that we're done running a single benchmark in // the benchmark suite. This can be useful to report progress. function NotifyStep(result : BenchmarkResult) : void { this.results.push(result); this.runner.NotifyStep(result.benchmark.name); } // Notifies the runner that we're done with running a suite and that // we have a result which can be reported to the user if needed. function NotifyResult() : void { var mean = BenchmarkSuite.GeometricMean(this.results); var score = this.reference / mean; BenchmarkSuite.scores.push(score); var formatted = BenchmarkSuite.FormatScore(100 * score); this.runner.NotifyResult(this.name, formatted); } // Notifies the runner that running a benchmark resulted in an error. function NotifyError(error : Error) : void { this.runner.NotifyError(this.name, error); this.runner.NotifyStep(this.name); } // Runs a single benchmark for at least a second and computes the // average time it takes to run a single iteration. function RunSingleBenchmark(benchmark : Benchmark, data : BenchmarkData) : BenchmarkData { function Measure(data : BenchmarkData) : void { var elapsed = 0; var start = new Date(); for (var n = 0; elapsed < 1000; n++) { benchmark.run(); elapsed = new Date().valueOf() - start.valueOf(); } if (data != null) { data.runs += n; data.elapsed += elapsed; } } if (data == null) { // Measure the benchmark once for warm up and throw the result // away. Return a fresh data object. Measure(null); return new BenchmarkData(0, 0); } else { Measure(data); // If we've run too few iterations, we continue for another second. if (data.runs < 32) return data; var usec = (data.elapsed * 1000) / data.runs; this.NotifyStep(new BenchmarkResult(benchmark, usec)); return null; } } // This function starts running a suite, but stops between each // individual benchmark in the suite and returns a continuation // function which can be invoked to run the next benchmark. Once the // last benchmark has been executed, null is returned. function RunStep(runner : BenchmarkRunner) : variant { this.results = [] : BenchmarkResult[]; this.runner = runner; var length = this.benchmarks.length; var index = 0; var suite = this; var data = null : BenchmarkData; // Run the setup, the actual benchmark, and the tear down in three // separate steps to allow the framework to yield between any of the // steps. var RunNextSetup = null : () -> variant; var RunNextBenchmark = null : () -> variant; var RunNextTearDown = null : () -> variant; RunNextSetup = function () : variant { if (index < length) { try { suite.benchmarks[index].Setup(); } catch (e : Error) { suite.NotifyError(e); return null; } return RunNextBenchmark; } suite.NotifyResult(); return null; }; RunNextBenchmark = function () : variant { try { data = suite.RunSingleBenchmark(suite.benchmarks[index], data); } catch (e : Error) { suite.NotifyError(e); return null; } // If data is null, we're done with this benchmark. return (data == null) ? RunNextTearDown as variant : RunNextBenchmark(); }; RunNextTearDown = function () : variant { try { suite.benchmarks[index++].TearDown(); } catch (e : Error) { suite.NotifyError(e); return null; } return RunNextSetup; }; // Start out running the setup. return RunNextSetup(); } } // vim: set expandtab: