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jparticles

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A succinct, efficient, and lightweight Canvas plugin library for building some cool particle effects.

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<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <title>Title</title> <meta name="viewport" content="width=device-width,initial-scale=1,maximum-scale=1,user-scalable=no"> <link rel="stylesheet" href="css/style.css"> <style> #page, #instance, iframe { width: 100%; height: 100%; overflow: hidden; border: none; } #instance { background-color: rgba(0, 0, 0, .5); background-color: #fff; position: fixed; top: 0; left: 0; text-align: center; } #demo { display: inline-block; width: 120px; height: 120px; margin: -60px 0 0 -60px; border-radius: 50%; border-color: #ececec; position: absolute; top: 50%; } </style> </head> <body> <div id="instance"> <div id="demo"></div> </div> <div id="page"> <iframe src="http://qq.com/" frameborder="0"></iframe> </div> <script src="../production/jparticles.js"></script> <script src="../production/wave_loading.js"></script> <script> JParticles.utils.extend(JParticles.easing, { easeOutBounce: function (x, t, b, c, d) { if ((t/=d) < (1/2.75)) { return c*(7.5625*t*t) + b; } else if (t < (2/2.75)) { return c*(7.5625*(t-=(1.5/2.75))*t + .75) + b; } else if (t < (2.5/2.75)) { return c*(7.5625*(t-=(2.25/2.75))*t + .9375) + b; } else { return c*(7.5625*(t-=(2.625/2.75))*t + .984375) + b; } } }); (function () { var instance = document.getElementById('instance'); var demo = document.getElementById('demo'); var loading = new JParticles.waveLoading(demo, { font: 'normal 900 14px Arial', // 扩展 easing easing: 'easeOutBounce', // 对于不需要自适应的,应该设置 resize: false, // 减少计算,提高性能 resize: false }); loading .onProgress(function (progress) { // 如果进度大于 60,设置文本颜色为白色 if (progress >= 60) { loading.setOptions({ color: '#fff' }); } return '加载中...' + Math.ceil(progress) + '%'; }) .onFinished(function () { setTimeout(function () { instance.parentNode.removeChild(instance); }, 100); }) .onDestroy(function () { console.info('onDestroy: Canvas has been removed!!!') }); window.onload = function () { loading.done(); }; setTimeout(function () { loading.done(); }, 6000); })(); </script> </body> </html>