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import { gStyle, settings, browser, constants, internals, addMethods, isPromise, getPromise, postponePromise, isBatchMode, isObject, isFunc, isStr, clTFrame, nsREX, nsSVG, urlClassPrefix } from '../core.mjs'; import { select as d3_select } from '../d3.mjs'; import { ColorPalette, addColor, getRootColors, convertColor } from '../base/colors.mjs'; import { RObjectPainter } from '../base/RObjectPainter.mjs'; import { prSVG, getElementRect, getAbsPosInCanvas, DrawOptions, compressSVG, makeTranslate, svgToImage } from '../base/BasePainter.mjs'; import { selectActivePad, getActivePad, isPadPainter } from '../base/ObjectPainter.mjs'; import { registerForResize, saveFile } from '../gui/utils.mjs'; import { BrowserLayout, getHPainter } from '../gui/display.mjs'; import { createMenu, closeMenu } from '../gui/menu.mjs'; import { PadButtonsHandler, webSnapIds } from './TPadPainter.mjs'; /** * @summary Painter class for RPad * * @private */ class RPadPainter extends RObjectPainter { #iscan; // is canvas flag #pad_name; // name of the pad #pad; // RPad object #painters; // painters in the pad #pad_scale; // scaling factor of the pad #pad_x; // pad x coordinate #pad_y; // pad y coordinate #pad_width; // pad width #pad_height; // pad height #doing_draw; // drawing handles #custom_palette; // custom palette #frame_painter_ref; // frame painter #main_painter_ref; // main painter on the pad #num_primitives; // number of primitives #auto_color_cnt; // counter for auto colors #fixed_size; // fixed size flag #has_canvas; // when top-level canvas exists #fast_drawing; // fast drawing mode #resize_tmout; // timeout handle for resize #start_draw_tm; // time when start drawing primitives /** @summary constructor */ constructor(dom, pad, opt, iscan, add_to_primitives) { super(dom, pad, '', 'pad'); this.#pad = pad; this.#iscan = iscan; // indicate if working with canvas this.#pad_name = ''; if (!iscan && pad) { if (pad.fObjectID) this.#pad_name = 'pad' + pad.fObjectID; // use objectid as pad name else this.#pad_name = 'ppp' + internals.id_counter++; // artificial name } this.#painters = []; // complete list of all painters in the pad this.#has_canvas = true; this.forEachPainter = this.forEachPainterInPad; const d = this.selectDom(); if (!d.empty() && d.property('_batch_mode')) this.batch_mode = true; if (opt !== undefined) this.decodeOptions(opt); if (add_to_primitives) { if ((add_to_primitives !== 'webpad') && this.getCanvSvg().empty()) { this.#has_canvas = false; this.#pad_name = ''; this.setTopPainter(); } else this.addToPadPrimitives(); // must be here due to pad painter } } /** @summary Returns pad name * @protected */ getPadName() { return this.#pad_name; } /** @summary Indicates that drawing runs in batch mode * @private */ isBatchMode() { if (this.batch_mode !== undefined) return this.batch_mode; if (isBatchMode()) return true; return this.isTopPad() ? false : this.getCanvPainter()?.isBatchMode(); } /** @summary Indicates that is not Root6 pad painter * @private */ isRoot6() { return false; } /** @summary Returns true if pad is editable */ isEditable() { return true; } /** @summary Returns true if button */ isButton() { return false; } /** @summary Returns true if it is canvas * @param {Boolean} [is_online = false] - if specified, checked if it is canvas with configured connection to server */ isCanvas(is_online = false) { if (!this.#iscan) return false; if (is_online === true) return isFunc(this.getWebsocket) && this.getWebsocket(); return isStr(is_online) ? this.#iscan === is_online : true; } /** @summary Returns true if it is canvas or top pad without canvas */ isTopPad() { return this.isCanvas() || !this.#has_canvas; } /** @summary returns pad painter * @protected */ getPadPainter() { return this.isTopPad() ? null : super.getPadPainter(); } /** @summary returns canvas painter * @protected */ getCanvPainter(try_select) { return this.isTopPad() ? this : super.getCanvPainter(try_select); } /** @summary Canvas main svg element * @return {object} d3 selection with canvas svg * @protected */ getCanvSvg() { return this.selectDom().select('.root_canvas'); } /** @summary Pad svg element * @return {object} d3 selection with pad svg * @protected */ getPadSvg() { const c = this.getCanvSvg(); if (!this.#pad_name || c.empty()) return c; return c.select('.primitives_layer .__root_pad_' + this.#pad_name); } /** @summary Method selects immediate layer under canvas/pad main element * @param {string} name - layer name like 'primitives_layer', 'btns_layer', 'info_layer' * @protected */ getLayerSvg(name) { return this.getPadSvg().selectChild('.' + name); } /** @summary Returns svg element for the frame in current pad * @protected */ getFrameSvg() { const layer = this.getLayerSvg('primitives_layer'); if (layer.empty()) return layer; let node = layer.node().firstChild; while (node) { const elem = d3_select(node); if (elem.classed('root_frame')) return elem; node = node.nextSibling; } return d3_select(null); } /** @summary Returns main painter on the pad * @desc Typically main painter is TH1/TH2 object which is drawing axes * @private */ getMainPainter() { return this.