UNPKG

js-draw

Version:

Draw pictures using a pen, touchscreen, or mouse! JS-draw is a drawing library for JavaScript and TypeScript.

59 lines (58 loc) 2.43 kB
"use strict"; var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) { if (k2 === undefined) k2 = k; var desc = Object.getOwnPropertyDescriptor(m, k); if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) { desc = { enumerable: true, get: function() { return m[k]; } }; } Object.defineProperty(o, k2, desc); }) : (function(o, m, k, k2) { if (k2 === undefined) k2 = k; o[k2] = m[k]; })); var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) { Object.defineProperty(o, "default", { enumerable: true, value: v }); }) : function(o, v) { o["default"] = v; }); var __importStar = (this && this.__importStar) || (function () { var ownKeys = function(o) { ownKeys = Object.getOwnPropertyNames || function (o) { var ar = []; for (var k in o) if (Object.prototype.hasOwnProperty.call(o, k)) ar[ar.length] = k; return ar; }; return ownKeys(o); }; return function (mod) { if (mod && mod.__esModule) return mod; var result = {}; if (mod != null) for (var k = ownKeys(mod), i = 0; i < k.length; i++) if (k[i] !== "default") __createBinding(result, mod, k[i]); __setModuleDefault(result, mod); return result; }; })(); var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); const Pointer_1 = __importStar(require("../Pointer")); const inputEvents_1 = require("../inputEvents"); const getUniquePointerId_1 = __importDefault(require("./getUniquePointerId")); /** * Dispatch a pen event to the currently selected tool. * Intended for unit tests. * * @see {@link sendTouchEvent} */ const sendPenEvent = (editor, eventType, point, allPointers, deviceType = Pointer_1.PointerDevice.Pen) => { const id = (0, getUniquePointerId_1.default)(allPointers ?? []); const mainPointer = Pointer_1.default.ofCanvasPoint(point, eventType !== inputEvents_1.InputEvtType.PointerUpEvt, editor.viewport, id, deviceType); editor.toolController.dispatchInputEvent({ kind: eventType, allPointers: allPointers ?? [mainPointer], current: mainPointer, }); return mainPointer; }; exports.default = sendPenEvent;