itowns
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A JS/WebGL framework for 3D geospatial data visualization
73 lines (58 loc) • 3.26 kB
JavaScript
;
var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
var _typeof = require("@babel/runtime/helpers/typeof");
Object.defineProperty(exports, "__esModule", {
value: true
});
exports["default"] = void 0;
var THREE = _interopRequireWildcard(require("three"));
var _Extent = _interopRequireDefault(require("../Core/Geographic/Extent"));
function _getRequireWildcardCache(nodeInterop) { if (typeof WeakMap !== "function") return null; var cacheBabelInterop = new WeakMap(); var cacheNodeInterop = new WeakMap(); return (_getRequireWildcardCache = function _getRequireWildcardCache(nodeInterop) { return nodeInterop ? cacheNodeInterop : cacheBabelInterop; })(nodeInterop); }
function _interopRequireWildcard(obj, nodeInterop) { if (!nodeInterop && obj && obj.__esModule) { return obj; } if (obj === null || _typeof(obj) !== "object" && typeof obj !== "function") { return { "default": obj }; } var cache = _getRequireWildcardCache(nodeInterop); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (key !== "default" && Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj["default"] = obj; if (cache) { cache.set(obj, newObj); } return newObj; }
var nextuuid = 1;
function addPickingAttribute(points) {
// generate unique id for picking
var numPoints = points.geometry.attributes.position.count;
var ids = new Uint8Array(4 * numPoints);
var baseId = nextuuid++;
if (numPoints > 0xffff || baseId > 0xffff) {
// TODO: fixme
console.warn('Currently picking is limited to Points with less than 65535 elements and less than 65535 Points instances');
return points;
}
for (var i = 0; i < numPoints; i++) {
// todo numpoints > 16bits
var v = baseId << 16 | i;
ids[4 * i + 0] = (v & 0xff000000) >> 24;
ids[4 * i + 1] = (v & 0x00ff0000) >> 16;
ids[4 * i + 2] = (v & 0x0000ff00) >> 8;
ids[4 * i + 3] = (v & 0x000000ff) >> 0;
}
points.baseId = baseId;
points.geometry.setAttribute('unique_id', new THREE.BufferAttribute(ids, 4, true));
return points;
}
var _default = {
executeCommand: function executeCommand(command) {
var layer = command.layer;
var node = command.requester;
return node.load().then(function (geometry) {
var points = new THREE.Points(geometry, layer.material);
addPickingAttribute(points);
points.frustumCulled = false;
points.matrixAutoUpdate = false;
if (!layer.isEntwinePointTileLayer) {
points.position.copy(node.bbox.min);
points.scale.copy(layer.scale);
}
points.updateMatrix();
points.tightbbox = geometry.boundingBox.applyMatrix4(points.matrix);
points.layers.set(layer.threejsLayer);
points.layer = layer;
points.extent = _Extent["default"].fromBox3(command.view.referenceCrs, node.bbox);
points.userData.node = node;
return points;
});
}
};
exports["default"] = _default;