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Javascript Game Engine
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<h1 class="stage-title">Source: constants.js</h1>
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<pre class="prettyprint source linenums"><code>export const CONST = {
MODE: {
DEBUG: "DEBUG",
PRODUCTION: "PRODUCTION"
},
SCREENS: {},
AUDIO: {},
CONNECTION_STATUS: {
DISCONNECTED: "disconnected",
CONNECTED: "connected",
CONNECTION_LOST: "connection lost"
},
EVENTS: {
SYSTEM: {
START_PAGE:"START_PAGE",
STOP_PAGE: "STOP_PAGE",
RENDER: {
START: "start",
END: "end"
}
},
WEBSOCKET: {
SERVER_CLIENT: {
CONNECTION_STATUS_CHANGED: "CONNECTION_STATUS_CHANGED",
ROOMS_INFO: "roomsInfo",
CREATED: "created",
JOINED: "joined",
FULL: "full",
DISCONNECTED: "disconnected",
SERVER_MESSAGE: "message",
RESTARTED: "restarted",
},
CLIENT_SERVER: {
ROOMS_INFO_REQUEST: "gatherRoomsInfo",
CREATE_OR_JOIN: "create or join",
RESTART_REQUEST: "restart",
CLIENT_MESSAGE: "message"
}
}
},
WEBGL: {
DRAW_PROGRAMS: {
PRIMITIVES: "drawPrimitives",
PRIMITIVES_M: "drawPrimitivesMerge",
IMAGES: "drawImages",
IMAGES_M: "drawImagesMerge"
}
},
GAME_OPTIONS: {},
LIBRARY: {
WEBGL: "webgl"
},
OPTIMIZATION: {
CYCLE_TIME_CALC: {
AVERAGES: "AVERAGES",
CURRENT: "CURRENT"
},
NATIVE_JS: {
NOT_OPTIMIZED: "NOT_OPTIMIZED",
OPTIMIZED: "OPTIMIZED"
},
WEB_ASSEMBLY: {
ASSEMBLY_SCRIPT: "ASSEMBLY_SCRIPT",
NATIVE_WAT: "WASM"
}
}
};
/** @enum {string} */
export const DRAW_TYPE = {
RECTANGLE: "rect",
CONUS: "conus",
CIRCLE: "circle",
POLYGON: "polygon",
LINE: "line",
TEXT: "text",
IMAGE: "image"
};
export const ERROR_CODES = {
CREATE_INSTANCE_ERROR: "CREATE_INSTANCE_ERROR",
STAGE_NOT_EXIST: "STAGE_NOT_EXIST",
ELEMENT_NOT_EXIST: "ELEMENT_NOT_EXIST",
FILE_NOT_EXIST: "FILE_NOT_EXIST",
CANT_GET_THE_IMAGE: "CANT_GET_THE_IMAGE",
UNEXPECTED_INPUT_PARAMS: "UNEXPECTED_INPUT_PARAMS",
UNHANDLED_EXCEPTION: "UNHANDLED_EXCEPTION",
CANVAS_KEY_NOT_SPECIFIED: "CANVAS_KEY_NOT_SPECIFIED",
CANVAS_WITH_KEY_NOT_EXIST: "CANVAS_WITH_KEY_NOT_EXIST",
WRONG_TYPE_ERROR: "WRONG_TYPE_ERROR",
UNEXPECTED_WS_MESSAGE: "UNEXPECTED_WS_MESSAGE",
UNEXPECTED_PLAYER_ID: "UNEXPECTED_PLAYER_ID",
UNEXPECTED_BULLET_ID: "UNEXPECTED_BULLET_ID",
UNEXPECTED_EVENT_NAME: "UNEXPECTED_EVENT_NAME",
WEBGL_ERROR: "WEBGL_ERROR",
DRAW_PREPARE_ERROR: "DRAW_PREPARE_ERROR",
ANOTHER_STAGE_ACTIVE: "ANOTHER_STAGE_ACTIVE",
UNEXPECTED_TILE_ID: "UNEXPECTED_TILE_ID",
UNEXPECTED_TOUCH_AREA: "UNEXPECTED TOUCH AREA",
UNEXPECTED_METHOD_TYPE: "UNEXPECTED METHOD TYPE"
};
export const WARNING_CODES = {
MULTIPLE_IMAGE_TILESET: "MULTIPLE_IMAGE_TILESET",
FILE_LOADING_ISSUE: "FILE_LOADING_ISSUE",
ASSETS_NOT_READY: "ASSETS_NOT_READY",
NOT_FOUND: "NOT_FOUND",
NOT_TESTED: "NOT_TESTED",
WORLD_DIMENSIONS_NOT_SET: "WORLD_DIMENSIONS_NOT_SET",
INCORRECT_RENDER_TYPE: "INCORRECT_RENDER_TYPE",
UNHANDLED_DRAW_ISSUE: "UNHANDLED_DRAW_ISSUE",
UNEXPECTED_WORLD_SIZE: "UNEXPECTED_WORLD_SIZE",
AUDIO_ALREADY_REGISTERED: "AUDIO_ALREADY_REGISTERED",
AUDIO_NOT_REGISTERED: "AUDIO_NOT_REGISTERED",
AUDIO_NOT_LOADED: "AUDIO_NOT_LOADED",
UNKNOWN_DRAW_OBJECT: "UNKNOWN_DRAW_OBJECT",
METHOD_NOT_IMPLEMENTED: "METHOD_NOT_IMPLEMENTED",
POLYGON_VERTICES_NOT_CORRECT: "POLYGON_VERTICES_NOT_CORRECT",
MODULE_ALREADY_INSTALLED: "MODULE_ALREADY_INSTALLED",
DEPRECATED_PARAMETER: "DEPRECATED_PARAMETER",
NEW_BEHAVIOR_INTRODUCED: "NEW_BEHAVIOR_INTRODUCED",
TEXTURE_IMAGE_TEMP_OVERFLOW: "TEXTURE_IMAGE_TEMP_OVERFLOW",
TRIANGULATE_ISSUE: "TRIANGULATE_ISSUE"
};</code></pre>
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