itowns
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A JS/WebGL framework for 3D geospatial data visualization
278 lines (223 loc) • 11.4 kB
JavaScript
"use strict";
var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
var _typeof = require("@babel/runtime/helpers/typeof");
Object.defineProperty(exports, "__esModule", {
value: true
});
exports["default"] = void 0;
var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
var _assertThisInitialized2 = _interopRequireDefault(require("@babel/runtime/helpers/assertThisInitialized"));
var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
var THREE = _interopRequireWildcard(require("three"));
var _MainLoop = require("../Core/MainLoop");
function _getRequireWildcardCache(nodeInterop) { if (typeof WeakMap !== "function") return null; var cacheBabelInterop = new WeakMap(); var cacheNodeInterop = new WeakMap(); return (_getRequireWildcardCache = function _getRequireWildcardCache(nodeInterop) { return nodeInterop ? cacheNodeInterop : cacheBabelInterop; })(nodeInterop); }
function _interopRequireWildcard(obj, nodeInterop) { if (!nodeInterop && obj && obj.__esModule) { return obj; } if (obj === null || _typeof(obj) !== "object" && typeof obj !== "function") { return { "default": obj }; } var cache = _getRequireWildcardCache(nodeInterop); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (key !== "default" && Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj["default"] = obj; if (cache) { cache.set(obj, newObj); } return newObj; }
function _createForOfIteratorHelper(o, allowArrayLike) { var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"]; if (!it) { if (Array.isArray(o) || (it = _unsupportedIterableToArray(o)) || allowArrayLike && o && typeof o.length === "number") { if (it) o = it; var i = 0; var F = function F() {}; return { s: F, n: function n() { if (i >= o.length) return { done: true }; return { done: false, value: o[i++] }; }, e: function e(_e) { throw _e; }, f: F }; } throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } var normalCompletion = true, didErr = false, err; return { s: function s() { it = it.call(o); }, n: function n() { var step = it.next(); normalCompletion = step.done; return step; }, e: function e(_e2) { didErr = true; err = _e2; }, f: function f() { try { if (!normalCompletion && it["return"] != null) it["return"](); } finally { if (didErr) throw err; } } }; }
function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }
function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; }
function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function () { var Super = (0, _getPrototypeOf2["default"])(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2["default"])(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2["default"])(this, result); }; }
function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
var MOVEMENTS = {
38: {
method: 'translateZ',
sign: -1
},
// FORWARD: up key
40: {
method: 'translateZ',
sign: 1
},
// BACKWARD: down key
37: {
method: 'translateX',
sign: -1
},
// STRAFE_LEFT: left key
39: {
method: 'translateX',
sign: 1
},
// STRAFE_RIGHT: right key
33: {
method: 'rotateZ',
sign: 1,
noSpeed: true
},
// UP: PageUp key
34: {
method: 'rotateZ',
sign: -1,
noSpeed: true
},
// DOWN: PageDown key
wheelup: {
method: 'translateZ',
sign: 1,
oneshot: true
},
// WHEEL up
wheeldown: {
method: 'translateZ',
sign: -1,
oneshot: true
} // WHEEL down
};
function onDocumentMouseDown(event) {
event.preventDefault();
this._isMouseDown = true;
var coords = this.view.eventToViewCoords(event);
this._onMouseDownMouseX = coords.x;
this._onMouseDownMouseY = coords.y;
}
function onTouchStart(event) {
event.preventDefault();
this._isMouseDown = true;
this._onMouseDownMouseX = event.touches[0].pageX;
this._onMouseDownMouseY = event.touches[0].pageY;
}
function onPointerMove(event) {
if (this._isMouseDown === true) {
var coords = this.view.eventToViewCoords(event); // in rigor we have tan(theta) = tan(cameraFOV) * deltaH / H
// (where deltaH is the vertical amount we moved, and H the renderer height)
// we loosely approximate tan(x) by x
var pxToAngleRatio = THREE.MathUtils.degToRad(this._camera3D.fov) / this.view.mainLoop.gfxEngine.height;
this._camera3D.rotateY((coords.x - this._onMouseDownMouseX) * pxToAngleRatio);
this._camera3D.rotateX((coords.y - this._onMouseDownMouseY) * pxToAngleRatio);
this._onMouseDownMouseX = coords.x;
this._onMouseDownMouseY = coords.y;
this.view.notifyChange(this._camera3D, false);
}
}
function onDocumentMouseUp() {
this._isMouseDown = false;
}
function onKeyUp(e) {
var move = MOVEMENTS[e.keyCode];
if (move) {
this.moves["delete"](move);
e.preventDefault();
}
}
function onKeyDown(e) {
var move = MOVEMENTS[e.keyCode];
if (move) {
this.moves.add(move);
this.view.notifyChange(this._camera3D, false);
e.preventDefault();
}
}
function onDocumentMouseWheel(event) {
var delta = -event.deltaY;
if (delta < 0) {
this.moves.add(MOVEMENTS.wheelup);
} else {
this.moves.add(MOVEMENTS.wheeldown);
}
this.view.notifyChange(this._camera3D, false);
}
/**
* First-Person controls (at least a possible declination of it).
