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jolt-physics

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A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications

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{ "name": "jolt-physics", "version": "1.0.0", "description": "A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications", "type": "module", "main": "dist/jolt-physics.wasm-compat.js", "types": "dist/jolt-physics.wasm-compat.d.ts", "exports": { ".": { "types": "./dist/jolt-physics.wasm-compat.d.ts", "default": "./dist/jolt-physics.wasm-compat.js" }, "./wasm": { "types": "./dist/jolt-physics.wasm.d.ts", "default": "./dist/jolt-physics.wasm.js" }, "./wasm-compat": { "types": "./dist/jolt-physics.wasm-compat.d.ts", "default": "./dist/jolt-physics.wasm-compat.js" }, "./debug-wasm-compat": { "types": "./dist/jolt-physics.debug.wasm-compat.d.ts", "default": "./dist/jolt-physics.debug.wasm-compat.js" }, "./asm": { "types": "./dist/jolt-physics.d.ts", "default": "./dist/jolt-physics.js" }, "./wasm-multithread": { "types": "./dist/jolt-physics.multithread.wasm.d.ts", "default": "./dist/jolt-physics.multithread.wasm.js" }, "./wasm-compat-multithread": { "types": "./dist/jolt-physics.multithread.wasm-compat.d.ts", "default": "./dist/jolt-physics.multithread.wasm-compat.js" }, "./debug-wasm-compat-multithread": { "types": "./dist/jolt-physics.debug.multithread.wasm-compat.d.ts", "default": "./dist/jolt-physics.debug.multithread.wasm-compat.js" }, "./jolt-physics.wasm.wasm": "./dist/jolt-physics.wasm.wasm", "./jolt-physics.multithread.wasm.wasm": "./dist/jolt-physics.multithread.wasm.wasm", "./package.json": "./package.json" }, "scripts": { "build": "sh build.sh", "examples": "node serveexamples/serveexamples.cjs" }, "homepage": "https://github.com/jrouwe/JoltPhysics.js", "repository": "https://github.com/jrouwe/JoltPhysics.js.git", "author": "jrouwe", "license": "MIT", "files": [ "README.md", "LICENSE", "./dist/jolt-physics.js", "./dist/jolt-physics.d.ts", "./dist/jolt-physics.wasm-compat.js", "./dist/jolt-physics.wasm-compat.d.ts", "./dist/jolt-physics.debug.wasm-compat.js", "./dist/jolt-physics.debug.wasm-compat.d.ts", "./dist/jolt-physics.wasm.js", "./dist/jolt-physics.wasm.d.ts", "./dist/jolt-physics.wasm.wasm", "./dist/jolt-physics.multithread.wasm-compat.js", "./dist/jolt-physics.multithread.wasm-compat.d.ts", "./dist/jolt-physics.debug.multithread.wasm-compat.js", "./dist/jolt-physics.debug.multithread.wasm-compat.d.ts", "./dist/jolt-physics.multithread.wasm.js", "./dist/jolt-physics.multithread.wasm.d.ts", "./dist/jolt-physics.multithread.wasm.wasm", "./dist/types.d.ts", "asm", "wasm", "wasm-compat", "debug-wasm-compat", "wasm-multithread", "wasm-compat-multithread", "debug-wasm-compat-multithread" ], "keywords": [ "physics", "physics-engine", "physics-simulation", "simulation", "game-engine", "vr", "game-development", "webassembly", "wasm" ], "devDependencies": { "express": "^4.19.2", "webidl-dts-gen": "^1.11.0" } }