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jssm

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A Javascript state machine with a simple API. Well tested, and typed with Flowtype. MIT License.

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<!doctype html> <html> <head> <link rel="stylesheet" type="text/css" href="./style.css" /> <style type="text/css"> h1 { margin: 0; padding: 0 0 1em 0; font-size: 150%; } html, body { margin: 0; padding: 0; border: 0; } body { padding: 2em; line-height: 135%; } code { font-size: 120%; padding: 0 0.25em; background-color: #eee; } kbd { font-size: 115%; padding: 0 0.25em; background-color: #ddd; } </style> <script defer type="text/javascript" src="../../build/jssm.es5.cjs.js"></script> <script defer type="text/javascript"> /* eslint-disable */ let jssm, sm; window.onload = () => { jssm = require('jssm'); sm = jssm.sm; document.body.innerHTML = `<h1>Ready</h1><p>JSSM has now been loaded at version ${jssm.version}, and is bound to the global <code>jssm</code> (aka <code>window.jssm</code>.) Also, the state machine template string tag is exposed as <code>sm</code> (aka <code>window.sm</code>).</p><p>Please open a console and type something like</p><p><code>var traffic_light = sm<b>\` off -> red => green => yellow => red; [red yellow green] ~> off; \`</b>;</code></p><p>Now you have a working state machine to play with:</p><pre>&gt; traffic_light.state();\n"off"\n\n&gt; traffic_light.transition("green");\nfalse\n\n&gt; traffic_light.state();\n"off"\n\n&gt; traffic_light.transition("red");\ntrue\n\n&gt; traffic_light.state();\n"red"</pre><p>Consoles are <kbd>f12</kbd> on Windows and Linux PCs, or <kbd>command-option-j</kbd> on Macs.</p>`; } /* eslint-enable */ </script> </head> <body>Loading&hellip;</body> </html>