UNPKG

jssm

Version:

A Javascript finite state machine (FSM) with a terse DSL and a simple API. Most FSMs are one-liners. Fast, easy, powerful, well tested, typed with TypeScript, and visualizations. MIT License.

215 lines (214 loc) 8.41 kB
declare type StateType = string; declare type JssmSuccess = { success: true; }; declare type JssmFailure = { success: false; error: any; }; declare type JssmIncomplete = { success: 'incomplete'; }; declare type JssmResult = JssmSuccess | JssmFailure | JssmIncomplete; declare type JssmColor = string; declare type JssmPermitted = 'required' | 'disallowed'; declare type JssmPermittedOpt = 'required' | 'disallowed' | 'optional'; declare type JssmArrow = '->' | '<-' | '<->' | '<=->' | '<~->' | '=>' | '<=' | '<=>' | '<-=>' | '<~=>' | '~>' | '<~' | '<~>' | '<-~>' | '<=~>'; declare type JssmShape = "box" | "polygon" | "ellipse" | "oval" | "circle" | "point" | "egg" | "triangle" | "plaintext" | "plain" | "diamond" | "trapezium" | "parallelogram" | "house" | "pentagon" | "hexagon" | "septagon" | "octagon" | "doublecircle" | "doubleoctagon" | "tripleoctagon" | "invtriangle" | "invtrapezium" | "invhouse" | "Mdiamond" | "Msquare" | "Mcircle" | "rect" | "rectangle" | "square" | "star" | "none" | "underline" | "cylinder" | "note" | "tab" | "folder" | "box3d" | "component" | "promoter" | "cds" | "terminator" | "utr" | "primersite" | "restrictionsite" | "fivepoverhang" | "threepoverhang" | "noverhang" | "assembly" | "signature" | "insulator" | "ribosite" | "rnastab" | "proteasesite" | "proteinstab" | "rpromoter" | "rarrow" | "larrow" | "lpromoter" | "record"; declare type JssmArrowDirection = 'left' | 'right' | 'both'; declare type JssmArrowKind = 'none' | 'legal' | 'main' | 'forced'; declare type JssmLayout = 'dot' | 'circo' | 'twopi' | 'fdp'; declare type JssmCorner = 'regular' | 'rounded' | 'lined'; declare type JssmLineStyle = 'solid' | 'dashed' | 'dotted'; declare type FslDirection = 'up' | 'right' | 'down' | 'left'; declare type FslTheme = 'default' | 'ocean' | 'modern' | 'none'; declare type JssmTransitionPermitter<DataType> = (OldState: StateType, NewState: StateType, OldData: DataType, NewData: DataType) => boolean; declare type JssmTransitionPermitterMaybeArray<DataType> = JssmTransitionPermitter<DataType> | Array<JssmTransitionPermitter<DataType>>; declare type JssmTransition<DataType> = { from: StateType; to: StateType; name?: string; action?: StateType; check?: JssmTransitionPermitterMaybeArray<DataType>; probability?: number; kind: JssmArrowKind; forced_only: boolean; main_path: boolean; }; declare type JssmTransitions<DataType> = Array<JssmTransition<DataType>>; declare type JssmTransitionList = { entrances: Array<StateType>; exits: Array<StateType>; }; declare type JssmTransitionCycle = { key: 'cycle'; value: StateType; }; declare type JssmTransitionRule = StateType | JssmTransitionCycle; declare type JssmGenericState = { from: Array<StateType>; name: StateType; to: Array<StateType>; complete: boolean; }; declare type JssmMachineInternalState<DataType> = { internal_state_impl_version: 1; state: StateType; states: Map<StateType, JssmGenericState>; named_transitions: Map<StateType, number>; edge_map: Map<StateType, Map<StateType, number>>; actions: Map<StateType, Map<StateType, number>>; reverse_actions: Map<StateType, Map<StateType, number>>; edges: Array<JssmTransition<DataType>>; }; declare type JssmStatePermitter<DataType> = (OldState: StateType, NewState: StateType, OldData: DataType, NewData: DataType) => boolean; declare type JssmStatePermitterMaybeArray<DataType> = JssmStatePermitter<DataType> | Array<JssmStatePermitter<DataType>>; declare type JssmGenericMachine<DataType> = { name?: string; state: StateType; data?: DataType; nodes?: Array<StateType>; transitions: JssmTransitions<DataType>; check?: JssmStatePermitterMaybeArray<DataType>; min_transitions?: number; max_transitions?: number; allow_empty?: boolean; allow_islands?: boolean; allow_force?: boolean; keep_history?: boolean | number; }; declare type JssmStateDeclarationRule = { key: