isaacscript
Version:
A command line tool for managing Isaac mods written in TypeScript.
24 lines • 1.36 kB
JavaScript
/// THIS FILE IS AUTOMATICALLY GENERATED BY THE "build.ts" SCRIPT.
/// IT IS COPIED FROM THE "isaac-typescript-definitions" package.
/// DO NOT EDIT THIS FILE!
export var DoorSlot;
(function (DoorSlot) {
DoorSlot[DoorSlot["NO_DOOR_SLOT"] = -1] = "NO_DOOR_SLOT";
/** In a normal room, the left door. In a 2x2 room, the uppermost door on the left side. */
DoorSlot[DoorSlot["LEFT_0"] = 0] = "LEFT_0";
/** In a normal room, the top door. In a 2x2 room, the leftmost door on the top side. */
DoorSlot[DoorSlot["UP_0"] = 1] = "UP_0";
/** In a normal room, the right door. In a 2x2 room, the uppermost door on the right side. */
DoorSlot[DoorSlot["RIGHT_0"] = 2] = "RIGHT_0";
/** In a normal room, the bottom door. In a 2x2 room, the leftmost door on the bottom side. */
DoorSlot[DoorSlot["DOWN_0"] = 3] = "DOWN_0";
/** In a 2x2 room, the bottommost door on the left side. */
DoorSlot[DoorSlot["LEFT_1"] = 4] = "LEFT_1";
/** In a 2x2 room, the rightmost door on the top side. */
DoorSlot[DoorSlot["UP_1"] = 5] = "UP_1";
/** In a 2x2 room, the bottommost door on the right side. */
DoorSlot[DoorSlot["RIGHT_1"] = 6] = "RIGHT_1";
/** In a 2x2 room, the rightmost door on the bottom side. */
DoorSlot[DoorSlot["DOWN_1"] = 7] = "DOWN_1";
})(DoorSlot || (DoorSlot = {}));
//# sourceMappingURL=DoorSlot.js.map