js2flowchart
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> Why? While I've been working on [Under-the-hood-ReactJS](https://github.com/Bogdan-Lyashenko/Under-the-hood-ReactJS) I spent enormous amount of time on creating schemes. Each change in code or flowchart affects all entire scheme instantly, forcing you t
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JavaScript
import { TOKEN_KEYS, TOKEN_TYPES } from 'shared/constants';
import { getRhombus, getRoundedRectangle, getText } from 'shared/utils/svgPrimitives';
import { assignState } from 'shared/utils/composition';
import {
setupBasicBehaviour,
setupInitialSelectors,
calculateBackPoint,
calculateBoundaries,
calculatePosition,
delegateInit
} from './BaseShape';
import { calculateDimensions, calculateFromPoint, calculateChildOffsetPoint } from './Rhombus';
const ENTITY_FIELD_NAME = 'ConditionRhombus';
const calculateAlternateFromPoint = ({ position, dimensions }) => ({
x: position.x + dimensions.w,
y: position.y + dimensions.h / 2
});
const calculateToPoint = ({ position, dimensions }) => ({
x: position.x,
y: position.y + dimensions.h / 2
});
const setupInitialProperties = state => ({
fromPoint: calculateFromPoint(state),
childOffsetPoint: calculateChildOffsetPoint(state),
toPoint: calculateToPoint(state),
backPoint: calculateBackPoint(state),
boundaries: calculateBoundaries(state),
alternateFromPoint: calculateAlternateFromPoint(state)
});
const setupAdditionalSelectors = state => ({
getAlternateFromPoint() {
return state.alternateFromPoint;
}
});
export const setupConditionRhombusBehavior = state => ({
getConsequentBranchChildBoundary() {
return this.getChildBoundaries(child => child.state.node.key === TOKEN_KEYS.CONSEQUENT);
},
getAlternativeBranchChildOffsetPoint() {
const theme = state.theme,
position = {};
position.y = state.position.y + state.childOffsetPoint.y;
position.x = this.getConsequentBranchChildBoundary().max.x;
position.x += theme.alternateBranchOffset;
const rightLimit = state.position.x + state.dimensions.w + theme.childOffset;
if (position.x <= rightLimit) {
position.x = rightLimit;
}
return position;
},
checkIfChildExist(key) {
return state.body.filter(shape => shape.getNodeKey() === key).length;
},
printConditionMarks() {
const theme = state.theme;
const { x, y } = state.position,
R = state.dimensions.h,
w = state.dimensions.w,
node = state.node;
const text = node.subType === TOKEN_TYPES.CONDITIONAL_EXPRESSION ? '?' : 'if',
positive = '+',
alternative = '-';
return `${getText(
x + R / 2 - text.length * theme.symbolWidth / 2,
y + R / 2 + theme.symbolHeight / 2,
theme,
text
)} ${getText(
x + R / 2 + theme.symbolWidth,
y + R + theme.symbolWidth / 4,
theme,
positive
)} ${
this.checkIfChildExist(TOKEN_KEYS.ALTERNATE)
? getText(
x + w + theme.symbolWidth / 2,
y + R / 2 - theme.symbolWidth / 4,
theme,
alternative
)
: ''
}`;
},
print(config) {
const theme = state.theme,
{ x, y } = state.position,
{ w, h } = state.dimensions;
const R = h,
rH = h - 2 * theme.thinPartOffset;
const namePosition = {
x: x + R,
y: y + rH / 2
};
return `<g>
${getRoundedRectangle(x + h / 2, y + h / 4, w - R / 2, rH, theme)}
${getRhombus(x, y, R, R, theme)}
${this.printName(namePosition)}
${this.printDebugInfo(config)}
${this.printConditionMarks()}
</g>`;
}
});
const extractBasicState = state => ({
...state,
position: calculatePosition(state),
dimensions: calculateDimensions(state)
});
export const ConditionRhombus = initialState => {
let state = extractBasicState(initialState);
state = { ...state, ...setupInitialProperties(state) };
return assignState(state, [
setupInitialSelectors,
setupAdditionalSelectors,
setupBasicBehaviour,
setupConditionRhombusBehavior
]);
};
export default delegateInit(ConditionRhombus, ENTITY_FIELD_NAME);