#main_painter_ref || null; } /** @summary Assign main painter on the pad * @private */ setMainPainter(painter, force) { if (!this.#main_painter_ref || force) this.#main_painter_ref = painter; } /** @summary cleanup pad and all primitives inside */ cleanup() { if (this.#doing_draw) console.error('pad drawing is not completed when cleanup is called'); this.#painters.forEach(p => p.cleanup()); const svg_p = this.getPadSvg(); if (!svg_p.empty()) { svg_p.property('pad_painter', null); if (!this.isCanvas()) svg_p.remove(); } this.#main_painter_ref = undefined; this.#frame_painter_ref = undefined; this.#pad_x = this.#pad_y = this.#pad_width = this.#pad_height = undefined; this.#doing_draw = undefined; delete this._dfltRFont; this.#painters = []; this.#pad = undefined; this.assignObject(null); this.#pad_name = undefined; this.#has_canvas = false; selectActivePad({ pp: this, active: false }); super.cleanup(); } /** @summary Returns frame painter inside the pad * @private */ getFramePainter() { return this.#frame_painter_ref; } /** @summary Assign actual frame painter * @private */ setFramePainter(fp, on) { if (on) this.#frame_painter_ref = fp; else if (this.#frame_painter_ref === fp) this.#frame_painter_ref = undefined; } /** @summary get pad width */ getPadWidth() { return this.#pad_width || 0; } /** @summary get pad height */ getPadHeight() { return this.#pad_height || 0; } /** @summary get pad height */ getPadScale() { return this.#pad_scale || 1; } /** @summary return pad log state x or y are allowed */ getPadLog(/* name */) { return false; } /** @summary get pad rect */ getPadRect() { return { x: this.#pad_x || 0, y: this.#pad_y || 0, width: this.getPadWidth(), height: this.getPadHeight() }; } /** @summary Returns frame coordinates - also when frame is not drawn */ getFrameRect() { const fp = this.getFramePainter(); if (fp) return fp.getFrameRect(); const w = this.getPadWidth(), h = this.getPadHeight(), rect = {}; rect.szx = Math.round(0.5 * w); rect.szy = Math.round(0.5 * h); rect.width = 2 * rect.szx; rect.height = 2 * rect.szy; rect.x = Math.round(w / 2 - rect.szx); rect.y = Math.round(h / 2 - rect.szy); rect.hint_delta_x = rect.szx; rect.hint_delta_y = rect.szy; rect.transform = makeTranslate(rect.x, rect.y) || ''; return rect; } /** @summary return RPad object */ getRootPad(is_root6) { return (is_root6 === undefined) || !is_root6 ? this.#pad : null; } /** @summary Cleanup primitives from pad - selector lets define which painters to remove * @private */ cleanPrimitives(selector) { // remove all primitives if (selector === true) selector = () => true; if (!isFunc(selector)) return false; let is_any = false; for (let k = this.#painters.length - 1; k >= 0; --k) { const subp = this.#painters[k]; if (selector(subp)) { subp.cleanup(); this.#painters.splice(k, 1); is_any = true; } } return is_any; } /** @summary Divide pad on sub-pads */ async divide(/* nx, ny, use_existing */) { if (settings.Debug) console.warn('RPadPainter.divide not implemented'); return this; } /** @summary Removes and cleanup specified primitive * @desc also secondary primitives will be removed * @return new index to continue loop or -111 if main painter removed * @private */ removePrimitive(arg, clean_only_secondary) { let indx, prim = null; if (Number.isInteger(arg)) { indx = arg; prim = this.#painters[indx]; } else { indx = this.#painters.indexOf(arg); prim = arg; } if (indx < 0) return indx; const arr = []; let resindx = indx - 1; // object removed itself arr.push(prim); this.#painters.splice(indx, 1); let len0 = 0; while (len0 < arr.length) { for (let k = this.#painters.length - 1; k >= 0; --k) { if (this.#painters[k].isSecondary(arr[len0])) { arr.push(this.#painters[k]); this.#painters.splice(k, 1); if (k <= indx) resindx--; } } len0++; } arr.forEach(painter => { if ((painter !== prim) || !clean_only_secondary) painter.cleanup(); if (this.getMainPainter() === painter) { delete this.setMainPainter(undefined, true); resindx = -111; } }); return resindx; } /** @summary try to find object by name in list of pad primitives * @desc used to find title drawing * @private */ findInPrimitives(/* objname, objtype */) { if (settings.Debug) console.warn('findInPrimitives not implemented for RPad'); return null; } /** @summary Try to find painter for specified object * @desc can be used to find painter for some special objects, registered as * histogram functions * @private */ findPainterFor(selobj, selname, seltype) { return this.#painters.find(p => { const pobj = p.getObject(); if (!pobj) return false; if (selobj && (pobj === selobj)) return true; if (!selname && !seltype) return false; if (selname && (pobj.fName !== selname)) return false; if (seltype && (pobj._typename !