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jsdx-toolkit

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Graphical toolkit on JSDX framework

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var toolkit = require('../index'); if (toolkit.init() != toolkit.INIT_SUCCESS) { console.log("Failed to initialize toolkit."); process.exit(); } /* Create a new stage */ var stage = new toolkit.Stage(); stage.title = 'State Manchine'; stage.resize(500, 500); stage.setColor(0, 0, 0, 255); stage.on('destroy', function() { toolkit.quit(); }); stage.show(); /* Create two actors */ var texture1 = new toolkit.Texture; texture1.loadFile('fred.jpg'); texture1.setPosition(100, 100); texture1.reactive = true; texture1.scale(0.5, 0.5, toolkit.GRAVITY_CENTER); stage.add(texture1); var texture2 = new toolkit.Texture; texture2.loadFile('fred.jpg'); texture2.setPosition(200, 200); texture2.scale(0.5, 0.5, toolkit.GRAVITY_CENTER); stage.add(texture2); /* Create state manchine */ var state = new toolkit.State(400); state.set('focus', [ [ texture1, 'scale-x', toolkit.EASE_OUT_CUBIC, 1.0 ], [ texture1, 'scale-y', toolkit.EASE_OUT_CUBIC, 1.0 ], [ texture2, 'scale-x', toolkit.EASE_OUT_CUBIC, 1.5 ], [ texture2, 'scale-y', toolkit.EASE_OUT_CUBIC, 1.5 ] ]); state.set('blur', [ [ texture1, 'scale-x', toolkit.EASE_OUT_CUBIC, 0.5 ], [ texture1, 'scale-y', toolkit.EASE_OUT_CUBIC, 0.5 ], [ texture2, 'scale-x', toolkit.EASE_OUT_CUBIC, 0.5 ], [ texture2, 'scale-y', toolkit.EASE_OUT_CUBIC, 0.5 ] ]); texture1.on('enter', function(ev) { state.setState('focus'); return true; }); texture1.on('leave', function(ev) { state.setState('blur'); return true; }); toolkit.main();