itowns
Version:
A JS/WebGL framework for 3D geospatial data visualization
40 lines (31 loc) • 2.17 kB
JavaScript
;
var _typeof = require("@babel/runtime/helpers/typeof");
Object.defineProperty(exports, "__esModule", {
value: true
});
exports["default"] = void 0;
var THREE = _interopRequireWildcard(require("three"));
function _getRequireWildcardCache(nodeInterop) { if (typeof WeakMap !== "function") return null; var cacheBabelInterop = new WeakMap(); var cacheNodeInterop = new WeakMap(); return (_getRequireWildcardCache = function _getRequireWildcardCache(nodeInterop) { return nodeInterop ? cacheNodeInterop : cacheBabelInterop; })(nodeInterop); }
function _interopRequireWildcard(obj, nodeInterop) { if (!nodeInterop && obj && obj.__esModule) { return obj; } if (obj === null || _typeof(obj) !== "object" && typeof obj !== "function") { return { "default": obj }; } var cache = _getRequireWildcardCache(nodeInterop); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (key !== "default" && Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj["default"] = obj; if (cache) { cache.set(obj, newObj); } return newObj; }
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
function SphereHelper(radius) {
THREE.Mesh.call(this);
this.geometry = new THREE.SphereGeometry(radius, 8, 8);
var color = new THREE.Color(Math.random(), Math.random(), Math.random());
this.material = new THREE.MeshBasicMaterial({
color: color.getHex(),
wireframe: true
});
}
SphereHelper.prototype = Object.create(THREE.Mesh.prototype);
SphereHelper.prototype.constructor = SphereHelper;
SphereHelper.prototype.update = function (radius) {
this.geometry.dispose();
this.geometry = new THREE.SphereGeometry(radius, 8, 8);
};
var _default = SphereHelper;
exports["default"] = _default;