== seltype)) return false; return true; }); } /** @summary Returns palette associated with pad. * @desc Either from existing palette painter or just default palette */ getHistPalette() { const pp = this.findPainterFor(undefined, undefined, `${nsREX}RPaletteDrawable`); if (pp) return pp.getHistPalette(); if (!this.fDfltPalette) { this.fDfltPalette = { _typename: `${nsREX}RPalette`, fColors: [{ fOrdinal: 0, fColor: { fColor: 'rgb(53, 42, 135)' } }, { fOrdinal: 0.125, fColor: { fColor: 'rgb(15, 92, 221)' } }, { fOrdinal: 0.25, fColor: { fColor: 'rgb(20, 129, 214)' } }, { fOrdinal: 0.375, fColor: { fColor: 'rgb(6, 164, 202)' } }, { fOrdinal: 0.5, fColor: { fColor: 'rgb(46, 183, 164)' } }, { fOrdinal: 0.625, fColor: { fColor: 'rgb(135, 191, 119)' } }, { fOrdinal: 0.75, fColor: { fColor: 'rgb(209, 187, 89)' } }, { fOrdinal: 0.875, fColor: { fColor: 'rgb(254, 200, 50)' } }, { fOrdinal: 1, fColor: { fColor: 'rgb(249, 251, 14)' } }], fInterpolate: true, fNormalized: true }; addMethods(this.fDfltPalette, `${nsREX}RPalette`); } return this.fDfltPalette; } /** @summary Returns custom palette * @private */ getCustomPalette(no_recursion) { return this.#custom_palette || (no_recursion ? null : this.getCanvPainter()?.getCustomPalette(true)); } /** @summary Returns number of painters * @protected */ getNumPainters() { return this.#painters.length; } /** @summary Add painter to pad list of painters * @protected */ addToPrimitives(painter) { if (this.#painters.indexOf(painter) < 0) this.#painters.push(painter); return this; } /** @summary Call function for each painter in pad * @param {function} userfunc - function to call * @param {string} kind - 'all' for all objects (default), 'pads' only pads and sub-pads, 'objects' only for object in current pad * @private */ forEachPainterInPad(userfunc, kind) { if (!kind) kind = 'all'; if (kind !== 'objects') userfunc(this); for (let k = 0; k < this.#painters.length; ++k) { const sub = this.#painters[k]; if (isFunc(sub.forEachPainterInPad)) { if (kind !== 'objects') sub.forEachPainterInPad(userfunc, kind); } else if (kind !== 'pads') userfunc(sub); } } /** @summary register for pad events receiver * @desc in pad painter, while pad may be drawn without canvas * @private */ registerForPadEvents(receiver) { this.pad_events_receiver = receiver; } /** @summary Generate pad events, normally handled by GED * @desc in pad painter, while pad may be drawn without canvas * @private */ producePadEvent(what, padpainter, painter, position) { if ((what === 'select') && isFunc(this.selectActivePad)) this.selectActivePad(padpainter, painter, position); if (isFunc(this.pad_events_receiver)) this.pad_events_receiver({ what, padpainter, painter, position }); } /** @summary method redirect call to pad events receiver */ selectObjectPainter(painter, pos) { const canp = this.isTopPad() ? this : this.getCanvPainter(); if (painter === undefined) painter = this; if (pos && !this.isTopPad()) pos = getAbsPosInCanvas(this.getPadSvg(), pos); selectActivePad({ pp: this, active: true }); canp.producePadEvent('select', this, painter, pos); } /** @summary Set fast drawing property depending on the size * @private */ setFastDrawing(w, h) { const was_fast = this.#fast_drawing; this.#fast_drawing = !this.hasSnapId() && settings.SmallPad && ((w < settings.SmallPad.width) || (h < settings.SmallPad.height)); if (was_fast !== this.#fast_drawing) this.showPadButtons(); } /** @summary Return fast drawing flag * @private */ isFastDrawing() { return this.#fast_drawing; } /** @summary Returns true if canvas configured with grayscale * @private */ isGrayscale() { return false; } /** @summary Set grayscale mode for the canvas * @private */ setGrayscale(/* flag */) { console.error('grayscale mode not implemented for RCanvas'); } /** @summary Returns true if default pad range is configured * @private */ isDefaultPadRange() { return true; } /** @summary Create SVG element for the canvas */ createCanvasSvg(check_resize, new_size) { const lmt = 5; let factor, svg, rect, btns, frect; if (check_resize > 0) { if (this.#fixed_size) return check_resize > 1; // flag used to force re-drawing of all sub-pads svg = this.getCanvSvg(); if (svg.empty()) return false; factor = svg.property('height_factor'); rect = this.testMainResize(check_resize, null, factor); if (!rect.changed && (check_resize === 1)) return false; if (!this.isBatchMode()) btns = this.getLayerSvg('btns_layer'); frect = svg.selectChild('.canvas_fillrect'); } else { const render_to = this.selectDom(); if (render_to.style('position') === 'static') render_to.style('position', 'relative'); svg = render_to.append('svg') .attr('class', 'jsroot root_canvas') .property('pad_painter', this) // this is custom property .property('redraw_by_resize', false); // could be enabled to force redraw by each resize this.setTopPainter(); // assign canvas as top painter of that element if (!this.isBatchMode() && !this.online_canvas) svg.append('svg:title').text('ROOT canvas'); if (!this.isBatchMode()) svg.style('user-select', settings.UserSelect || null); frect = svg.append('svg:path').attr('class', 'canvas_fillrect'); if (!this.isBatchMode()) { frect.style('pointer-events', 'visibleFill') .on('dblclick', evnt => this.enlargePad(evnt, true)) .on('click', () => this.selectObjectPainter(this, null)) .on('mouseenter', () => this.showObjectStatus()) .on('contextmenu', settings.ContextMenu ? evnt => this.padContextMenu(evnt) : null); } svg.append('svg:g').attr('class', 'primitives_layer'); svg.append('svg:g').attr('class', 'info_layer'); if (!this.isBatchMode()) { btns = svg.append('svg:g') .attr('class', 'btns_layer') .property('leftside', settings.ToolBarSide === 'left') .property('vertical', settings.ToolBarVert); } factor = 0.66; if (this.