jquery.pep.js
Version:
Kinetic drag for mobile & desktop
44 lines (31 loc) • 1.14 kB
HTML
<html>
<head>
<meta charset="utf-8">
<title>jquery.pep Test Suite</title>
<!-- Load local jQuery. -->
<script src="../libs/jquery/jquery.js"></script>
<!-- Load local QUnit (grunt requires v1.0.0 or newer). -->
<link rel="stylesheet" href="../libs/qunit/qunit.css" media="screen">
<script src="../libs/qunit/qunit.js"></script>
<!-- Load local lib and tests. -->
<script src="../src/jquery.pep.js"></script>
<script src="jquery.pep_test.js"></script>
<!-- Removing access to jQuery and $. But it'll still be available as _$, if
you REALLY want to mess around with jQuery in the console. REMEMBER WE
ARE TESTING YOUR PLUGIN HERE -->
<script>window._$ = jQuery.noConflict(true);</script>
</head>
<body>
<h1 id="qunit-header">jquery.pep Test Suite</h1>
<h2 id="qunit-banner"></h2>
<div id="qunit-testrunner-toolbar"></div>
<h2 id="qunit-userAgent"></h2>
<ol id="qunit-tests"></ol>
<div id="qunit-fixture">
<span>obj #1</span>
<span>obj #2</span>
<span>obj #3</span>
</div>
</body>
</html>