UNPKG

jsge

Version:

Javascript Game Engine

175 lines (155 loc) 7.13 kB
<!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8"> <meta http-equiv="expires" content="Wen, 05 Jun 2024 07:01:00 GMT"> <title>JSDoc: Source: constants.js</title> <script src="scripts/prettify/prettify.js"> </script> <script src="scripts/prettify/lang-css.js"> </script> <!--[if lt IE 9]> <script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script> <![endif]--> <link type="text/css" rel="stylesheet" href="styles/prettify-tomorrow.css"> <link type="text/css" rel="stylesheet" href="styles/jsdoc-default.css"> </head> <body> <div id="main"> <h1 class="stage-title">Source: constants.js</h1> <section> <article> <pre class="prettyprint source linenums"><code>export const CONST = { MODE: { DEBUG: "DEBUG", PRODUCTION: "PRODUCTION" }, SCREENS: {}, AUDIO: {}, CONNECTION_STATUS: { DISCONNECTED: "disconnected", CONNECTED: "connected", CONNECTION_LOST: "connection lost" }, EVENTS: { SYSTEM: { START_PAGE:"START_PAGE", STOP_PAGE: "STOP_PAGE", RENDER: { START: "start", END: "end" } }, WEBSOCKET: { SERVER_CLIENT: { CONNECTION_STATUS_CHANGED: "CONNECTION_STATUS_CHANGED", ROOMS_INFO: "roomsInfo", CREATED: "created", JOINED: "joined", FULL: "full", DISCONNECTED: "disconnected", SERVER_MESSAGE: "message", RESTARTED: "restarted", }, CLIENT_SERVER: { ROOMS_INFO_REQUEST: "gatherRoomsInfo", CREATE_OR_JOIN: "create or join", RESTART_REQUEST: "restart", CLIENT_MESSAGE: "message" } } }, WEBGL: { DRAW_PROGRAMS: { PRIMITIVES: "drawPrimitives", PRIMITIVES_M: "drawPrimitivesMerge", IMAGES: "drawImages", IMAGES_M: "drawImagesMerge" } }, GAME_OPTIONS: {}, LIBRARY: { WEBGL: "webgl" }, OPTIMIZATION: { CYCLE_TIME_CALC: { AVERAGES: "AVERAGES", CURRENT: "CURRENT" }, NATIVE_JS: { NOT_OPTIMIZED: "NOT_OPTIMIZED", OPTIMIZED: "OPTIMIZED" }, WEB_ASSEMBLY: { ASSEMBLY_SCRIPT: "ASSEMBLY_SCRIPT", NATIVE_WAT: "WASM" } } }; /** @enum {string} */ export const DRAW_TYPE = { RECTANGLE: "rect", CONUS: "conus", CIRCLE: "circle", POLYGON: "polygon", LINE: "line", TEXT: "text", IMAGE: "image" }; export const ERROR_CODES = { CREATE_INSTANCE_ERROR: "CREATE_INSTANCE_ERROR", STAGE_NOT_EXIST: "STAGE_NOT_EXIST", ELEMENT_NOT_EXIST: "ELEMENT_NOT_EXIST", FILE_NOT_EXIST: "FILE_NOT_EXIST", CANT_GET_THE_IMAGE: "CANT_GET_THE_IMAGE", UNEXPECTED_INPUT_PARAMS: "UNEXPECTED_INPUT_PARAMS", UNHANDLED_EXCEPTION: "UNHANDLED_EXCEPTION", CANVAS_KEY_NOT_SPECIFIED: "CANVAS_KEY_NOT_SPECIFIED", CANVAS_WITH_KEY_NOT_EXIST: "CANVAS_WITH_KEY_NOT_EXIST", WRONG_TYPE_ERROR: "WRONG_TYPE_ERROR", UNEXPECTED_WS_MESSAGE: "UNEXPECTED_WS_MESSAGE", UNEXPECTED_PLAYER_ID: "UNEXPECTED_PLAYER_ID", UNEXPECTED_BULLET_ID: "UNEXPECTED_BULLET_ID", UNEXPECTED_EVENT_NAME: "UNEXPECTED_EVENT_NAME", WEBGL_ERROR: "WEBGL_ERROR", DRAW_PREPARE_ERROR: "DRAW_PREPARE_ERROR", ANOTHER_STAGE_ACTIVE: "ANOTHER_STAGE_ACTIVE", UNEXPECTED_TILE_ID: "UNEXPECTED_TILE_ID", UNEXPECTED_TOUCH_AREA: "UNEXPECTED TOUCH AREA", UNEXPECTED_METHOD_TYPE: "UNEXPECTED METHOD TYPE" }; export const WARNING_CODES = { MULTIPLE_IMAGE_TILESET: "MULTIPLE_IMAGE_TILESET", FILE_LOADING_ISSUE: "FILE_LOADING_ISSUE", ASSETS_NOT_READY: "ASSETS_NOT_READY", NOT_FOUND: "NOT_FOUND", NOT_TESTED: "NOT_TESTED", WORLD_DIMENSIONS_NOT_SET: "WORLD_DIMENSIONS_NOT_SET", INCORRECT_RENDER_TYPE: "INCORRECT_RENDER_TYPE", UNHANDLED_DRAW_ISSUE: "UNHANDLED_DRAW_ISSUE", UNEXPECTED_WORLD_SIZE: "UNEXPECTED_WORLD_SIZE", AUDIO_ALREADY_REGISTERED: "AUDIO_ALREADY_REGISTERED", AUDIO_NOT_REGISTERED: "AUDIO_NOT_REGISTERED", AUDIO_NOT_LOADED: "AUDIO_NOT_LOADED", UNKNOWN_DRAW_OBJECT: "UNKNOWN_DRAW_OBJECT", METHOD_NOT_IMPLEMENTED: "METHOD_NOT_IMPLEMENTED", POLYGON_VERTICES_NOT_CORRECT: "POLYGON_VERTICES_NOT_CORRECT", MODULE_ALREADY_INSTALLED: "MODULE_ALREADY_INSTALLED", DEPRECATED_PARAMETER: "DEPRECATED_PARAMETER", NEW_BEHAVIOR_INTRODUCED: "NEW_BEHAVIOR_INTRODUCED", TEXTURE_IMAGE_TEMP_OVERFLOW: "TEXTURE_IMAGE_TEMP_OVERFLOW", TRIANGULATE_ISSUE: "TRIANGULATE_ISSUE" };</code></pre> </article> </section> </div> <nav> <div class="switcher"><ul><li class="active"><a href="/">1.5.9</a></li></div> <h2><a href="/">Home</a></h2><h3>Classes</h3><ul><li><a href="DrawCircleObject.html">DrawCircleObject</a></li><li><a href="DrawConusObject.html">DrawConusObject</a></li><li><a href="DrawImageObject.html">DrawImageObject</a></li><li><a href="DrawLineObject.html">DrawLineObject</a></li><li><a href="DrawObjectFactory.html">DrawObjectFactory</a></li><li><a href="DrawPolygonObject.html">DrawPolygonObject</a></li><li><a href="DrawRectObject.html">DrawRectObject</a></li><li><a href="DrawShapeObject.html">DrawShapeObject</a></li><li><a href="DrawTextObject.html">DrawTextObject</a></li><li><a href="DrawTiledLayer.html">DrawTiledLayer</a></li><li><a href="GameStage.html">GameStage</a></li><li><a href="GameStageData.html">GameStageData</a></li><li><a href="IExtension.html">IExtension</a></li><li><a href="INetwork.html">INetwork</a></li><li><a href="IRender.html">IRender</a></li><li><a href="ISystem.html">ISystem</a></li><li><a href="ISystemAudio.html">ISystemAudio</a></li><li><a href="RenderLoop.html">RenderLoop</a></li><li><a href="RenderLoopDebug.html">RenderLoopDebug</a></li><li><a href="System.html">System</a></li><li><a href="SystemSettings.html">SystemSettings</a></li></ul><h3>Tutorials</h3><ul><li><a href="tutorial-application_scheme.html">Application Scheme</a></li><li><a href="tutorial-assets_manager.html">Assets Manager</a></li><li><a href="tutorial-common_issues.html">Common Issues</a></li><li><a href="tutorial-how_to_add_and_use_audio.html">How to add and use audio</a></li><li><a href="tutorial-how_to_do_animations.html">How to Create Animations</a></li><li><a href="tutorial-how_to_load_and_use_tilemaps.html">How to Load and Use Tilemaps</a></li><li><a href="tutorial-quick_start.html">Quick Start</a></li><li><a href="tutorial-spine_animations.html">How to Add Spine Animations</a></li><li><a href="tutorial-stages_lifecycle.html">Stages Lifecycle</a></li></ul> </nav> <br class="clear"> <footer> Documentation generated by <a href="https://github.com/jsdoc/jsdoc">JSDoc 4.0.4</a> on Wed Jun 18 2025 06:53:54 GMT+0000 (Coordinated Universal Time) </footer> <script> prettyPrint(); </script> <script src="scripts/linenumber.js"> </script> </body> </html>