#pad?.fWinSize[0] && this.#pad.fWinSize[1]) { factor = this.#pad.fWinSize[1] / this.#pad.fWinSize[0]; if ((factor < 0.1) || (factor > 10)) factor = 0.66; } if (this.#fixed_size) { render_to.style('overflow', 'auto'); rect = { width: this.#pad.fWinSize[0], height: this.#pad.fWinSize[1] }; if (!rect.width || !rect.height) rect = getElementRect(render_to); } else rect = this.testMainResize(2, new_size, factor); } this.createAttFill({ pattern: 1001, color: 0 }); if ((rect.width <= lmt) || (rect.height <= lmt)) { if (!this.hasSnapId()) { svg.style('display', 'none'); console.warn(`Hide canvas while geometry too small w=${rect.width} h=${rect.height}`); } if (this.#pad_width && this.#pad_height) { // use last valid dimensions rect.width = this.#pad_width; rect.height = this.#pad_height; } else { // just to complete drawing. rect.width = 800; rect.height = 600; } } else svg.style('display', null); if (this.#fixed_size) { svg.attr('x', 0) .attr('y', 0) .attr('width', rect.width) .attr('height', rect.height) .style('position', 'absolute'); } else { svg.attr('x', 0) .attr('y', 0) .style('width', '100%') .style('height', '100%') .style('position', 'absolute') .style('left', 0).style('top', 0).style('bottom', 0).style('right', 0); } svg.style('filter', settings.DarkMode ? 'invert(100%)' : null); svg.attr('viewBox', `0 0 ${rect.width} ${rect.height}`) .attr('preserveAspectRatio', 'none') // we do not preserve relative ratio .property('height_factor', factor) .property('draw_x', 0) .property('draw_y', 0) .property('draw_width', rect.width) .property('draw_height', rect.height); this.#pad_x = 0; this.#pad_y = 0; this.#pad_width = rect.width; this.#pad_height = rect.height; frect.attr('d', `M0,0H${rect.width}V${rect.height}H0Z`) .call(this.fillatt.func); this.setFastDrawing(rect.width, rect.height); if (isFunc(this.alignButtons) && btns) this.alignButtons(btns, rect.width, rect.height); return true; } /** @summary Draw item name on canvas, dummy for RPad * @private */ drawItemNameOnCanvas() { } /** @summary Enlarge pad draw element when possible */ enlargePad(evnt, is_dblclick, is_escape) { evnt?.preventDefault(); evnt?.stopPropagation(); // ignore double click on online canvas itself for enlarge if (is_dblclick && this.isCanvas(true) && (this.enlargeMain('state') === 'off')) return; const svg_can = this.getCanvSvg(), pad_enlarged = svg_can.property('pad_enlarged'); if (this.isTopPad() || (!pad_enlarged && !this.hasObjectsToDraw() && !this.#painters)) { if (this.#fixed_size) return; // canvas cannot be enlarged in such mode if (!this.enlargeMain(is_escape ? false : 'toggle')) return; if (this.enlargeMain('state') === 'off') svg_can.property('pad_enlarged', null); else selectActivePad({ pp: this, active: true }); } else if (!pad_enlarged && !is_escape) { this.enlargeMain(true, true); svg_can.property('pad_enlarged', this.#pad); selectActivePad({ pp: this, active: true }); } else if (pad_enlarged === this.#pad) { this.enlargeMain(false); svg_can.property('pad_enlarged', null); } else if (!is_escape && is_dblclick) console.error('missmatch with pad double click events'); return this.checkResize(true); } /** @summary Create SVG element for the pad * @return true when pad is displayed and all its items should be redrawn */ createPadSvg(only_resize) { if (this.isTopPad()) { this.createCanvasSvg(only_resize ? 2 : 0); return true; } const svg_parent = this.getPadPainter()?.getPadSvg(), svg_can = this.getCanvSvg(), width = svg_parent.property('draw_width'), height = svg_parent.property('draw_height'), pad_enlarged = svg_can.property('pad_enlarged'); let pad_visible = true, w = width, h = height, x = 0, y = 0, svg_pad, svg_rect, btns = null; if (this.#pad?.fPos && this.#pad?.fSize) { x = Math.round(width * this.#pad.fPos.fHoriz.fArr[0]); y = Math.round(height * this.#pad.fPos.fVert.fArr[0]); w = Math.round(width * this.#pad.fSize.fHoriz.fArr[0]); h = Math.round(height * this.#pad.fSize.fVert.fArr[0]); } if (pad_enlarged) { pad_visible = false; if (pad_enlarged === this.#pad) pad_visible = true; else { this.forEachPainterInPad(pp => { if (pp.getObject() === pad_enlarged) pad_visible = true; }, 'pads'); } if (pad_visible) { w = width; h = height; x = y = 0; } } if (only_resize) { svg_pad = this.getPadSvg(); svg_rect = svg_pad.selectChild('.root_pad_border'); if (!this.isBatchMode()) btns = this.getLayerSvg('btns_layer'); this.addPadInteractive(true); } else { svg_pad = svg_parent.selectChild('.primitives_layer') .append('svg:svg') // here was g before, svg used to blend all drawings outside .classed('__root_pad_' + this.#pad_name, true) .attr('pad', this.