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Javascript Game Engine

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<!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8"> <meta http-equiv="expires" content="Wen, 05 Jun 2024 07:01:00 GMT"> <title>JSDoc: Source: base/RenderLoopDebug.js</title> <script src="scripts/prettify/prettify.js"> </script> <script src="scripts/prettify/lang-css.js"> </script> <!--[if lt IE 9]> <script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script> <![endif]--> <link type="text/css" rel="stylesheet" href="styles/prettify-tomorrow.css"> <link type="text/css" rel="stylesheet" href="styles/jsdoc-default.css"> </head> <body> <div id="main"> <h1 class="stage-title">Source: base/RenderLoopDebug.js</h1> <section> <article> <pre class="prettyprint source linenums"><code>/** * Debug info fro RenderLoop * @see {@link RenderLoop} a part of RenderLoop * @hideconstructor */ export class RenderLoopDebug { /** * @type {number} */ #verticesNum = 0; /** * @type {number} */ #drawCalls = 0; /** * @type {number} */ #prevDrawTime = 0; /** * @type {Float32Array} */ #tempRCircleT; /** * @type {number} */ #tempRCircleTPointer = 0; /** * @type {NodeJS.Timeout | null} */ constructor(averageFPStime) { this.#tempRCircleT = new Float32Array(averageFPStime); } get drawCalls() { return this.#drawCalls; } get verticesDraw() { return this.#verticesNum; } /** * @returns {Float32Array} */ get tempRCircleT() { return this.#tempRCircleT; } get tempRCircleTPointer() { return this.#tempRCircleTPointer; } /** * @param {number} time */ set tempRCircleT(time) { this.#tempRCircleT[this.#tempRCircleTPointer] = time; } set prevDrawTime(drawTime) { this.#prevDrawTime = drawTime; } currentDrawTime(drawTimestamp) { return drawTimestamp - this.#prevDrawTime; } incrementTempRCircleTPointer() { this.#tempRCircleTPointer++; } incrementDrawCallsCounter() { this.#drawCalls+=1; } set verticesDraw(vertices) { this.#verticesNum += vertices; } cleanupDebugInfo() { this.#verticesNum = 0; this.#drawCalls = 0; } cleanupDrawCallsCounter() { this.#drawCalls = 0; } cleanupTempVars() { this.#tempRCircleT.fill(0); this.#tempRCircleTPointer = 0; } }</code></pre> </article> </section> </div> <nav> <div class="switcher"><ul><li class="active"><a href="/">1.5.9</a></li></div> <h2><a href="/">Home</a></h2><h3>Classes</h3><ul><li><a href="DrawCircleObject.html">DrawCircleObject</a></li><li><a href="DrawConusObject.html">DrawConusObject</a></li><li><a href="DrawImageObject.html">DrawImageObject</a></li><li><a href="DrawLineObject.html">DrawLineObject</a></li><li><a href="DrawObjectFactory.html">DrawObjectFactory</a></li><li><a href="DrawPolygonObject.html">DrawPolygonObject</a></li><li><a href="DrawRectObject.html">DrawRectObject</a></li><li><a href="DrawShapeObject.html">DrawShapeObject</a></li><li><a href="DrawTextObject.html">DrawTextObject</a></li><li><a href="DrawTiledLayer.html">DrawTiledLayer</a></li><li><a href="GameStage.html">GameStage</a></li><li><a href="GameStageData.html">GameStageData</a></li><li><a href="IExtension.html">IExtension</a></li><li><a href="INetwork.html">INetwork</a></li><li><a href="IRender.html">IRender</a></li><li><a href="ISystem.html">ISystem</a></li><li><a href="ISystemAudio.html">ISystemAudio</a></li><li><a href="RenderLoop.html">RenderLoop</a></li><li><a href="RenderLoopDebug.html">RenderLoopDebug</a></li><li><a href="System.html">System</a></li><li><a href="SystemSettings.html">SystemSettings</a></li></ul><h3>Tutorials</h3><ul><li><a href="tutorial-application_scheme.html">Application Scheme</a></li><li><a href="tutorial-assets_manager.html">Assets Manager</a></li><li><a href="tutorial-common_issues.html">Common Issues</a></li><li><a href="tutorial-how_to_add_and_use_audio.html">How to add and use audio</a></li><li><a href="tutorial-how_to_do_animations.html">How to Create Animations</a></li><li><a href="tutorial-how_to_load_and_use_tilemaps.html">How to Load and Use Tilemaps</a></li><li><a href="tutorial-quick_start.html">Quick Start</a></li><li><a href="tutorial-spine_animations.html">How to Add Spine Animations</a></li><li><a href="tutorial-stages_lifecycle.html">Stages Lifecycle</a></li></ul> </nav> <br class="clear"> <footer> Documentation generated by <a href="https://github.com/jsdoc/jsdoc">JSDoc 4.0.4</a> on Wed Jun 18 2025 06:53:54 GMT+0000 (Coordinated Universal Time) </footer> <script> prettyPrint(); </script> <script src="scripts/linenumber.js"> </script> </body> </html>