javascript-fuzzylogic
Version:
A library that allows for manipulation of fuzzy sets in JavaScript
69 lines (68 loc) • 2.76 kB
JavaScript
;
var __assign = (this && this.__assign) || function () {
__assign = Object.assign || function(t) {
for (var s, i = 1, n = arguments.length; i < n; i++) {
s = arguments[i];
for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
t[p] = s[p];
}
return t;
};
return __assign.apply(this, arguments);
};
var __spreadArray = (this && this.__spreadArray) || function (to, from, pack) {
if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
if (ar || !(i in from)) {
if (!ar) ar = Array.prototype.slice.call(from, 0, i);
ar[i] = from[i];
}
}
return to.concat(ar || Array.prototype.slice.call(from));
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.LinguisticVariable = void 0;
var LinguisticVariable = /** @class */ (function () {
function LinguisticVariable(name, fuzzySets) {
if (fuzzySets === void 0) { fuzzySets = []; }
var _this = this;
this.indexedFuzzySets = {};
this.indexSets = function () {
_this.indexedFuzzySets = _this.fuzzySets.reduce(function (acc, fuzzySet) {
var _a;
return (__assign(__assign({}, acc), (_a = {}, _a[fuzzySet.name] = fuzzySet, _a)));
}, {});
};
this.addSet = function (set) {
if (_this.indexedFuzzySets[set.name] !== undefined) {
throw new Error('A set with that name already exists');
}
_this.fuzzySets.push(set);
_this.indexedFuzzySets[set.name] = set;
return _this;
};
this.getSet = function (name) {
if (_this.indexedFuzzySets[name] === undefined) {
throw new Error('No set with that name exists');
}
return _this.indexedFuzzySets[name];
};
this.removeSet = function (name) {
_this.fuzzySets = _this.fuzzySets.filter(function (set) { return set.name !== name; });
_this.indexSets();
return _this;
};
this.editSet = function (name, newSet) {
var i = _this.fuzzySets.findIndex(function (set) { return set.name === name; });
_this.fuzzySets = __spreadArray(__spreadArray(__spreadArray([], _this.fuzzySets.slice(0, i), true), [
newSet
], false), _this.fuzzySets.slice(i + 1, _this.fuzzySets.length), true);
_this.indexSets();
return _this;
};
this.name = name;
this.fuzzySets = fuzzySets;
this.indexSets();
}
return LinguisticVariable;
}());
exports.LinguisticVariable = LinguisticVariable;