jolt-physics
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A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications
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{
"name": "jolt-physics",
"version": "1.0.0",
"description": "A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications",
"type": "module",
"main": "dist/jolt-physics.wasm-compat.js",
"types": "dist/jolt-physics.wasm-compat.d.ts",
"exports": {
".": {
"types": "./dist/jolt-physics.wasm-compat.d.ts",
"default": "./dist/jolt-physics.wasm-compat.js"
},
"./wasm": {
"types": "./dist/jolt-physics.wasm.d.ts",
"default": "./dist/jolt-physics.wasm.js"
},
"./wasm-compat": {
"types": "./dist/jolt-physics.wasm-compat.d.ts",
"default": "./dist/jolt-physics.wasm-compat.js"
},
"./debug-wasm-compat": {
"types": "./dist/jolt-physics.debug.wasm-compat.d.ts",
"default": "./dist/jolt-physics.debug.wasm-compat.js"
},
"./asm": {
"types": "./dist/jolt-physics.d.ts",
"default": "./dist/jolt-physics.js"
},
"./wasm-multithread": {
"types": "./dist/jolt-physics.multithread.wasm.d.ts",
"default": "./dist/jolt-physics.multithread.wasm.js"
},
"./wasm-compat-multithread": {
"types": "./dist/jolt-physics.multithread.wasm-compat.d.ts",
"default": "./dist/jolt-physics.multithread.wasm-compat.js"
},
"./debug-wasm-compat-multithread": {
"types": "./dist/jolt-physics.debug.multithread.wasm-compat.d.ts",
"default": "./dist/jolt-physics.debug.multithread.wasm-compat.js"
},
"./jolt-physics.wasm.wasm": "./dist/jolt-physics.wasm.wasm",
"./jolt-physics.multithread.wasm.wasm": "./dist/jolt-physics.multithread.wasm.wasm",
"./package.json": "./package.json"
},
"scripts": {
"build": "sh build.sh",
"examples": "node serveexamples/serveexamples.cjs"
},
"homepage": "https://github.com/jrouwe/JoltPhysics.js",
"repository": "https://github.com/jrouwe/JoltPhysics.js.git",
"author": "jrouwe",
"license": "MIT",
"files": [
"README.md",
"LICENSE",
"./dist/jolt-physics.js",
"./dist/jolt-physics.d.ts",
"./dist/jolt-physics.wasm-compat.js",
"./dist/jolt-physics.wasm-compat.d.ts",
"./dist/jolt-physics.debug.wasm-compat.js",
"./dist/jolt-physics.debug.wasm-compat.d.ts",
"./dist/jolt-physics.wasm.js",
"./dist/jolt-physics.wasm.d.ts",
"./dist/jolt-physics.wasm.wasm",
"./dist/jolt-physics.multithread.wasm-compat.js",
"./dist/jolt-physics.multithread.wasm-compat.d.ts",
"./dist/jolt-physics.debug.multithread.wasm-compat.js",
"./dist/jolt-physics.debug.multithread.wasm-compat.d.ts",
"./dist/jolt-physics.multithread.wasm.js",
"./dist/jolt-physics.multithread.wasm.d.ts",
"./dist/jolt-physics.multithread.wasm.wasm",
"./dist/types.d.ts",
"asm",
"wasm",
"wasm-compat",
"debug-wasm-compat",
"wasm-multithread",
"wasm-compat-multithread",
"debug-wasm-compat-multithread"
],
"keywords": [
"physics",
"physics-engine",
"physics-simulation",
"simulation",
"game-engine",
"vr",
"game-development",
"webassembly",
"wasm"
],
"devDependencies": {
"express": "^4.19.2",
"webidl-dts-gen": "^1.11.0"
}
}