UNPKG

itowns

Version:

A JS/WebGL framework for 3D geospatial data visualization

95 lines (77 loc) 4.46 kB
<html> <head> <title>Itowns - collada</title> <meta charset="UTF-8"> <link rel="stylesheet" type="text/css" href="css/example.css"> <link rel="stylesheet" type="text/css" href="css/LoadingScreen.css"> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <script src="https://cdnjs.cloudflare.com/ajax/libs/dat-gui/0.7.6/dat.gui.min.js"></script> </head> <body> <div id="viewerDiv"></div> <script src="js/GUI/GuiTools.js"></script> <script src="../dist/itowns.js"></script> <script src="js/ThreeLoader.js"></script> <script src="js/GUI/LoadingScreen.js"></script> <script src="../dist/debug.js"></script> <script type="text/javascript"> // # Simple Globe viewer // Define initial camera position // Coordinate can be found on https://www.geoportail.gouv.fr/carte // setting is "coordonnée geographiques en degres decimaux" // Position near Gerbier mountain. var positionOnGlobe = { longitude: 4.21655, latitude: 44.84415, altitude: 2000 }; // `viewerDiv` will contain iTowns' rendering area (`<canvas>`) var viewerDiv = document.getElementById('viewerDiv'); // Instanciate iTowns GlobeView* var view = new itowns.GlobeView(viewerDiv, positionOnGlobe); var menuGlobe = new GuiTools('menuDiv', view); setupLoadingScreen(viewerDiv, view); function addLayerCb(layer) { view.addLayer(layer).then(menuGlobe.addLayerGUI.bind(menuGlobe)); } // Add one imagery layer to the scene // This layer is defined in a json file but it could be defined as a plain js // object. See Layer* for more info. itowns.Fetcher.json('./layers/JSONLayers/Ortho.json').then(function _(config) { config.source = new itowns.WMTSSource(config.source); var layer = new itowns.ColorLayer(config.id, config); view.addLayer(layer).then(menuGlobe.addLayerGUI.bind(menuGlobe)); }); // Add two elevation layers. // These will deform iTowns globe geometry to represent terrain elevation. function addElevationLayerFromConfig(config) { config.source = new itowns.WMTSSource(config.source); var layer = new itowns.ElevationLayer(config.id, config); view.addLayer(layer).then(menuGlobe.addLayerGUI.bind(menuGlobe)); } itowns.Fetcher.json('./layers/JSONLayers/WORLD_DTM.json').then(addElevationLayerFromConfig); itowns.Fetcher.json('./layers/JSONLayers/IGN_MNT_HIGHRES.json').then(addElevationLayerFromConfig); // ThreeLoader can load each format proposed in ThreeJs examples loaders : https://github.com/mrdoob/three.js/tree/dev/examples/js/loaders var promiseCollada = ThreeLoader.load('Collada', 'https://raw.githubusercontent.com/iTowns/iTowns2-sample-data/master/models/collada/building.dae') .then(collada => { var model = collada.scene; // building coordinate var coord = new itowns.Coordinates('EPSG:4326', 4.2165, 44.844, 1417); var colladaID = view.mainLoop.gfxEngine.getUniqueThreejsLayer(); model.position.copy(coord.as(view.referenceCrs)); // align up vector with geodesic normal model.lookAt(model.position.clone().add(coord.geodesicNormal)); // user rotate building to align with ortho image model.rotateZ(-Math.PI * 0.2); model.scale.set(1.2, 1.2, 1.2); // set camera's layer to do not disturb the picking model.traverse(function _(obj) { obj.layers.set(colladaID); }); view.camera.camera3D.layers.enable(colladaID); // update coordinate of the mesh model.updateMatrixWorld(); view.scene.add(model); view.notifyChange(); }); // Listen for globe full initialisation event view.addEventListener(itowns.GLOBE_VIEW_EVENTS.GLOBE_INITIALIZED, function init() { view.controls.lookAtCoordinate({ heading: 180, tilt: 60 }); }); </script> </body> </html>