#pad_name) // set extra attribute to mark pad name .property('pad_painter', this); // this is custom property if (!this.isBatchMode()) svg_pad.append('svg:title').text('ROOT subpad'); svg_rect = svg_pad.append('svg:path').attr('class', 'root_pad_border'); svg_pad.append('svg:g').attr('class', 'primitives_layer'); if (!this.isBatchMode()) { btns = svg_pad.append('svg:g') .attr('class', 'btns_layer') .property('leftside', settings.ToolBarSide !== 'left') .property('vertical', settings.ToolBarVert); } if (settings.ContextMenu) svg_rect.on('contextmenu', evnt => this.padContextMenu(evnt)); if (!this.isBatchMode()) { svg_rect.style('pointer-events', 'visibleFill') // get events also for not visible rect .on('dblclick', evnt => this.enlargePad(evnt, true)) .on('click', () => this.selectObjectPainter(this, null)) .on('mouseenter', () => this.showObjectStatus()); } } this.createAttFill({ attr: this.#pad }); this.createAttLine({ attr: this.#pad, color0: this.#pad.fBorderMode === 0 ? 'none' : '' }); svg_pad.style('display', pad_visible ? null : 'none') .attr('viewBox', `0 0 ${w} ${h}`) // due to svg .attr('preserveAspectRatio', 'none') // due to svg, we do not preserve relative ratio .attr('x', x) // due to svg .attr('y', y) // due to svg .attr('width', w) // due to svg .attr('height', h) // due to svg .property('draw_x', x) // this is to make similar with canvas .property('draw_y', y) .property('draw_width', w) .property('draw_height', h); this.#pad_x = x; this.#pad_y = y; this.#pad_width = w; this.#pad_height = h; svg_rect.attr('d', `M0,0H${w}V${h}H0Z`) .call(this.fillatt.func) .call(this.lineatt.func); this.setFastDrawing(w, h); // special case of 3D canvas overlay if (svg_pad.property('can3d') === constants.Embed3D.Overlay) { this.selectDom().select('.draw3d_' + this.#pad_name) .style('display', pad_visible ? '' : 'none'); } if (this.alignButtons && btns) this.alignButtons(btns, w, h); return pad_visible; } /** @summary Add pad interactive features like dragging and resize * @private */ addPadInteractive(/* cleanup = false */) { if (isFunc(this.$userInteractive)) { this.$userInteractive(); delete this.$userInteractive; } // if (this.isBatchMode()) // return; } /** @summary returns true if any objects beside sub-pads exists in the pad */ hasObjectsToDraw() { return this.#pad?.fPrimitives?.find(obj => obj._typename !== `${nsREX}RPadDisplayItem`); } /** @summary sync drawing/redrawing/resize of the pad * @param {string} kind - kind of draw operation, if true - always queued * @return {Promise} when pad is ready for draw operation or false if operation already queued * @private */ syncDraw(kind) { const entry = { kind: kind || 'redraw' }; if (this.#doing_draw === undefined) { this.#doing_draw = [entry]; return Promise.resolve(true); } // if queued operation registered, ignore next calls, indx === 0 is running operation if ((entry.kind !== true) && (this.#doing_draw.findIndex((e, i) => (i > 0) && (e.kind === entry.kind)) > 0)) return false; this.#doing_draw.push(entry); return new Promise(resolveFunc => { entry.func = resolveFunc; }); } /** @summary confirms that drawing is completed, may trigger next drawing immediately * @private */ confirmDraw() { if (this.#doing_draw === undefined) return console.warn('failure, should not happen'); this.#doing_draw.shift(); if (!this.#doing_draw.length) this.#doing_draw = undefined; else { const entry = this.#doing_draw[0]; if (entry.func) { entry.func(); delete entry.func; } } } /** @summary Draw single primitive */ async drawObject(/* dom, obj, opt */) { console.log('Not possible to draw object without loading of draw.mjs'); return null; } /** @summary Draw pad primitives * @private */ async drawPrimitives(indx) { if (indx === undefined) { if (this.isCanvas()) this.#start_draw_tm = new Date().getTime(); // set number of primitives this.#num_primitives = this.#pad?.fPrimitives?.length ?? 0; return this.syncDraw(true).then(() => this.drawPrimitives(0)); } if (!this.#pad || (indx >= this.#num_primitives)) { this.confirmDraw(); if (this.#start_draw_tm) { const spenttm = new Date().getTime() - this.#start_draw_tm; if (spenttm > 3000) console.log(`Canvas drawing took ${(spenttm * 1e-3).toFixed(2)}s`); this.#start_draw_tm = undefined; } return; } // handle used to invoke callback only when necessary return this.drawObject(this, this.#pad.fPrimitives[indx], '').then(op => { // mark painter as belonging to primitives if (isObject(op)) op._primitive = true; return this.drawPrimitives(indx + 1); }); } /** @summary Provide autocolor * @private */ getAutoColor() { const pal = this.getHistPalette(), cnt = this.#auto_color_cnt++, num = Math.max(this.#num_primitives - 1, 2); return pal?.getColorOrdinal((cnt % num) / num) ?? 'blue'; } /** @summary Process tooltip event in the pad * @private */ processPadTooltipEvent(pnt) { const painters = [], hints = []; // first count - how many processors are there this.