*
* Bindings:
* - up + down keys: forward/backward
* - left + right keys: strafing movements
* - PageUp + PageDown: roll movement
* - mouse click+drag: pitch and yaw movements (as looking at a panorama, not as in FPS games for instance)
*/
var FlyControls = /*#__PURE__*/function (_THREE$EventDispatche) {
(0, _inherits2["default"])(FlyControls, _THREE$EventDispatche);
var _super = _createSuper(FlyControls);
/**
* @Constructor
* @param {View} view
* @param {object} options
* @param {boolean} options.focusOnClick - whether or not to focus the renderer domElement on click
* @param {boolean} options.focusOnMouseOver - whether or not to focus when the mouse is over the domElement
*/
function FlyControls(view) {
var _this;
var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
(0, _classCallCheck2["default"])(this, FlyControls);
_this = _super.call(this);
_this.view = view;
_this.options = options;
_this._camera3D = view.camera.camera3D;
_this.moves = new Set();
_this.moveSpeed = 10; // backward or forward move speed in m/s
_this._onMouseDownMouseX = 0;
_this._onMouseDownMouseY = 0;
_this._isMouseDown = false;
view.domElement.addEventListener('mousedown', onDocumentMouseDown.bind((0, _assertThisInitialized2["default"])(_this)), false);
view.domElement.addEventListener('touchstart', onTouchStart.bind((0, _assertThisInitialized2["default"])(_this)), false);
var bindedPM = onPointerMove.bind((0, _assertThisInitialized2["default"])(_this));
view.domElement.addEventListener('mousemove', bindedPM, false);
view.domElement.addEventListener('touchmove', bindedPM, false);
view.domElement.addEventListener('mouseup', onDocumentMouseUp.bind((0, _assertThisInitialized2["default"])(_this)), false);
view.domElement.addEventListener('touchend', onDocumentMouseUp.bind((0, _assertThisInitialized2["default"])(_this)), false);
view.domElement.addEventListener('wheel', onDocumentMouseWheel.bind((0, _assertThisInitialized2["default"])(_this)), false);
view.domElement.addEventListener('keyup', onKeyUp.bind((0, _assertThisInitialized2["default"])(_this)), true);
view.domElement.addEventListener('keydown', onKeyDown.bind((0, _assertThisInitialized2["default"])(_this)), true);
_this.view.addFrameRequester(_MainLoop.MAIN_LOOP_EVENTS.AFTER_CAMERA_UPDATE, _this.update.bind((0, _assertThisInitialized2["default"])(_this))); // focus policy
if (options.focusOnMouseOver) {
view.domElement.addEventListener('mouseover', function () {
return view.domElement.focus();
});
}
if (options.focusOnClick) {
view.domElement.addEventListener('click', function () {
return view.domElement.focus();
});
}
return _this;
}
(0, _createClass2["default"])(FlyControls, [{
key: "isUserInteracting",
value: function isUserInteracting() {
return this.moves.size !== 0 || this._isMouseDown;
}
}, {
key: "update",
value: function update(dt, updateLoopRestarted) {
// if we are in a keypressed state, then update position
// dt will not be relevant when we just started rendering, we consider a 1-frame move in this case
if (updateLoopRestarted) {
dt = 16;
}
var _iterator = _createForOfIteratorHelper(this.moves),
_step;
try {
for (_iterator.s(); !(_step = _iterator.n()).done;) {
var _move = _step.value;
this._camera3D[_move.method](_move.sign * (_move.noSpeed ? 1 : this.moveSpeed) * dt / 1000);
}
} catch (err) {
_iterator.e(err);
} finally {
_iterator.f();
}
if (this.moves.size > 0 || this._isMouseDown) {
this.view.notifyChange(this._camera3D);
var _iterator2 = _createForOfIteratorHelper(this.moves),
_step2;
try {
for (_iterator2.s(); !(_step2 = _iterator2.n()).done;) {
var move = _step2.value;
if (move.oneshot) {
this.moves["delete"](move);
}
}
} catch (err) {
_iterator2.e(err);
} finally {
_iterator2.f();
}
}
}
}]);
return FlyControls;
}(THREE.EventDispatcher);
var _default = FlyControls;
exports["default"] = _default;