itowns
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A JS/WebGL framework for 3D geospatial data visualization
149 lines (124 loc) • 6.81 kB
JavaScript
"use strict";
var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
var _typeof = require("@babel/runtime/helpers/typeof");
Object.defineProperty(exports, "__esModule", {
value: true
});
exports["default"] = void 0;
var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
var THREE = _interopRequireWildcard(require("three"));
var _Extent = _interopRequireDefault(require("../Geographic/Extent"));
var _OBB = _interopRequireDefault(require("../../Renderer/OBB"));
var _C3DTilesTypes = _interopRequireDefault(require("./C3DTilesTypes"));
function _getRequireWildcardCache(nodeInterop) { if (typeof WeakMap !== "function") return null; var cacheBabelInterop = new WeakMap(); var cacheNodeInterop = new WeakMap(); return (_getRequireWildcardCache = function _getRequireWildcardCache(nodeInterop) { return nodeInterop ? cacheNodeInterop : cacheBabelInterop; })(nodeInterop); }
function _interopRequireWildcard(obj, nodeInterop) { if (!nodeInterop && obj && obj.__esModule) { return obj; } if (obj === null || _typeof(obj) !== "object" && typeof obj !== "function") { return { "default": obj }; } var cache = _getRequireWildcardCache(nodeInterop); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (key !== "default" && Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj["default"] = obj; if (cache) { cache.set(obj, newObj); } return newObj; }
var matrix = new THREE.Matrix4();
var center = new THREE.Vector3();
var size = new THREE.Vector3();
var extent = new _Extent["default"]('EPSG:4326', 0, 0, 0, 0);
var sphereCenter = new THREE.Vector3();
var worldCoordinateCenter = new THREE.Vector3();
/**
* @classdesc 3D Tiles
* [bounding volume](https://github.com/AnalyticalGraphicsInc/3d-tiles/blob/master/specification/schema/boundingVolume.schema.json)
* @property {C3DTilesTypes} type - Used by 3D Tiles extensions
* (e.g. {@link C3DTBatchTableHierarchyExtension}) to know in which context
* (i.e. for which 3D Tiles class) the parsing of the extension should be done.
* @property {THREE.Box3} box - Bounding box, defined only if the Bounding Volume
* is a box.
* @property {OBB} region - Bounding region, defined only if the Bounding
* Volume is a region.
* @property {THREE.Sphere} sphere - Bounding sphere, defined only if the
* Bounding Volume is a sphere.
* @property {object} extensions - 3D Tiles extensions of the bounding volume
* stored in the following format:
* {extensioName1: extensionObject1, extensioName2: extensionObject2, ...}
*/
var C3DTBoundingVolume = /*#__PURE__*/function () {
function C3DTBoundingVolume(json, inverseTileTransform, registeredExtensions) {
(0, _classCallCheck2["default"])(this, C3DTBoundingVolume);
this.type = _C3DTilesTypes["default"].boundingVolume; // Init bounding volume
if (json.region) {
this.initBoundingRegion(json.region, inverseTileTransform);
} else if (json.box) {
this.initBoundingBox(json.box);
} else if (json.sphere) {
this.initBoundingSphere(json.sphere);
} else {
throw new Error('3D Tiles nodes must have a bounding volume');
}
if (json.extensions) {
this.extensions = registeredExtensions.parseExtensions(json.extensions, this.type);
}
}
(0, _createClass2["default"])(C3DTBoundingVolume, [{
key: "initBoundingRegion",
value: function initBoundingRegion(region, inverseTileTransform) {
extent.set(THREE.MathUtils.radToDeg(region[0]), THREE.MathUtils.radToDeg(region[2]), THREE.MathUtils.radToDeg(region[1]), THREE.MathUtils.radToDeg(region[3]));
var regionBox = new _OBB["default"]();
regionBox.setFromExtent(extent);
regionBox.updateZ(region[4], region[5]); // at this point box.matrix = box.epsg4978_from_local, so
// we transform it in parent_from_local by using parent's
// epsg4978_from_local which from our point of view is
// epsg4978_from_parent. box.matrix = (epsg4978_from_parent ^ -1) *
// epsg4978_from_local = parent_from_epsg4978 * epsg4978_from_local =
// parent_from_local
regionBox.matrix.premultiply(inverseTileTransform); // update position, rotation and scale
regionBox.matrix.decompose(regionBox.position, regionBox.quaternion, regionBox.scale);
this.region = regionBox;
}
}, {
key: "initBoundingBox",
value: function initBoundingBox(box) {
// box[0], box[1], box[2] = center of the box
// box[3], box[4], box[5] = x axis direction and half-length
// box[6], box[7], box[8] = y axis direction and half-length
// box[9], box[10], box[11] = z axis direction and half-length
center.set(box[0], box[1], box[2]);
size.set(box[3], box[7], box[11]).multiplyScalar(2);
this.box = new THREE.Box3();
this.box.setFromCenterAndSize(center, size);
}
}, {
key: "initBoundingSphere",
value: function initBoundingSphere(sphere) {
sphereCenter.set(sphere[0], sphere[1], sphere[2]);
this.sphere = new THREE.Sphere(sphereCenter, sphere[3]);
}
}, {
key: "boundingVolumeCulling",
value: function boundingVolumeCulling(camera, tileMatrixWorld) {
if (this.region && !camera.isBox3Visible(this.region.box3D, matrix.multiplyMatrices(tileMatrixWorld, this.region.matrix))) {
return true;
}
if (this.box && !camera.isBox3Visible(this.box, tileMatrixWorld)) {
return true;
}
return this.sphere && !camera.isSphereVisible(this.sphere, tileMatrixWorld);
}
}, {
key: "viewerRequestVolumeCulling",
value: function viewerRequestVolumeCulling(camera, tileMatrixWorld) {
if (this.region) {
console.warn('Region viewerRequestVolume not yet supported');
return true;
}
if (this.box) {
console.warn('Bounding box viewerRequestVolume not yet supported');
return true;
}
if (this.sphere) {
worldCoordinateCenter.copy(this.sphere.center);
worldCoordinateCenter.applyMatrix4(tileMatrixWorld); // To check the distance between the center sphere and the camera
if (!(camera.camera3D.position.distanceTo(worldCoordinateCenter) <= this.sphere.radius)) {
return true;
}
}
return false;
}
}]);
return C3DTBoundingVolume;
}();
var _default = C3DTBoundingVolume;
exports["default"] = _default;