#painters?.forEach(obj => { if (isFunc(obj.processTooltipEvent)) painters.push(obj); }); if (pnt) pnt.nproc = painters.length; painters.forEach(obj => { const hint = obj.processTooltipEvent(pnt) || { user_info: null }; hints.push(hint); if (pnt?.painters) hint.painter = obj; }); return hints; } /** @summary Changes canvas dark mode * @private */ changeDarkMode(mode) { this.getCanvSvg().style('filter', (mode ?? settings.DarkMode) ? 'invert(100%)' : null); } /** @summary Fill pad context menu * @private */ fillContextMenu(menu) { const clname = this.isCanvas() ? 'RCanvas' : 'RPad'; menu.header(clname, `${urlClassPrefix}ROOT_1_1Experimental_1_1${clname}.html`); menu.addchk(this.isTooltipAllowed(), 'Show tooltips', () => this.setTooltipAllowed('toggle')); if (!this.isCanvas(true)) { // if not online canvas menu.addAttributesMenu(this); if (this.isCanvas()) { menu.addSettingsMenu(false, false, arg => { if (arg === 'dark') this.changeDarkMode(); }); } } menu.separator(); if (isFunc(this.hasMenuBar) && isFunc(this.actiavteMenuBar)) menu.addchk(this.hasMenuBar(), 'Menu bar', flag => this.actiavteMenuBar(flag)); if (isFunc(this.hasEventStatus) && isFunc(this.activateStatusBar) && isFunc(this.canStatusBar)) { if (this.canStatusBar()) menu.addchk(this.hasEventStatus(), 'Event status', () => this.activateStatusBar('toggle')); } if (this.enlargeMain() || (!this.isTopPad() && this.hasObjectsToDraw())) menu.addchk((this.enlargeMain('state') === 'on'), 'Enlarge ' + (this.isCanvas() ? 'canvas' : 'pad'), () => this.enlargePad()); const fname = this.#pad_name || (this.isCanvas() ? 'canvas' : 'pad'); menu.sub('Save as'); ['svg', 'png', 'jpeg', 'pdf', 'webp'].forEach(fmt => menu.add(`${fname}.${fmt}`, () => this.saveAs(fmt, this.isCanvas(), `${fname}.${fmt}`))); menu.endsub(); return true; } /** @summary Show pad context menu * @private */ padContextMenu(evnt) { if (evnt.stopPropagation) { // this is normal event processing and not emulated jsroot event evnt.stopPropagation(); // disable main context menu evnt.preventDefault(); // disable browser context menu this.getFramePainter()?.setLastEventPos(); } createMenu(evnt, this).then(menu => { this.fillContextMenu(menu); return this.fillObjectExecMenu(menu); }).then(menu => menu.show()); } /** @summary Redraw legend object * @desc Used when object attributes are changed to ensure that legend is up to date * @private */ async redrawLegend() {} /** @summary Deliver mouse move or click event to the web canvas * @private */ deliverWebCanvasEvent() {} /** @summary Redraw pad means redraw ourself * @return {Promise} when redrawing ready */ async redrawPad(reason) { const sync_promise = this.syncDraw(reason); if (sync_promise === false) { console.log('Prevent RPad redrawing'); return false; } let showsubitems = true; const redrawNext = indx => { while (indx < this.#painters.length) { const sub = this.#painters[indx++]; let res = 0; if (showsubitems || isPadPainter(sub)) res = sub.redraw(reason); if (isPromise(res)) return res.then(() => redrawNext(indx)); } return true; }; return sync_promise.then(() => { if (this.isCanvas()) this.createCanvasSvg(2); else showsubitems = this.createPadSvg(true); return redrawNext(0); }).then(() => { this.addPadInteractive(); if (getActivePad() === this) this.getCanvPainter()?.producePadEvent('padredraw', this); this.confirmDraw(); return true; }); } /** @summary redraw pad */ redraw(reason) { return this.redrawPad(reason); } /** @summary Checks if pad should be redrawn by resize * @private */ needRedrawByResize() { const elem = this.getPadSvg(); if (!elem.empty() && elem.property('can3d') === constants.Embed3D.Overlay) return true; for (let i = 0; i < this.#painters.length; ++i) { if (isFunc(this.#painters[i].needRedrawByResize)) { if (this.#painters[i].needRedrawByResize()) return true; } } return false; } /** @summary Check resize of canvas */ checkCanvasResize(size, force) { if (this._ignore_resize || !this.isTopPad()) return false; const sync_promise = this.syncDraw('canvas_resize'); if (sync_promise === false) return false; if ((size === true) || (size === false)) { force = size; size = null; } if (isObject(size) && size.force) force = true; if (!force) force = this.needRedrawByResize(); let changed = false; const redrawNext = indx => { if (!changed || (indx >= this.#painters.length)) { this.confirmDraw(); return changed; } return getPromise(this.#painters[indx].redraw(force ? 'redraw' : 'resize')).then(() => redrawNext(indx + 1)); }; return sync_promise.then(() => { changed = this.createCanvasSvg(force ? 2 : 1, size); if (changed && this.isCanvas() && this.#pad && this.online_canvas && !this.embed_canvas && !this.isBatchMode()) { if (this.#resize_tmout) clearTimeout(this.#resize_tmout); this.#resize_tmout = setTimeout(() => { this.#resize_tmout = undefined; if (!this.#pad?.fWinSize) return; const cw = this.getPadWidth(), ch = this.getPadHeight(); if ((cw > 0) && (ch > 0) && ((this.#pad.fWinSize[0] !== cw) || (this.#pad.fWinSize[1] !== ch))) { this.#pad.fWinSize[0] = cw; this.#pad.fWinSize[1] = ch; this.sendWebsocket(`RESIZED:[${cw},${ch}]`); } }, 1000); // long enough delay to prevent multiple occurrence } // if canvas changed, redraw all its subitems. // If redrawing was forced for canvas, same applied for sub-elements return redrawNext(0); }); } /** @summary update RPad object * @private */ updateObject(obj) { if (!obj) return false; this.