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jsqrcode

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a node port of Lazar Laszlo's `jsqrcode` qr code decoder

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/* Ported to JavaScript by Lazar Laszlo 2011 lazarsoft@gmail.com, www.lazarsoft.info */ /* * * Copyright 2007 ZXing authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ var grid = require('./grid'); var Version = require('./version'); var PerspectiveTransform = require('./perspective-transform'); var qrcode = require('./qrcode')(); var AlignmentPatternFinder = require('./alignpat'); var FinderPatternFinder = require('./findpat'); function DetectorResult(bits, points) { this.bits = bits; this.points = points; } function Detector(image) { this.image=image; this.resultPointCallback = null; this.sizeOfBlackWhiteBlackRun=function( fromX, fromY, toX, toY) { // Mild variant of Bresenham's algorithm; // see http://en.wikipedia.org/wiki/Bresenham's_line_algorithm var steep = Math.abs(toY - fromY) > Math.abs(toX - fromX); if (steep) { var temp = fromX; fromX = fromY; fromY = temp; temp = toX; toX = toY; toY = temp; } var dx = Math.abs(toX - fromX); var dy = Math.abs(toY - fromY); var error = - dx >> 1; var ystep = fromY < toY?1:- 1; var xstep = fromX < toX?1:- 1; var state = 0; // In black pixels, looking for white, first or second time for (var x = fromX, y = fromY; x != toX; x += xstep) { var realX = steep?y:x; var realY = steep?x:y; if (state == 1) { // In white pixels, looking for black if (this.image[realX + realY*qrcode.width]) { state++; } } else { if (!this.image[realX + realY*qrcode.width]) { state++; } } if (state == 3) { // Found black, white, black, and stumbled back onto white; done var diffX = x - fromX; var diffY = y - fromY; return Math.sqrt( (diffX * diffX + diffY * diffY)); } error += dy; if (error > 0) { if (y == toY) { break; } y += ystep; error -= dx; } } var diffX2 = toX - fromX; var diffY2 = toY - fromY; return Math.sqrt( (diffX2 * diffX2 + diffY2 * diffY2)); } this.sizeOfBlackWhiteBlackRunBothWays=function( fromX, fromY, toX, toY) { var result = this.sizeOfBlackWhiteBlackRun(fromX, fromY, toX, toY); // Now count other way -- don't run off image though of course var scale = 1.0; var otherToX = fromX - (toX - fromX); if (otherToX < 0) { scale = fromX / (fromX - otherToX); otherToX = 0; } else if (otherToX >= qrcode.width) { scale = (qrcode.width - 1 - fromX) / (otherToX - fromX); otherToX = qrcode.width - 1; } var otherToY = Math.floor (fromY - (toY - fromY) * scale); scale = 1.0; if (otherToY < 0) { scale = fromY / (fromY - otherToY); otherToY = 0; } else if (otherToY >= qrcode.height) { scale = (qrcode.height - 1 - fromY) / (otherToY - fromY); otherToY = qrcode.height - 1; } otherToX = Math.floor (fromX + (otherToX - fromX) * scale); result += this.sizeOfBlackWhiteBlackRun(fromX, fromY, otherToX, otherToY); return result - 1.0; // -1 because we counted the middle pixel twice } this.calculateModuleSizeOneWay=function( pattern, otherPattern) { var moduleSizeEst1 = this.sizeOfBlackWhiteBlackRunBothWays(Math.floor( pattern.X), Math.floor( pattern.Y), Math.floor( otherPattern.X), Math.floor(otherPattern.Y)); var moduleSizeEst2 = this.sizeOfBlackWhiteBlackRunBothWays(Math.floor(otherPattern.X), Math.floor(otherPattern.Y), Math.floor( pattern.X), Math.floor(pattern.Y)); if (isNaN(moduleSizeEst1)) { return moduleSizeEst2 / 7.0; } if (isNaN(moduleSizeEst2)) { return moduleSizeEst1 / 7.0; } // Average them, and divide by 7 since we've counted the width of 3 black modules, // and 1 white and 1 black module on either side. Ergo, divide sum by 14. return (moduleSizeEst1 + moduleSizeEst2) / 14.0; } this.calculateModuleSize=function( topLeft, topRight, bottomLeft) { // Take the average return (this.calculateModuleSizeOneWay(topLeft, topRight) + this.calculateModuleSizeOneWay(topLeft, bottomLeft)) / 2.0; } this.distance=function( pattern1, pattern2) { xDiff = pattern1.X - pattern2.X; yDiff = pattern1.Y - pattern2.Y; return Math.sqrt( (xDiff * xDiff + yDiff * yDiff)); } this.computeDimension=function( topLeft, topRight, bottomLeft, moduleSize) { var tltrCentersDimension = Math.round(this.distance(topLeft, topRight) / moduleSize); var tlblCentersDimension = Math.round(this.distance(topLeft, bottomLeft) / moduleSize); var dimension = ((tltrCentersDimension + tlblCentersDimension) >> 1) + 7; switch (dimension & 0x03) { // mod 4 case 0: dimension++; break; // 1? do nothing case 2: dimension--; break; case 3: throw "Error"; } return dimension; } this.findAlignmentInRegion=function( overallEstModuleSize, estAlignmentX, estAlignmentY, allowanceFactor) { // Look for an alignment pattern (3 modules in size) around where it // should be var allowance = Math.floor (allowanceFactor * overallEstModuleSize); var alignmentAreaLeftX = Math.max(0, estAlignmentX - allowance); var alignmentAreaRightX = Math.min(qrcode.width - 1, estAlignmentX + allowance); if (alignmentAreaRightX - alignmentAreaLeftX < overallEstModuleSize * 3) { throw "Error"; } var alignmentAreaTopY = Math.max(0, estAlignmentY - allowance); var alignmentAreaBottomY = Math.min(qrcode.height - 1, estAlignmentY + allowance); var alignmentFinder = new AlignmentPatternFinder(this.image, alignmentAreaLeftX, alignmentAreaTopY, alignmentAreaRightX - alignmentAreaLeftX, alignmentAreaBottomY - alignmentAreaTopY, overallEstModuleSize, this.resultPointCallback); return alignmentFinder.find(); } this.createTransform=function( topLeft, topRight, bottomLeft, alignmentPattern, dimension) { var dimMinusThree = dimension - 3.5; var bottomRightX; var bottomRightY; var sourceBottomRightX; var sourceBottomRightY; if (alignmentPattern != null) { bottomRightX = alignmentPattern.X; bottomRightY = alignmentPattern.Y; sourceBottomRightX = sourceBottomRightY = dimMinusThree - 3.0; } else { // Don't have an alignment pattern, just make up the bottom-right point bottomRightX = (topRight.X - topLeft.X) + bottomLeft.X; bottomRightY = (topRight.Y - topLeft.Y) + bottomLeft.Y; sourceBottomRightX = sourceBottomRightY = dimMinusThree; } var transform = PerspectiveTransform.quadrilateralToQuadrilateral(3.5, 3.5, dimMinusThree, 3.5, sourceBottomRightX, sourceBottomRightY, 3.5, dimMinusThree, topLeft.X, topLeft.Y, topRight.X, topRight.Y, bottomRightX, bottomRightY, bottomLeft.X, bottomLeft.Y); return transform; } this.sampleGrid = function( image, transform, dimension) { var sampler = grid; return sampler.sampleGrid3(image, dimension, transform); } this.processFinderPatternInfo = function( info) { var topLeft = info.TopLeft; var topRight = info.TopRight; var bottomLeft = info.BottomLeft; var moduleSize = this.calculateModuleSize(topLeft, topRight, bottomLeft); if (moduleSize < 1.0) { throw "Error"; } var dimension = this.computeDimension(topLeft, topRight, bottomLeft, moduleSize); var provisionalVersion = Version.getProvisionalVersionForDimension(dimension); var modulesBetweenFPCenters = provisionalVersion.DimensionForVersion - 7; var alignmentPattern = null; // Anything above version 1 has an alignment pattern if (provisionalVersion.AlignmentPatternCenters.length > 0) { // Guess where a "bottom right" finder pattern would have been var bottomRightX = topRight.X - topLeft.X + bottomLeft.X; var bottomRightY = topRight.Y - topLeft.Y + bottomLeft.Y; // Estimate that alignment pattern is closer by 3 modules // from "bottom right" to known top left location var correctionToTopLeft = 1.0 - 3.0 / modulesBetweenFPCenters; var estAlignmentX = Math.floor (topLeft.X + correctionToTopLeft * (bottomRightX - topLeft.X)); var estAlignmentY = Math.floor (topLeft.Y + correctionToTopLeft * (bottomRightY - topLeft.Y)); // Kind of arbitrary -- expand search radius before giving up for (var i = 4; i <= 16; i <<= 1) { //try //{ alignmentPattern = this.findAlignmentInRegion(moduleSize, estAlignmentX, estAlignmentY, i); break; //} //catch (re) //{ // try next round //} } // If we didn't find alignment pattern... well try anyway without it } var transform = this.createTransform(topLeft, topRight, bottomLeft, alignmentPattern, dimension); var bits = this.sampleGrid(this.image, transform, dimension); var points; if (alignmentPattern == null) { points = new Array(bottomLeft, topLeft, topRight); } else { points = new Array(bottomLeft, topLeft, topRight, alignmentPattern); } return new DetectorResult(bits, points); } this.detect = function() { var info = new FinderPatternFinder().findFinderPattern(this.image); return this.processFinderPatternInfo(info); } } module.exports = Detector;