itowns
Version:
A JS/WebGL framework for 3D geospatial data visualization
86 lines (75 loc) • 3.83 kB
HTML
<html>
<head>
<title>Itowns - GeoJSON drag and drop</title>
<script type="importmap">
{
"imports": {
"itowns": "../dist/itowns.js",
"debug": "../dist/debug.js",
"dat": "https://unpkg.com/dat.gui@0.7.9/build/dat.gui.module.js",
"GuiTools": "./jsm/GUI/GuiTools.js",
"LoadingScreen": "./jsm/GUI/LoadingScreen.js",
"itowns_widgets": "../dist/itowns_widgets.js",
"three": "https://unpkg.com/three@0.170.0/build/three.module.js",
"three/addons/": "https://unpkg.com/three@0.170.0/examples/jsm/"
}
}
</script>
<meta charset="UTF-8">
<link rel="stylesheet" type="text/css" href="css/example.css">
<link rel="stylesheet" type="text/css" href="css/LoadingScreen.css">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
</head>
<body>
<div id="viewerDiv">
<div id="description">Drag and drop a Geojson or Gpx file onto the
viewer, and see it loaded as a ColorLayer. Only files with the
crs projection <b>EPSG:4326</b> can be projected correctly in this
demo. More information about the plugin used <a
href="http://www.itowns-project.org/itowns/docs/#api/Plugins/DragNDrop"
target="_blank">in the documentation.</a></div>
</div>
<script src="jsm/plugins/DragNDrop.js"></script>
<script type="module">
import GuiTools from 'GuiTools';
import setupLoadingScreen from 'LoadingScreen';
import * as THREE from 'three';
import * as itowns from 'itowns';
import * as debug from 'debug';
import * as itowns_widgets from 'itowns_widgets';
// Define initial camera position
var placement = {
coord: new itowns.Coordinates('EPSG:4326', 2.351323, 48.856712),
range: 250000,
}
// `viewerDiv` will contain iTowns' rendering area (`<canvas>`)
var viewerDiv = document.getElementById('viewerDiv');
// Instanciate iTowns GlobeView*
var view = new itowns.GlobeView(viewerDiv, placement);
setupLoadingScreen(viewerDiv, view);
// Add one imagery layer to the scene
// This layer is defined in a json file but it could be defined as a plain js
// object. See Layer* for more info.
itowns.Fetcher.json('./layers/JSONLayers/Ortho.json').then(function _(config) {
config.source = new itowns.WMTSSource(config.source);
var layer = new itowns.ColorLayer('Ortho', config);
view.addLayer(layer);
});
// Add two elevation layers.
// These will deform iTowns globe geometry to represent terrain elevation.
function addElevationLayerFromConfig(config) {
config.source = new itowns.WMTSSource(config.source);
var layer = new itowns.ElevationLayer(config.id, config);
view.addLayer(layer);
}
itowns.Fetcher.json('./layers/JSONLayers/IGN_MNT_HIGHRES.json').then(addElevationLayerFromConfig);
itowns.Fetcher.json('./layers/JSONLayers/WORLD_DTM.json').then(addElevationLayerFromConfig);
DragNDrop.setView(view);
DragNDrop.register('geojson', DragNDrop.JSON, itowns.GeoJsonParser.parse, DragNDrop.COLOR);
DragNDrop.register('gpx', DragNDrop.XML, itowns.GpxParser.parse, DragNDrop.COLOR);
window.view = view;
window.itowns = itowns;
window.THREE = THREE;
</script>
</body>
</html>