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itowns

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A JS/WebGL framework for 3D geospatial data visualization

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<html> <head> <title>Itowns - 3D Tiles on 2.5D map example</title> <meta charset="UTF-8"> <link rel="stylesheet" type="text/css" href="css/example.css"> <link rel="stylesheet" type="text/css" href="css/LoadingScreen.css"> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <script src="https://cdnjs.cloudflare.com/ajax/libs/dat-gui/0.7.6/dat.gui.min.js"></script> </head> <body> <div id="viewerDiv" class="viewer"></div> <script src="../dist/itowns.js"></script> <script src="js/GUI/LoadingScreen.js"></script> <script src="../dist/debug.js"></script> <script src="js/GUI/GuiTools.js"></script> <script src="js/3dTilesHelper.js"></script> <script type="text/javascript"> // Define crs projection that we will use (taken from https://epsg.io/3946, Proj4js section) itowns.proj4.defs('EPSG:3946', '+proj=lcc +lat_1=45.25 +lat_2=46.75 +lat_0=46 +lon_0=3 +x_0=1700000 +y_0=5200000 +ellps=GRS80 +towgs84=0,0,0,0,0,0,0 +units=m +no_defs'); // Define geographic extent: CRS, min/max X, min/max Y var extent = new itowns.Extent( 'EPSG:3946', 1837816.94334, 1847692.32501, 5170036.4587, 5178412.82698); // `viewerDiv` will contain iTowns' rendering area (`<canvas>`) var viewerDiv = document.getElementById('viewerDiv'); // Instanciate PlanarView* var cameraCoord = new itowns.Coordinates('EPSG:3946', 1841980, 5175682, 3000) var view = new itowns.PlanarView(viewerDiv, extent, { placement: { coord: cameraCoord, heading: 30, range: 4000, tilt: 30 } }); setupLoadingScreen(viewerDiv, view); // Add a WMS imagery source var wmsImagerySource = new itowns.WMSSource({ extent: extent, name: 'Ortho2009_vue_ensemble_16cm_CC46', url: 'https://download.data.grandlyon.com/wms/grandlyon', version: '1.3.0', crs: 'EPSG:3946', format: 'image/jpeg', }); // Add a WMS imagery layer var wmsImageryLayer = new itowns.ColorLayer('wms_imagery', { updateStrategy: { type: itowns.STRATEGY_DICHOTOMY, options: {}, }, source: wmsImagerySource, }); view.addLayer(wmsImageryLayer); // Add a WMS elevation source var wmsElevationSource = new itowns.WMSSource({ extent: extent, url: 'https://download.data.grandlyon.com/wms/grandlyon', name: 'MNT2012_Altitude_10m_CC46', crs: 'EPSG:3946', width: 256, format: 'image/jpeg', }); // Add a WMS elevation layer var wmsElevationLayer = new itowns.ElevationLayer('wms_elevation', { useColorTextureElevation: true, colorTextureElevationMinZ: 144, colorTextureElevationMaxZ: 622, source: wmsElevationSource, }); view.addLayer(wmsElevationLayer); // Add 3D Tiles layer // This 3D Tiles tileset uses the draco compression that is an // extension of gltf. We need to enable it. itowns.enableDracoLoader('./libs/draco/'); var $3dTilesLayer = new itowns.C3DTilesLayer( '3d-tiles-layer-building', { name: 'Lyon-2015-building', source: new itowns.C3DTilesSource({ url: 'http://rict.liris.cnrs.fr/DataStore/Lyon1er-2015/tileset.json', }), }, view); // Lights var dirLight = new itowns.THREE.DirectionalLight(0xffffff, 1); dirLight.position.set(-0.9, 0.3, 1); dirLight.updateMatrixWorld(); view.scene.add( dirLight ); var ambLight = new itowns.THREE.AmbientLight(0xffffff, 0.2); view.scene.add( ambLight ); // Pick 3D Tiles features when hovering them with the mouse and // display their semantic information in an html div var pickingArgs = {}; pickingArgs.htmlDiv = document.getElementById('featureInfo'); pickingArgs.view = view; pickingArgs.layer = $3dTilesLayer; itowns.View.prototype.addLayer.call(view, $3dTilesLayer); // Request redraw view.notifyChange(); // Add a debug UI var menu = new GuiTools('menuDiv', view); var d = new debug.Debug(view, menu.gui); debug.createTileDebugUI(menu.gui, view, view.tileLayer, d); debug.create3dTilesDebugUI(menu.gui, view, $3dTilesLayer, d); </script> </body> </html>