#pad.fStyle = obj.fStyle; this.#pad.fAttr = obj.fAttr; if (this.isCanvas()) { this.#pad.fTitle = obj.fTitle; this.#pad.fWinSize = obj.fWinSize; } else { this.#pad.fPos = obj.fPos; this.#pad.fSize = obj.fSize; } return true; } /** @summary Add object painter to list of primitives * @private */ addObjectPainter(objpainter, lst, indx) { if (objpainter && lst && lst[indx] && !objpainter.hasSnapId()) { // keep snap id in painter, will be used for the if (this.#painters.indexOf(objpainter) < 0) this.#painters.push(objpainter); objpainter.assignSnapId(lst[indx].fObjectID); if (!objpainter.rstyle) objpainter.rstyle = lst[indx].fStyle || this.rstyle; } } /** @summary Extract properties from TObjectDisplayItem */ extractTObjectProp(snap) { if (snap.fColIndex && snap.fColValue) { const colors = this.getColors() || getRootColors(); for (let k = 0; k < snap.fColIndex.length; ++k) colors[snap.fColIndex[k]] = convertColor(snap.fColValue[k]); } // painter used only for evaluation of attributes const pattr = new RObjectPainter(), obj = snap.fObject; pattr.assignObject(snap); pattr.csstype = snap.fCssType; pattr.rstyle = snap.fStyle; snap.fOption = pattr.v7EvalAttr('options', ''); const extract_color = (member_name, attr_name) => { const col = pattr.v7EvalColor(attr_name, ''); if (col) obj[member_name] = addColor(col, this.getColors()); }; // handle TAttLine if ((obj.fLineColor !== undefined) && (obj.fLineWidth !== undefined) && (obj.fLineStyle !== undefined)) { extract_color('fLineColor', 'line_color'); obj.fLineWidth = pattr.v7EvalAttr('line_width', obj.fLineWidth); obj.fLineStyle = pattr.v7EvalAttr('line_style', obj.fLineStyle); } // handle TAttFill if ((obj.fFillColor !== undefined) && (obj.fFillStyle !== undefined)) { extract_color('fFillColor', 'fill_color'); obj.fFillStyle = pattr.v7EvalAttr('fill_style', obj.fFillStyle); } // handle TAttMarker if ((obj.fMarkerColor !== undefined) && (obj.fMarkerStyle !== undefined) && (obj.fMarkerSize !== undefined)) { extract_color('fMarkerColor', 'marker_color'); obj.fMarkerStyle = pattr.v7EvalAttr('marker_style', obj.fMarkerStyle); obj.fMarkerSize = pattr.v7EvalAttr('marker_size', obj.fMarkerSize); } // handle TAttText if ((obj.fTextColor !== undefined) && (obj.fTextAlign !== undefined) && (obj.fTextAngle !== undefined) && (obj.fTextSize !== undefined)) { extract_color('fTextColor', 'text_color'); obj.fTextAlign = pattr.v7EvalAttr('text_align', obj.fTextAlign); obj.fTextAngle = pattr.v7EvalAttr('text_angle', obj.fTextAngle); obj.fTextSize = pattr.v7EvalAttr('text_size', obj.fTextSize); // TODO: v7 font handling differs much from v6, ignore for the moment } } /** @summary Function called when drawing next snapshot from the list * @return {Promise} with pad painter when ready * @private */ async drawNextSnap(lst, pindx, indx) { if (indx === undefined) { indx = -1; // flag used to prevent immediate pad redraw during first draw this.#num_primitives = lst?.length ?? 0; this.#auto_color_cnt = 0; } delete this.next_rstyle; ++indx; // change to the next snap if (!lst || indx >= lst.length) { this.#auto_color_cnt = undefined; return this; } const snap = lst[indx], is_subpad = snap._typename === `${nsREX}RPadDisplayItem`; // empty object, no need to do something, take next if (snap.fDummy) return this.drawNextSnap(lst, pindx + 1, indx); if (snap._typename === `${nsREX}TObjectDisplayItem`) { // identifier used in TObjectDrawable if (snap.fKind === webSnapIds.kStyle) { Object.assign(gStyle, snap.fObject); return this.drawNextSnap(lst, pindx, indx); } if (snap.fKind === webSnapIds.kColors) { const colors = [], arr = snap.fObject.arr; for (let n = 0; n < arr.length; ++n) { const name = arr[n].fString, p = name.indexOf('='); if (p > 0) colors[parseInt(name.slice(0, p))] = convertColor(name.slice(p + 1)); } this.setColors(colors); // set global list of colors // adoptRootColors(ListOfColors); return this.drawNextSnap(lst, pindx, indx); } if (snap.fKind === webSnapIds.kPalette) { const arr = snap.fObject.arr, palette = []; for (let n = 0; n < arr.length; ++n) palette[n] = arr[n].fString; this.#custom_palette = new ColorPalette(palette); return this.drawNextSnap(lst, pindx, indx); } if (snap.fKind === webSnapIds.kFont) return this.drawNextSnap(lst, pindx, indx); if (!this.getFramePainter()) { // draw dummy frame which is not provided by RCanvas return this.drawObject(this, { _typename: clTFrame, $dummy: true }, '') .then(() => this.drawNextSnap(lst, pindx, indx - 1)); } this.extractTObjectProp(snap); } // try to locate existing object painter, only allowed when redrawing pad snap let objpainter, promise; while ((pindx !== undefined) && (pindx < this.#painters.length)) { const subp = this.