joymap
Version:
A Gamepad API wrapper and mapping tool.
23 lines (22 loc) • 975 B
TypeScript
import { RawGamepad, JoymapParams } from './types';
import { BaseModule } from './baseModule/base';
import { QueryModule } from './queryModule/query';
import { StreamModule } from './streamModule/stream';
import { EventModule } from './eventModule/event';
export declare type AnyModule = BaseModule['module'] | QueryModule | StreamModule | EventModule;
export declare type Joymap = ReturnType<typeof createJoymap>;
export default function createJoymap(params?: JoymapParams): {
isSupported: () => boolean;
start: () => void;
stop: () => void;
setOnPoll: (onPoll: () => void) => void;
setAutoConnect: (autoConnect: boolean) => void;
getGamepads: () => RawGamepad[];
getModules: () => AnyModule[];
getUnusedPadIds: () => string[];
getUnusedPadId: () => string | undefined;
addModule: (module: AnyModule) => void;
removeModule: (module: AnyModule) => void;
clearModules: () => void;
poll: () => void;
};