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itowns

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A JS/WebGL framework for 3D geospatial data visualization

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export namespace GLOBE_VIEW_EVENTS { let GLOBE_INITIALIZED: string; let LAYER_ADDED: string; let LAYER_REMOVED: string; let COLOR_LAYERS_ORDER_CHANGED: string; } export default GlobeView; declare class GlobeView extends View { /** * Creates a view of a globe. * * @extends View * * @example <caption><b>Instance GlobeView.</b></caption> * var viewerDiv = document.getElementById('viewerDiv'); * const placement = { * coord: new itowns.Coordinates('EPSG:4326', 2.351323, 48.856712), * range: 25000000, * } * var view = new itowns.GlobeView(viewerDiv, placement); * * @param {HTMLDivElement} viewerDiv - Where to attach the view and display it * in the DOM. * @param {CameraTransformOptions|Extent} placement - An object to place view * @param {object} [options] - See options of {@link View}. * @param {Object} [options.controls] - See options of {@link GlobeControls} * @param {Object} [options.webXR] - WebXR configuration - its presence alone * enable WebXR to switch on VR visualization. (optional). * @param {function} [options.webXR.callback] - WebXR rendering callback (optional). * @param {boolean} [options.webXR.controllers] - Enable the webXR controllers handling (optional). */ constructor(viewerDiv: HTMLDivElement, placement?: CameraTransformOptions | Extent, options?: { controls?: Object | undefined; webXR?: { callback?: Function | undefined; controllers?: boolean | undefined; } | undefined; }); isGlobeView: boolean; tileLayer: GlobeLayer; controls: GlobeControls | undefined; webXR: WebXR | undefined; /** * Add layer in viewer. * The layer id must be unique. * * The `layer.whenReady` is a promise that resolves when * the layer is done. This promise is also returned by * `addLayer` allowing to chain call. * * The layer added is attached, by default to `GlobeLayer` (`GlobeView.tileLayer`). * If you want add a unattached layer use `View#addLayer` parent method. * * @param {LayerOptions|Layer|GeometryLayer} layer The layer to add in view. * @return {Promise} a promise resolved with the new layer object when it is fully initialized or rejected if any error occurred. */ addLayer(layer: LayerOptions | Layer | GeometryLayer): Promise<any>; getPixelsToDegrees(pixels: number | undefined, screenCoord: any): number; getPixelsToDegreesFromDistance(pixels?: number, distance?: number): number; getMetersToDegrees(meters?: number): number; } import View from '../../Core/View'; import GlobeLayer from '../../Core/Prefab/Globe/GlobeLayer'; import GlobeControls from '../../Controls/GlobeControls'; import WebXR from '../../Renderer/WebXR';