js-draw
Version:
Draw pictures using a pen, touchscreen, or mouse! JS-draw is a drawing library for JavaScript and TypeScript.
43 lines (42 loc) • 1.35 kB
TypeScript
import Editor from '../../Editor';
import { Vec3 } from '@js-draw/math';
import Selection from './Selection';
import { ResizeMode } from './types';
export declare class DragTransformer {
private readonly editor;
private selection;
private dragStartPoint;
constructor(editor: Editor, selection: Selection);
onDragStart(startPoint: Vec3): void;
onDragUpdate(canvasPos: Vec3): void;
onDragEnd(): void | Promise<void>;
}
export declare class ResizeTransformer {
private readonly editor;
private selection;
private mode;
private dragStartPoint;
private transformOrigin;
private scaleRate;
constructor(editor: Editor, selection: Selection);
onDragStart(startPoint: Vec3, mode: ResizeMode): void;
private computeOriginAndScaleRate;
onDragUpdate(canvasPos: Vec3): void;
onDragEnd(): void | Promise<void>;
}
export declare class RotateTransformer {
private readonly editor;
private selection;
private startAngle;
private targetRotation;
private maximumDistFromStart;
private startPoint;
private startTime;
constructor(editor: Editor, selection: Selection);
private getAngle;
private roundAngle;
onDragStart(startPoint: Vec3): void;
private setRotationTo;
onDragUpdate(canvasPos: Vec3): void;
onDragEnd(): void | Promise<void>;
}