itowns
Version:
A JS/WebGL framework for 3D geospatial data visualization
76 lines (69 loc) • 2.37 kB
JavaScript
var _interopRequireWildcard = require("@babel/runtime/helpers/interopRequireWildcard");
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.WEBGL = exports["default"] = void 0;
var THREE = _interopRequireWildcard(require("three"));
// This file has been added and patched after installing the NPM modules (via NPM script 'prepare')
var threeExamples = {};
/**
* @author alteredq / http://alteredqualia.com/
* @author mr.doob / http://mrdoob.com/
*/
var WEBGL = {
isWebGLAvailable: function isWebGLAvailable() {
try {
var canvas = document.createElement('canvas');
return !!(window.WebGLRenderingContext && (canvas.getContext('webgl') || canvas.getContext('experimental-webgl')));
} catch (e) {
return false;
}
},
isWebGL2Available: function isWebGL2Available() {
try {
var canvas = document.createElement('canvas');
return !!(window.WebGL2RenderingContext && canvas.getContext('webgl2'));
} catch (e) {
return false;
}
},
getWebGLErrorMessage: function getWebGLErrorMessage() {
return this.getErrorMessage(1);
},
getWebGL2ErrorMessage: function getWebGL2ErrorMessage() {
return this.getErrorMessage(2);
},
getErrorMessage: function getErrorMessage(version) {
var contexts = {
1: window.WebGLRenderingContext,
2: window.WebGL2RenderingContext
};
var message = 'Your $0 does not seem to support <a href="http://khronos.org/webgl/wiki/Getting_a_WebGL_Implementation" style="color:#000">$1</a>';
var element = document.createElement('div');
element.id = 'webglmessage';
element.style.fontFamily = 'monospace';
element.style.fontSize = '13px';
element.style.fontWeight = 'normal';
element.style.textAlign = 'center';
element.style.background = '#fff';
element.style.color = '#000';
element.style.padding = '1.5em';
element.style.width = '400px';
element.style.margin = '5em auto 0';
if (contexts[version]) {
message = message.replace('$0', 'graphics card');
} else {
message = message.replace('$0', 'browser');
}
message = message.replace('$1', {
1: 'WebGL',
2: 'WebGL 2'
}[version]);
element.innerHTML = message;
return element;
}
};
exports.WEBGL = WEBGL;
var _default = threeExamples.WebGL;
exports["default"] = _default;
;