#painters[pindx++]; if (subp.getSnapId() === snap.fObjectID) { objpainter = subp; break; } else if (subp.getSnapId() && !subp.isSecondary() && !is_subpad) { console.warn(`Mismatch in snapid between painter ${subp.getSnapId()} secondary: ${subp.isSecondary()} type: ${subp.getClassName()} and primitive ${snap.fObjectID} kind ${snap.fKind} type ${snap.fDrawable?._typename}`); break; } } if (objpainter) { if (is_subpad) promise = objpainter.redrawPadSnap(snap); else if (objpainter.updateObject(snap.fDrawable || snap.fObject || snap, snap.fOption || '', true)) promise = objpainter.redraw(); } else if (is_subpad) { const padpainter = new RPadPainter(this, snap, '', false, 'webpad'); padpainter.assignSnapId(snap.fObjectID); padpainter.rstyle = snap.fStyle; padpainter.createPadSvg(); if (snap.fPrimitives?.length) padpainter.addPadButtons(); pindx++; // new painter will be add promise = padpainter.drawNextSnap(snap.fPrimitives).then(() => padpainter.addPadInteractive()); } else { // will be used in addToPadPrimitives to assign style to sub-painters this.next_rstyle = snap.fStyle || this.rstyle; pindx++; // new painter will be add // TODO - fDrawable is v7, fObject from v6, maybe use same data member? promise = this.drawObject(this, snap.fDrawable || snap.fObject || snap, snap.fOption || '') .then(objp => this.addObjectPainter(objp, lst, indx)); } return getPromise(promise).then(() => this.drawNextSnap(lst, pindx, indx)); // call next } /** @summary Search painter with specified snapid, also sub-pads are checked * @private */ findSnap(snapid, onlyid) { function check(checkid) { if (!checkid || !isStr(checkid)) return false; if (checkid === snapid) return true; return onlyid && (checkid.length > snapid.length) && (checkid.indexOf(snapid) === (checkid.length - snapid.length)); } if (check(this.getSnapId())) return this; if (!this.#painters) return null; for (let k = 0; k < this.#painters.length; ++k) { let sub = this.#painters[k]; if (!onlyid && isFunc(sub.findSnap)) sub = sub.findSnap(snapid); else if (!check(sub.getSnapId())) sub = null; if (sub) return sub; } return null; } /** @summary Redraw pad snap * @desc Online version of drawing pad primitives * @return {Promise} with pad painter */ async redrawPadSnap(snap) { // for the pad/canvas display item contains list of primitives plus pad attributes if (!snap || !snap.fPrimitives) return this; if (this.isCanvas(true) && snap.fTitle && !this.embed_canvas && (typeof document !== 'undefined')) document.title = snap.fTitle; if (!this.hasSnapId()) { // first time getting snap, create all gui elements first this.assignSnapId(snap.fObjectID); this.assignObject(snap); this.#pad = snap; if (this.isBatchMode() && this.isCanvas()) this.#fixed_size = true; const mainid = this.selectDom().attr('id'); if (!this.isBatchMode() && this.online_canvas && !this.use_openui && !this.brlayout && mainid && isStr(mainid) && !getHPainter()) { this.brlayout = new BrowserLayout(mainid, null, this); this.brlayout.create(mainid, true); this.setDom(this.brlayout.drawing_divid()); // need to create canvas registerForResize(this.brlayout); } this.createCanvasSvg(0); this.addPadButtons(true); return this.drawNextSnap(snap.fPrimitives).then(() => { if (isFunc(this.onCanvasUpdated)) this.onCanvasUpdated(this); return this; }); } // update only pad/canvas attributes this.updateObject(snap); // apply all changes in the object (pad or canvas) if (this.isCanvas()) this.createCanvasSvg(2); else this.createPadSvg(true); let missmatch = false, i = 0, k = 0; // match painters with new list of primitives while (k < this.#painters.length) { const sub = this.#painters[k]; // skip check secondary painters or painters without snapid // also frame painter will be excluded here if (!sub.hasSnapId() || sub.isSecondary()) { k++; continue; // look only for painters with snapid } if (i >= snap.fPrimitives.length) break; const prim = snap.fPrimitives[i]; if (prim.fObjectID === sub.getSnapId()) { i++; k++; } else if (prim.fDummy || !prim.fObjectID || ((prim._typename === `${nsREX}TObjectDisplayItem`) && ((prim.fKind === webSnapIds.kStyle) || (prim.fKind === webSnapIds.kColors) || (prim.fKind === webSnapIds.kPalette) || (prim.fKind === webSnapIds.kFont)))) { // ignore primitives without snapid or which are not produce drawings i++; } else { missmatch = true; break; } } let cnt = 1000; // remove painters without primitives, limit number of checks while (!missmatch && (k < this.#painters.length) && (--cnt >= 0)) { if (this.removePrimitive(k) === -111) missmatch = true; } if (cnt < 0) missmatch = true; if (missmatch) { const old_painters = this.#painters; this.#painters = []; old_painters.forEach(objp => objp.cleanup()); this.setMainPainter(undefined, true); if (isFunc(this.removePadButtons)) this.removePadButtons(); this.addPadButtons(true); } return this.drawNextSnap(snap.fPrimitives, missmatch ? undefined : 0).then(() => { this.addPadInteractive(); if (getActivePad() === this) this.getCanvPainter()?.producePadEvent('padredraw', this); if (isFunc(this.onCanvasUpdated)) this.onCanvasUpdated(this); return this; }); } /** @summary Create image for the pad * @desc Used with web-based canvas to create images for server side * @return {Promise} with image data, coded with btoa() function * @private */ async createImage(format) { if ((format === 'png') |