string; value: any; }; declare type JssmStateDeclaration = { declarations: Array<JssmStateDeclarationRule>; shape?: JssmShape; color?: JssmColor; corners?: JssmCorner; linestyle?: JssmLineStyle; textColor?: JssmColor; backgroundColor?: JssmColor; borderColor?: JssmColor; state: StateType; }; declare type JssmGenericConfig<DataType> = { graph_layout?: JssmLayout; complete?: Array<StateType>; transitions: JssmTransitions<DataType>; theme?: FslTheme; flow?: FslDirection; name?: string; data?: DataType; nodes?: Array<StateType>; check?: JssmStatePermitterMaybeArray<DataType>; min_exits?: number; max_exits?: number; allow_islands?: false; allow_force?: false; actions?: JssmPermittedOpt; simplify_bidi?: boolean; dot_preamble?: string; start_states: Array<StateType>; end_states?: Array<StateType>; state_declaration?: Array<Object>; arrange_declaration?: Array<Array<StateType>>; arrange_start_declaration?: Array<Array<StateType>>; arrange_end_declaration?: Array<Array<StateType>>; machine_author?: string | Array<string>; machine_comment?: string; machine_contributor?: string | Array<string>; machine_definition?: string; machine_language?: string; machine_license?: string; machine_name?: string; machine_version?: string; fsl_version?: string; auto_api?: boolean | string; instance_name?: string | undefined; }; declare type JssmCompileRule = { agg_as: string; val: any; }; declare type JssmCompileSe = { to: StateType; se: JssmCompileSe; kind: JssmArrow; l_action?: StateType; r_action?: StateType; l_probability: number; r_probability: number; }; declare type JssmCompileSeStart<DataType> = { from: DataType; se: JssmCompileSe; key: string; value?: string | number; name?: string; }; declare type JssmParseTree = Array<JssmCompileSeStart<StateType>>; declare type JssmParseFunctionType = (string: any) => JssmParseTree; declare type BasicHookDescription<mDT> = { kind: 'hook'; from: string; to: string; handler: HookHandler<mDT>; }; declare type HookDescriptionWithAction<mDT> = { kind: 'named'; from: string; to: string; action: string; handler: HookHandler<mDT>; }; declare type StandardTransitionHook<mDT> = { kind: 'standard transition'; handler: HookHandler<mDT>; }; declare type MainTransitionHook<mDT> = { kind: 'main transition'; handler: HookHandler<mDT>; }; declare type ForcedTransitionHook<mDT> = { kind: 'forced transition'; handler: HookHandler<mDT>; }; declare type AnyTransitionHook<mDT> = { kind: 'any transition'; handler: HookHandler<mDT>; }; declare type GlobalActionHook<mDT> = { kind: 'global action'; action: string; handler: HookHandler<mDT>; }; declare type AnyActionHook<mDT> = { kind: 'any action'; handler: HookHandler<mDT>; }; declare type EntryHook<mDT> = { kind: 'entry'; to: string; handler: HookHandler<mDT>; }; declare type ExitHook<mDT> = { kind: 'exit'; from: string; handler: HookHandler<mDT>; }; declare type HookDescription<mDT> = BasicHookDescription<mDT> | HookDescriptionWithAction<mDT> | GlobalActionHook<mDT> | AnyActionHook<mDT> | StandardTransitionHook<mDT> | MainTransitionHook<mDT> | ForcedTransitionHook<mDT> | AnyTransitionHook<mDT> | EntryHook<mDT> | ExitHook<mDT>; declare type HookComplexResult<mDT> = { pass: boolean; state?: StateType; data?: mDT; }; declare type HookResult<mDT> = true | false | undefined | void | HookComplexResult<mDT>; declare type HookContext<mDT> = { data: mDT; }; declare type HookHandler<mDT> = (hook_context: HookContext<mDT>) => HookResult<mDT>; declare type JssmErrorExtendedInfo = { requested_state?: StateType | undefined; }; export { JssmColor, JssmTransition, JssmTransitions, JssmTransitionList, JssmTransitionRule, JssmArrow, JssmArrowKind, JssmArrowDirection, JssmGenericConfig, JssmGenericState, JssmGenericMachine, JssmParseTree, JssmCompileSe, JssmCompileSeStart, JssmCompileRule, JssmPermitted, JssmPermittedOpt, JssmResult, JssmStateDeclaration, JssmStateDeclarationRule, JssmLayout, JssmParseFunctionType, JssmMachineInternalState, JssmErrorExtendedInfo, FslDirection, FslTheme, HookDescription, HookHandler, HookContext, HookResult, HookComplexResult };