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Javascript Game Engine
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<title>JSDoc: Source: base/2d/Primitives.js</title>
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<h1 class="stage-title">Source: base/2d/Primitives.js</h1>
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<pre class="prettyprint source linenums"><code>class Vertex {
#x;
#y;
constructor(x, y) {
this.#x = x;
this.#y = y;
}
get x() {
return this.#x;
}
get y() {
return this.#y;
}
}
class Rectangle {
#x;
#y;
#w;
#h;
constructor(x, y, w, h) {
this.#x = x;
this.#y = y;
this.#w = w;
this.#h = h;
}
/**
* @type {number}
*/
get x() {
return this.#x;
}
/**
* @type {number}
*/
get y() {
return this.#y;
}
/**
* @type {number}
*/
get width() {
return this.#w;
}
/**
* @type {number}
*/
get height() {
return this.#h;
}
}
class Vector {
#x;
#y;
constructor(x1, y1, x2, y2) {
this.#x = x2 - x1;
this.#y = y2 - y1;
}
get x() {
return this.#x;
}
get y() {
return this.#y;
}
get length() {
return Math.sqrt(Math.pow(this.#x, 2) + Math.pow(this.#y, 2));
}
get tetaAngle() {
return Math.atan2(this.#y, this.#x);
}
}
export { Vertex, Rectangle, Vector };</code></pre>
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<div class="switcher"><ul><li class="active"><a href="/">1.5.9</a></li></div>
<h2><a href="/">Home</a></h2><h3>Classes</h3><ul><li><a href="DrawCircleObject.html">DrawCircleObject</a></li><li><a href="DrawConusObject.html">DrawConusObject</a></li><li><a href="DrawImageObject.html">DrawImageObject</a></li><li><a href="DrawLineObject.html">DrawLineObject</a></li><li><a href="DrawObjectFactory.html">DrawObjectFactory</a></li><li><a href="DrawPolygonObject.html">DrawPolygonObject</a></li><li><a href="DrawRectObject.html">DrawRectObject</a></li><li><a href="DrawShapeObject.html">DrawShapeObject</a></li><li><a href="DrawTextObject.html">DrawTextObject</a></li><li><a href="DrawTiledLayer.html">DrawTiledLayer</a></li><li><a href="GameStage.html">GameStage</a></li><li><a href="GameStageData.html">GameStageData</a></li><li><a href="IExtension.html">IExtension</a></li><li><a href="INetwork.html">INetwork</a></li><li><a href="IRender.html">IRender</a></li><li><a href="ISystem.html">ISystem</a></li><li><a href="ISystemAudio.html">ISystemAudio</a></li><li><a href="RenderLoop.html">RenderLoop</a></li><li><a href="RenderLoopDebug.html">RenderLoopDebug</a></li><li><a href="System.html">System</a></li><li><a href="SystemSettings.html">SystemSettings</a></li></ul><h3>Tutorials</h3><ul><li><a href="tutorial-application_scheme.html">Application Scheme</a></li><li><a href="tutorial-assets_manager.html">Assets Manager</a></li><li><a href="tutorial-common_issues.html">Common Issues</a></li><li><a href="tutorial-how_to_add_and_use_audio.html">How to add and use audio</a></li><li><a href="tutorial-how_to_do_animations.html">How to Create Animations</a></li><li><a href="tutorial-how_to_load_and_use_tilemaps.html">How to Load and Use Tilemaps</a></li><li><a href="tutorial-quick_start.html">Quick Start</a></li><li><a href="tutorial-spine_animations.html">How to Add Spine Animations</a></li><li><a href="tutorial-stages_lifecycle.html">Stages Lifecycle</a></li></ul>
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