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itowns

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A JS/WebGL framework for 3D geospatial data visualization

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<html> <head> <meta charset="UTF-8"> <title>Itowns - COPC loader</title> <script type="importmap"> { "imports": { "itowns": "../dist/itowns.js", "debug": "../dist/debug.js", "lil": "https://unpkg.com/lil-gui@0.20.0/dist/lil-gui.esm.js", "dat": "https://unpkg.com/dat.gui@0.7.9/build/dat.gui.module.js", "GuiTools": "./jsm/GUI/GuiTools.js", "LoadingScreen": "./jsm/GUI/LoadingScreen.js", "itowns_widgets": "../dist/itowns_widgets.js", "three": "https://unpkg.com/three@0.170.0/build/three.module.js", "three/addons/": "https://unpkg.com/three@0.170.0/examples/jsm/" } } </script> <link rel="stylesheet" type="text/css" href="css/example.css"> <link rel="stylesheet" type="text/css" href="css/LoadingScreen.css"> <style> #description { z-index: 2; left: 10px; } </style> <meta name="viewport" content="width=device-width, initial-scale=1.0"> </head> <body> <div id="description">Specify the URL of a COPC file to load: <input type="text" id="copc_url" /> <button onclick="readURL()">Load</button> <div> <button id="loadAutzenButton">Load Autzen Stadium (80mb)</button> <button id="loadSofiButton">Load SoFI Stadium (2.3gb)</button> <button id="loadMillsiteButton">Load Millsite (1.9gb)</button> <div id="share"></div> </div> </div> <div id="viewerDiv"></div> <script type="module"> import lil from 'lil'; import GuiTools from 'GuiTools'; import setupLoadingScreen from 'LoadingScreen'; import * as THREE from 'three'; import * as itowns from 'itowns'; import * as debug from 'debug'; import * as itowns_widgets from 'itowns_widgets'; let layer; // COPCLayer const uri = new URL(location); const gui = new lil(); const viewerDiv = document.getElementById('viewerDiv'); const view = new itowns.View('EPSG:4326', viewerDiv); const controls = new itowns.PlanarControls(view); view.mainLoop.gfxEngine.renderer.setClearColor(0xdddddd); setUrl(uri.searchParams.get('copc')); function onLayerReady(layer) { const camera = view.camera.camera3D; const lookAt = new THREE.Vector3(); const size = new THREE.Vector3(); layer.root.bbox.getSize(size); layer.root.bbox.getCenter(lookAt); camera.far = 2.0 * size.length(); controls.groundLevel = layer.root.bbox.min.z; const position = layer.root.bbox.min.clone().add( size.multiply({ x: 1, y: 1, z: size.x / size.z }), ); camera.position.copy(position); camera.lookAt(lookAt); camera.updateProjectionMatrix(); view.notifyChange(camera); } function readURL() { const url = document.getElementById('copc_url').value; if (url) { setUrl(url); } } function setUrl(url) { if (!url) return; const input_url = document.getElementById('copc_url'); if (!input_url) return; uri.searchParams.set('copc', url); history.replaceState(null, null, `?${uri.searchParams.toString()}`); input_url.value = url; load(url); } function load(url) { const options = {}; const urlParams = uri.searchParams urlParams.keys().forEach(key => { if (key !== 'copc') { options[key] = parseInt(urlParams.get(key), 10); } }); const source = new itowns.CopcSource({ url }); if (layer) { layer.debugUI.destroy() view.removeLayer('COPC'); view.notifyChange(); layer.delete(); } const config = { source, crs: view.referenceCrs, sseThreshold: 2, pointBudget: 3000000, ...options, }; layer = new itowns.CopcLayer('COPC', config); view.addLayer(layer).then(onLayerReady); layer.whenReady .then(() => debug.PointCloudDebug.initTools(view, layer, gui)); } function loadAutzen() { setUrl("https://s3.amazonaws.com/hobu-lidar/autzen-classified.copc.laz"); } function loadSofi() { setUrl("https://s3.amazonaws.com/hobu-lidar/sofi.copc.laz"); } function loadMillsite() { setUrl("https://s3.amazonaws.com/data.entwine.io/millsite.copc.laz"); } const loadAutzenButton = document.getElementById('loadAutzenButton'); const loadSofiButton = document.getElementById('loadSofiButton'); const loadMillsiteButton = document.getElementById('loadMillsiteButton'); loadAutzenButton.addEventListener('click', loadAutzen); loadSofiButton.addEventListener('click', loadSofi); loadMillsiteButton.addEventListener('click', loadMillsite); window.view = view; window.itowns = itowns; window.THREE = THREE; </script> </body> </html>