jeri
Version:
JavaScript Extended-Range Image viewer
41 lines (40 loc) • 1.26 kB
TypeScript
import { Matrix4x4 } from '../utils/linalg';
import Layer, { Input } from './Layer';
export default class TextLayer extends Layer {
protected image: Input;
private context;
private needsRerender;
constructor(canvas: HTMLCanvasElement, image: Input);
setTransformation(transformation: Matrix4x4): void;
setImage(image: Input): void;
/**
* Force a new draw
*/
invalidate(): void;
/**
* Render loop, will draw when this component is invalidated with
* this.needsRerender = true;
* or when the size of the container changed
*/
private checkRender();
/**
* Paint a new overlay
*/
private draw();
/**
* Convert coordinates from clip space to raster space
* @param out coordinates in raster space (0, xres) x (0, yres)
* @param a coordinates in clip space (-1,1) x (-1,1)
* @param xres
* @param yres
*/
private convertClipToRaster(out, a, xres, yres);
/**
* Convert coordinates from raster space to clip space
* @param out coordinates in raster space (0, xres) x (0, yres)
* @param a coordinates in clip space (-1,1) x (-1,1)
* @param xres
* @param yres
*/
private convertRasterToClip(out, a, xres, yres);
}