js-oop
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jsOOP aids in object oriented programming in JS.
141 lines (110 loc) • 2.97 kB
JavaScript
var Class = require( './Class' );
/*
// First argument is an array of string values
// Second argument is an optional base class
// The base class should inherit from Enum.Base
// Then, each enum element can be specified as an array of arguments to the class
//A simple example
/////////////////////////////
var Direction = new Enum([
'North',
'East',
'South',
'West'
]);
console.log( Direction.North.value ); // same as Direction.North.toString()
console.log( Direction.values ); // array of enum vals
//A more advanced example..
//////////////////////////////
var Days = new Enum([
'Monday',
'Tuesday',
'Wednesday',
'Thursday',
'Friday',
['Saturday', true],
['Sunday', true]
], new Class({
Extends: Enum.Base,
isWeekend: false,
initialize: function( value, isWeekend ) {
this.parent( value ); // ensure you call parent constructor
this.isWeekend = !!isWeekend;
}
}));
console.log(Days.toString()); // => [ Monday, Tuesday, .. ]
console.log(Days.values); // => the array of values
console.log(Days.Monday.toString(), Days.Monday.isWeekend); // => Monday false
console.log(Days.Saturday.toString(), Days.Saturday.isWeekend); // => Saturday true
console.log(Days.Wednesday.ordinal); // => 2
console.log(Days.fromValue("Thursday").ordinal); // => 3
*/
//The resulting Enum class
var EnumResult = new Class({
values: null,
initialize: function () {
this.values = [];
},
toString: function () {
return "[ "+this.values.join(", ")+" ]";
},
fromValue: function (str) {
for (var i=0; i<this.values.length; i++) {
if (str === this.values[i].value)
return this.values[i];
}
return null;
}
});
var Enum = function ( elements, base ) {
if (!base)
base = Enum.Base;
var ret = new EnumResult();
for (var i=0; i<elements.length; i++) {
var e = elements[i];
var obj = null;
var key = null;
if (!e)
throw "enum value at index "+i+" is undefined";
if (typeof e === "string") {
key = e;
obj = new base(e);
ret[e] = obj;
} else {
// var isArr = false;
// if (typeof Array.isArray === "function")
// isArr = Array.isArray(e);
// else
// isArr = Object.prototype.toString.call( e ) === '[object Array]';
if (!Array.isArray(e))
throw "enum values must be String or an array of arguments";
key = e[0];
//first arg is ignored
e.unshift(null);
obj = new (Function.prototype.bind.apply(base, e));
if ( !(obj instanceof Enum.Base) )
throw "enum base class must be a subclass of Enum.Base";
ret[key] = obj;
}
obj.ordinal = i;
ret.values.push(obj);
Object.freeze(obj);
};
Object.freeze(ret);
Object.freeze(ret.values);
return ret;
};
// The base class for individual enum objects
Enum.Base = new Class({
value: undefined,
initialize: function ( key ) {
this.value = key;
},
toString: function() {
return this.value || this.parent();
},
valueOf: function() {
return this.value || this.parent();
}
});
module.exports = Enum;