UNPKG

jparticles

Version:

A lightweight, efficient and easy-to-use Canvas library for building some cool particle effects.

119 lines (118 loc) 4.32 kB
"use strict"; var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { if (typeof b !== "function" && b !== null) throw new TypeError("Class extends value " + String(b) + " is not a constructor or null"); extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); var base_1 = __importDefault(require("./base")); var utils_1 = require("../utils/index"); var Mask = /** @class */ (function (_super) { __extends(Mask, _super); function Mask() { var _this = _super !== null && _super.apply(this, arguments) || this; // 已经加载成功的图像列表 _this.completedMap = {}; return _this; } /** * 加载遮罩图像 * @TODO 加载错误重试 */ Mask.prototype.loadMaskImage = function () { var _this = this; var mask = this.options.mask; if (!mask) return; if (utils_1.isString(mask)) { // 取缓存图像 if (this.completedMap[mask]) { this.maskImage = this.completedMap[mask]; return; } utils_1.loadImage(mask, function (image) { _this.completedMap[mask] = image; _this.maskImage = image; }); } else { this.maskImage = mask; } }; Mask.prototype.renderMaskMode = function (mainDrawing) { if (!this.maskImage) { mainDrawing(); return; } var modeName = this.options.maskMode || 'normal'; this.ctx.save(); this["mode" + utils_1.upperFirst(modeName)](mainDrawing); this.ctx.restore(); }; /** * 常规遮罩或无遮罩模式 */ Mask.prototype.modeNormal = function (mainDrawing) { this.drawMaskImage(); // 设置图形组合模式,将效果映射到遮罩内 this.ctx.globalCompositeOperation = 'source-atop'; mainDrawing(); }; /** * 幽灵遮罩模式: * 1、用遮罩图片生成灰色背景 * 2、用波纹 clip 出原始遮罩图片 */ Mask.prototype.modeGhost = function (mainDrawing) { // 绘制灰色背景 this.ctx.save(); this.ctx.filter = 'grayscale(100%)'; this.drawMaskImage(); this.ctx.restore(); // 设置图形组合模式,将效果映射到遮罩内 this.ctx.globalCompositeOperation = 'source-atop'; // 绘制原始图案 mainDrawing(); this.ctx.clip(); this.drawMaskImage(); }; /** * 绘制遮罩图案,遮罩图像填充模式为 contain 且居中 */ Mask.prototype.drawMaskImage = function () { if (!this.maskImage) return; var _a = this, ctx = _a.ctx, canvasWidth = _a.canvasWidth, canvasHeight = _a.canvasHeight, maskImage = _a.maskImage; var originWidth = maskImage.width; var originHeight = maskImage.height; var imgScale = originWidth / originHeight; // 图像填充算法: contain 模式 var width = originWidth > canvasWidth ? canvasWidth : originWidth; var height = originHeight > canvasHeight ? canvasHeight : originHeight; if (originWidth > originHeight) { height = width / imgScale; } else { width = height * imgScale; } // 居中处理 var x = (canvasWidth - width) / 2; var y = (canvasHeight - height) / 2; ctx.drawImage(maskImage, 0, 0, originWidth, originHeight, x, y, width, height); }; return Mask; }(base_1.default)); exports.default = Mask;