jparticles
Version:
A lightweight, efficient and easy-to-use Canvas library for building some cool particle effects.
74 lines (73 loc) • 2.08 kB
TypeScript
/// <reference path="types/global.d.ts" />
import type { CommonConfig } from "./types/common-config";
import type { ValueOf } from "./types/utility-types";
import type { InputOptions, Options } from "./types/wave-loading";
import type { ComplexOptions, PlainOptions } from "./wave";
import Wave from "./wave";
declare const plainOptionsWL: readonly ["font", "textColor", "textFormatter", "borderRadius"];
export declare type PlainOptionsWL = ValueOf<typeof plainOptionsWL>;
export default class WaveLoading extends Wave {
static defaultConfig: Options;
static progressThreshold: number;
protected readonly options: Options & CommonConfig;
private progress;
private halfCH;
private isCompletedImmediately;
private fastStepValue;
private startTime?;
constructor(selector: string | HTMLElement, options?: Partial<InputOptions>);
/**
* 初始化数据和运行程序
*/
protected init(): void;
/**
* 设置 offsetTop 值
* @param top 高度值
*/
private setOffsetTop;
/**
* 设置画布 CSS 样式
*/
private setCanvasStyle;
/**
* 绘制入口:计算进度,绘制波纹等
*/
protected draw(): void;
/**
* 绘制图案
*/
private mainDrawing;
/**
* 绘制进度文本
*/
private drawText;
/**
* 计算进度值
*/
private calcProgress;
/**
* 根据进度计算波纹 offsetTop 值
*/
private calcOffsetTop;
/**
* 窗口尺寸调整事件
*/
protected waveLoadingResizeEvent(): void;
/**
* 方法:动态设置属性值
*/
setOptions(newOptions: Partial<Pick<Options, ComplexOptions | PlainOptions | PlainOptionsWL>>): void;
/**
* 方法:让进度立即加载完成
*/
done(): void;
/**
* 事件:进度每次改变的时候触发
*/
onProgress(...args: Array<(progress: number) => void>): this;
/**
* 事件:进度加载到 100% 后触发
*/
onFinished(...args: Array<() => void>): this;
}
export {};