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A JS/WebGL framework for 3D geospatial data visualization

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import Source from "./Source.js"; import Fetcher from "../Provider/Fetcher.js"; /** * An object defining the source connection to a 3DTiles dataset from a web server. * * @extends Source * * @property {boolean} isC3DTilesSource - Used to checkout whether this source is a isC3DTilesSource. Default is * true. You should not change this, as it is used internally for optimisation. * @property {string} url - The URL of the tileset json. * @property {string} baseUrl - The base URL to access tiles. */ class C3DTilesSource extends Source { /** * Create a new Source for 3D Tiles data from a web server. * * @extends Source * * @param {Object} source An object that can contain all properties of {@link Source}. * Only `url` is mandatory. */ constructor(source) { super(source); this.isC3DTilesSource = true; this.baseUrl = this.url.slice(0, this.url.lastIndexOf('/') + 1); this.whenReady = Fetcher.json(this.url, this.networkOptions); } } export default C3DTilesSource;