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itowns

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A JS/WebGL framework for 3D geospatial data visualization

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<html> <head> <title>Itowns - Globe travel</title> <style type="text/css"> #miniDiv { display: block; margin-bottom: 20px; margin-right: 20px; position: absolute; width:100px; height:100px; left: 20; bottom: 0; color: white; } </style> <meta charset="UTF-8"> <link rel="stylesheet" type="text/css" href="css/example.css"> <link rel="stylesheet" type="text/css" href="css/LoadingScreen.css"> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <script src="https://cdnjs.cloudflare.com/ajax/libs/dat-gui/0.7.6/dat.gui.min.js"></script> </head> <body> <div id="viewerDiv"></div> <script src="js/GUI/GuiTools.js"></script> <script src="../dist/itowns.js"></script> <script type="text/javascript"> // # Simple Globe viewer /* global itowns, Promise */ // Define initial camera position var positionOnGlobe = { longitude: 2.351323, latitude: 48.856712, altitude: 25000000 }; var promises = []; // `viewerDiv` will contain iTowns' rendering area (`<canvas>`) var viewerDiv = document.getElementById('viewerDiv'); // Instanciate iTowns GlobeView* var view = new itowns.GlobeView(viewerDiv, positionOnGlobe); var time = 50000; var pathTravel = []; const atmosphere = view.getLayerById('atmosphere'); atmosphere.setRealisticOn(true); pathTravel.push({ coord: new itowns.Coordinates('EPSG:4326', 2.0889, 42.809), range: 100000, time: time * 0.2 }); pathTravel.push({ range: 13932, time: time * 0.2, tilt: 7.59, heading: -110.9 }); pathTravel.push({ tilt: 8, time: time * 0.2 }); pathTravel.push({ range: 70000, time: time * 0.2, tilt: 5, heading: -90 }); pathTravel.push({ coord: new itowns.Coordinates('EPSG:4326', 7.0193, 43.991), tilt: 11.5, heading: -127.211, time: time }); pathTravel.push({ range: 10414, time: time * 0.2 }); pathTravel.push({ tilt: 8, time: time * 0.2 }); pathTravel.push({ range: 60000, heading: 40, time: time * 0.2 }); pathTravel.push({ coord: new itowns.Coordinates('EPSG:4326', 9.114, 41.973), tilt: 15.92, heading: -13.18, time: time }); pathTravel.push({ range: 16601, time: time * 0.2 }); function addLayerCb(layer) { return view.addLayer(layer); } function travel() { var camera = view.camera.camera3D; return itowns.CameraUtils .sequenceAnimationsToLookAtTarget(view, camera, pathTravel); } // Add one imagery layer to the scene // This layer is defined in a json file but it could be defined as a plain js // object. See Layer* for more info. itowns.Fetcher.json('./layers/JSONLayers/Ortho.json').then(function _(config) { config.source = new itowns.WMTSSource(config.source); var layer = new itowns.ColorLayer('Ortho', config); view.addLayer(layer); }); // Add two elevation layers. // These will deform iTowns globe geometry to represent terrain elevation. function addElevationLayerFromConfig(config) { config.source = new itowns.WMTSSource(config.source); var layer = new itowns.ElevationLayer(config.id, config); view.addLayer(layer); } itowns.Fetcher.json('./layers/JSONLayers/WORLD_DTM.json').then(addElevationLayerFromConfig); itowns.Fetcher.json('./layers/JSONLayers/IGN_MNT_HIGHRES.json').then(addElevationLayerFromConfig); // Listen for globe full initialisation event view.addEventListener(itowns.GLOBE_VIEW_EVENTS.GLOBE_INITIALIZED, function init() { // eslint-disable-next-line no-console console.info('Globe initialized'); Promise.all(promises).then(function _() { // let's go travel().then(travel); }).catch(console.error); }); </script> </body> </html>