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jp.keijiro.metatex

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Metadata-only texture data importer

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# Metatex ![photo](https://user-images.githubusercontent.com/343936/157153911-9c396e39-7243-40bc-b8f4-1bebecd2a543.jpg) **Metatex** is a metadata-only texture asset importer for Unity. It procedurally generates a texture from metadata at import time. It currently provides the following texture generators: - Shader/Material baker - Solid color - Linear/radial gradient - [Colormaps] (Matplotlib colormaps, Turbo, HSLuv, and HSV) - Checkerboard - UV checker - TV test card - Emoji [Colormaps]: https://github.com/keijiro/Pugrad ## About Emoji Textures The Emoji texture generator downloads color emoji assets (image files) from the [noto-emoji] repository on demand during import, so an internet connection is required. You must follow the noto-emoji license terms when using imported assets in your project. See the repository documentation for details. [noto-emoji]: https://github.com/googlefonts/noto-emoji ## Related Projects - [Metamesh] - Surface mesh asset generator - [Metawire] - Wireframe mesh asset generator [Metamesh]: https://github.com/keijiro/Metamesh [Metawire]: https://github.com/keijiro/Metawire ## Installation You can install the Metatex package (`jp.keijiro.metatex`) via the "Keijiro" scoped registry using the Unity Package Manager. To add the registry to your project, follow [these instructions]. [these instructions]: https://gist.github.com/keijiro/f8c7e8ff29bfe63d86b888901b82644c