UNPKG

js-draw

Version:

Draw pictures using a pen, touchscreen, or mouse! JS-draw is a drawing library for JavaScript and TypeScript.

114 lines (113 loc) 4.9 kB
"use strict"; var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) { if (k2 === undefined) k2 = k; var desc = Object.getOwnPropertyDescriptor(m, k); if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) { desc = { enumerable: true, get: function() { return m[k]; } }; } Object.defineProperty(o, k2, desc); }) : (function(o, m, k, k2) { if (k2 === undefined) k2 = k; o[k2] = m[k]; })); var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) { Object.defineProperty(o, "default", { enumerable: true, value: v }); }) : function(o, v) { o["default"] = v; }); var __importStar = (this && this.__importStar) || (function () { var ownKeys = function(o) { ownKeys = Object.getOwnPropertyNames || function (o) { var ar = []; for (var k in o) if (Object.prototype.hasOwnProperty.call(o, k)) ar[ar.length] = k; return ar; }; return ownKeys(o); }; return function (mod) { if (mod && mod.__esModule) return mod; var result = {}; if (mod != null) for (var k = ownKeys(mod), i = 0; i < k.length; i++) if (k[i] !== "default") __createBinding(result, mod, k[i]); __setModuleDefault(result, mod); return result; }; })(); var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); const inputEvents_1 = require("../../inputEvents"); const InputMapper_1 = __importDefault(require("./InputMapper")); const StationaryPenDetector_1 = __importStar(require("../util/StationaryPenDetector")); const Pointer_1 = require("../../Pointer"); class ContextMenuRecognizer extends InputMapper_1.default { constructor() { super(); this.canShowContextMenu = false; this.stationaryDetector = null; this.clickTolerance = 12; } /** * In general, only certain events (i.e. touchscreens) are expected to be able to * create long-press menus. This method checks whether `event` was generated by * one such device. */ canMakeLongPressMenuEvent(event) { const allowedDevices = [Pointer_1.PointerDevice.Touch]; return event.allPointers.length === 1 && allowedDevices.includes(event.current.device); } onEvent(event) { const sendContextMenuEvent = () => { if (!(0, inputEvents_1.isPointerEvt)(event)) return false; if (this.canShowContextMenu) { const eventHandled = this.emit({ kind: inputEvents_1.InputEvtType.ContextMenu, screenPos: event.current.screenPos, canvasPos: event.current.canvasPos, }); if (eventHandled) { this.emit({ kind: inputEvents_1.InputEvtType.GestureCancelEvt, }); return true; } } return false; }; if (event.kind === inputEvents_1.InputEvtType.PointerDownEvt) { if (event.allPointers.length === 1) { this.canShowContextMenu = true; this.contextMenuTriggerPointer = event.current; this.contextMenuStartPoint = event.current.screenPos; if (this.canMakeLongPressMenuEvent(event)) { this.stationaryDetector = new StationaryPenDetector_1.default(event.current, StationaryPenDetector_1.defaultStationaryDetectionConfig, sendContextMenuEvent); } } else { this.canShowContextMenu = false; } } else if (event.kind === inputEvents_1.InputEvtType.PointerMoveEvt) { if (this.canShowContextMenu) { this.stationaryDetector?.onPointerMove(event.current); // Only clicks/stationary long presses can create context menu events. const deltaPosition = event.current.screenPos.minus(this.contextMenuStartPoint); const threshold = this.clickTolerance; if (deltaPosition.length() > threshold) { this.canShowContextMenu = false; } } } else if (event.kind === inputEvents_1.InputEvtType.PointerUpEvt) { this.stationaryDetector?.destroy(); if (this.contextMenuTriggerPointer?.id === event.current.id && this.contextMenuTriggerPointer.device === Pointer_1.PointerDevice.RightButtonMouse && sendContextMenuEvent()) { return true; } } return this.emit(event); } } exports.default = ContextMenuRecognizer;