jsge
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Javascript Game Engine
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<title>JSDoc: Class: System</title>
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<h1 class="stage-title">Class: System</h1>
<section>
<header>
<h2><span class="attribs"><span class="type-signature"></span></span>System<span class="signature">(iSystemSettings, canvasContainer<span class="signature-attributes">opt</span>)</span><span class="type-signature"></span></h2>
<div class="class-description">A main app class, <br>
Holder class for GameStage,<br>
can register new GameStages,<br>
init and preload data for them,<br></div>
</header>
<article>
<div class="container-overview">
<h2>Constructor</h2>
<h4 class="name" id="System"><span class="type-signature"></span>new System<span class="signature">(iSystemSettings, canvasContainer<span class="signature-attributes">opt</span>)</span><span class="type-signature"></span></h4>
<h5>Parameters:</h5>
<table class="params">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th>Attributes</th>
<th>Default</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>iSystemSettings</code></td>
<td class="type">
<span class="param-type"><a href="SystemSettings.html">SystemSettings</a></span>
</td>
<td class="attributes">
</td>
<td class="default">
</td>
<td class="description last">holds iSystem settings</td>
</tr>
<tr>
<td class="name"><code>canvasContainer</code></td>
<td class="type">
<span class="param-type">HTMLElement</span>
|
<span class="param-type">null</span>
</td>
<td class="attributes">
<optional><br>
</td>
<td class="default">
null
</td>
<td class="description last">If it is not passed, iSystem will create div element and attach it to body</td>
</tr>
</tbody>
</table>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="base_System.js.html">base/System.js</a>, <a href="base_System.js.html#line16">line 16</a>
</li></ul></dd>
</dl>
</div>
<!--
<h3 class="subsection-title">Classes</h3>
<dl>
<dt><a href="System.html">System</a></dt>
<dd></dd>
</dl>
-->
<h3 class="subsection-title">Members</h3>
<h4 class="name" id="iSystem"><span class="type-signature"></span>iSystem<span class="type-signature"></span></h4>
<!---->
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="base_System.js.html">base/System.js</a>, <a href="base_System.js.html#line48">line 48</a>
</li></ul></dd>
</dl>
<h3 class="subsection-title">Methods</h3>
<h4 class="name" id="preloadAllData"><span class="type-signature"></span>preloadAllData<span class="signature">()</span><span class="type-signature"> → {Promise.<void>}</span></h4>
<div class="description">
Preloads assets for all registered pages
</div>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="base_System.js.html">base/System.js</a>, <a href="base_System.js.html#line72">line 72</a>
</li></ul></dd>
</dl>
<h5>Returns:</h5>
<dl>
<dt>
Type
</dt>
<dd>
<span class="param-type">Promise.<void></span>
</dd>
</dl>
<h4 class="name" id="registerStage"><span class="type-signature"></span>registerStage<span class="signature">(screenPageName, extendedGameStage)</span><span class="type-signature"></span></h4>
<div class="description">
A main factory method for create GameStage instances, <br>
register them in a System and call GameStage.register() stage
</div>
<h5>Parameters:</h5>
<table class="params">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>screenPageName</code></td>
<td class="type">
<span class="param-type">string</span>
</td>
<td class="description last"></td>
</tr>
<tr>
<td class="name"><code>extendedGameStage</code></td>
<td class="type">
<span class="param-type">Object</span>
</td>
<td class="description last">extended GameStage class(not an instance!)</td>
</tr>
</tbody>
</table>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="base_System.js.html">base/System.js</a>, <a href="base_System.js.html#line58">line 58</a>
</li></ul></dd>
</dl>
</article>
</section>
</div>
<nav>
<div class="switcher"><ul><li class="active"><a href="/">1.5.9</a></li></div>
<h2><a href="/">Home</a></h2><h3>Classes</h3><ul><li><a href="DrawCircleObject.html">DrawCircleObject</a></li><li><a href="DrawConusObject.html">DrawConusObject</a></li><li><a href="DrawImageObject.html">DrawImageObject</a></li><li><a href="DrawLineObject.html">DrawLineObject</a></li><li><a href="DrawObjectFactory.html">DrawObjectFactory</a></li><li><a href="DrawPolygonObject.html">DrawPolygonObject</a></li><li><a href="DrawRectObject.html">DrawRectObject</a></li><li><a href="DrawShapeObject.html">DrawShapeObject</a></li><li><a href="DrawTextObject.html">DrawTextObject</a></li><li><a href="DrawTiledLayer.html">DrawTiledLayer</a></li><li><a href="GameStage.html">GameStage</a></li><li><a href="GameStageData.html">GameStageData</a></li><li><a href="IExtension.html">IExtension</a></li><li><a href="INetwork.html">INetwork</a></li><li><a href="IRender.html">IRender</a></li><li><a href="ISystem.html">ISystem</a></li><li><a href="ISystemAudio.html">ISystemAudio</a></li><li><a href="RenderLoop.html">RenderLoop</a></li><li><a href="RenderLoopDebug.html">RenderLoopDebug</a></li><li><a href="System.html">System</a></li><li><a href="SystemSettings.html">SystemSettings</a></li></ul><h3>Tutorials</h3><ul><li><a href="tutorial-application_scheme.html">Application Scheme</a></li><li><a href="tutorial-assets_manager.html">Assets Manager</a></li><li><a href="tutorial-common_issues.html">Common Issues</a></li><li><a href="tutorial-how_to_add_and_use_audio.html">How to add and use audio</a></li><li><a href="tutorial-how_to_do_animations.html">How to Create Animations</a></li><li><a href="tutorial-how_to_load_and_use_tilemaps.html">How to Load and Use Tilemaps</a></li><li><a href="tutorial-quick_start.html">Quick Start</a></li><li><a href="tutorial-spine_animations.html">How to Add Spine Animations</a></li><li><a href="tutorial-stages_lifecycle.html">Stages Lifecycle</a></li></ul>
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Documentation generated by <a href="https://github.com/jsdoc/jsdoc">JSDoc 4.0.4</a> on Wed Jun 18 2025 06:53:54 GMT+0000 (Coordinated Universal Time)
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