jab-image-editor
Version:
JAB TOAST UI Component: ImageEditor
55 lines (44 loc) • 1.6 kB
JavaScript
/**
* @author NHN Ent. FE Development Team <dl_javascript@nhn.com>
* @fileoverview Set object properties
*/
import commandFactory from '../factory/command';
import {Promise} from '../util';
import {commandNames, rejectMessages} from '../consts';
const command = {
name: commandNames.SET_OBJECT_POSITION,
/**
* Set object properties
* @param {Graphics} graphics - Graphics instance
* @param {number} id - object id
* @param {Object} posInfo - position object
* @param {number} posInfo.x - x position
* @param {number} posInfo.y - y position
* @param {string} posInfo.originX - can be 'left', 'center', 'right'
* @param {string} posInfo.originY - can be 'top', 'center', 'bottom'
* @returns {Promise}
*/
execute(graphics, id, posInfo) {
const targetObj = graphics.getObject(id);
if (!targetObj) {
return Promise.reject(rejectMessages.noObject);
}
this.undoData.objectId = id;
this.undoData.props = graphics.getObjectProperties(id, ['left', 'top']);
graphics.setObjectPosition(id, posInfo);
graphics.renderAll();
return Promise.resolve();
},
/**
* @param {Graphics} graphics - Graphics instance
* @returns {Promise}
*/
undo(graphics) {
const {objectId, props} = this.undoData;
graphics.setObjectProperties(objectId, props);
graphics.renderAll();
return Promise.resolve();
}
};
commandFactory.register(command);
export default command;