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itowns

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A JS/WebGL framework for 3D geospatial data visualization

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import * as THREE from 'three'; import View from "../View.js"; import CameraUtils from "../../Utils/CameraUtils.js"; import PlanarControls from "../../Controls/PlanarControls.js"; import PlanarLayer from "./Planar/PlanarLayer.js"; class PlanarView extends View { /** * @extends View * * @example <caption><b>Instance with placement on the ground.</b></caption> * var viewerDiv = document.getElementById('viewerDiv'); * const extent = new Extent('EPSG:3946', 1837816.94334, 1847692.32501, 5170036.4587, 5178412.82698); * var view = new itowns.PlanarView(viewerDiv, extent, { placement: { heading: -49.6, range: 6200, tilt: 17 } }); * * @param {HTMLDivElement} viewerDiv - Where to attach the view and display it * in the DOM. * @param {Extent} extent - The ground extent. * @param {Object} [options] - See options of {@link View}. * @param {boolean} [options.noControls=false] - If true, no controls are associated to the view. * @param {Object} [options.controls] - options for the {@link PlanarControls} associated to the view, if * `options.noControls` is false. * @param {CameraUtils~CameraTransformOptions|Extent} [options.placement] - The * {@link CameraUtils~CameraTransformOptions} to apply to view's camera or the extent it must display at * initialization. By default, camera will display the view's extent (given in `extent` parameter). */ constructor(viewerDiv, extent) { let options = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {}; THREE.Object3D.DEFAULT_UP.set(0, 0, 1); // Setup View super(extent.crs, viewerDiv, options); this.isPlanarView = true; // Configure camera const dim = extent.planarDimensions(); const max = Math.max(dim.x, dim.y); this.camera3D.near = 0.1; this.camera3D.far = this.camera3D.isOrthographicCamera ? 2000 : 2 * max; this.camera3D.updateProjectionMatrix(); const tileLayer = new PlanarLayer('planar', extent, options.object3d, options); this.mainLoop.gfxEngine.label2dRenderer.infoTileLayer = tileLayer.info; this.addLayer(tileLayer); // Configure camera const placement = options.placement || {}; if (!placement.isExtent) { placement.coord = placement.coord || extent.center(); placement.tilt = placement.tilt || 90; placement.heading = placement.heading || 0; placement.range = placement.range || max; } CameraUtils.transformCameraToLookAtTarget(this, this.camera3D, placement); if (!options.noControls) { this.controls = new PlanarControls(this, options.controls); } this.tileLayer = tileLayer; } addLayer(layer) { return super.addLayer(layer, this.tileLayer); } } export default PlanarView;