UNPKG

johnny-five

Version:

The JavaScript Arduino Programming Framework.

79 lines (50 loc) 1.54 kB
# Motor Run with: ```bash node eg/motor.js ``` ```javascript var five = require("johnny-five"), board, motor, led; board = new five.Board(); board.on("ready", function() { // Create a new `motor` hardware instance. motor = new five.Motor({ pin: 5 }); // Inject the `motor` hardware into // the Repl instance's context; // allows direct command line access board.repl.inject({ motor: motor }); // Motor Event API // "start" events fire when the motor is started. motor.on("start", function(err, timestamp) { console.log("start", timestamp); // Demonstrate motor stop in 2 seconds board.wait(2000, function() { motor.stop(); }); }); // "stop" events fire when the motor is started. motor.on("stop", function(err, timestamp) { console.log("stop", timestamp); }); // Motor API // start() // Start the motor. `isOn` property set to |true| motor.start(); // stop() // Stop the motor. `isOn` property set to |false| }); ``` ## Breadboard/Illustration ![docs/breadboard/motor.png](breadboard/motor.png) [docs/breadboard/motor.fzz](breadboard/motor.fzz) ## Contributing All contributions must adhere to the [Idiomatic.js Style Guide](https://github.com/rwldrn/idiomatic.js), by maintaining the existing coding style. Add unit tests for any new or changed functionality. Lint and test your code using [grunt](https://github.com/cowboy/grunt). ## License Copyright (c) 2012 Rick Waldron <waldron.rick@gmail.com> Licensed under the MIT license.